Event Wounf

Here is some information about the items in the Wounf event index!
Tap the red “+” to view details about the item. The video appears below the item, along with its rank, activation, and cooldown.
To watch the video, click the button.

Wolfhound Bow

Activation : 5 sec
Cooldown : 9 sec
Tier Little Throne : B
Tier Throne 11 : B
Video

Once in a while, the unit fires frost arrows at XXX1 random enemy units. When an arrow hits, it deals pure damage equal to XXX2 % of the caster unit’s target attack and afflicts the target with the deep freezing effect for XXX3 sec. For that duration, the frozen unit is unable to move or attack, and the cooldown of all its abilities (except those granted by the equipped set) is increased by XXX4 sec. When the deep freeze effect wears off, the target of the ability explodes and receives XXX5 magic damage. Icicles fly out of them, hitting XXX6 nearest enemy units. On hit, icicles deal XXX7 magic damage, increase the cooldown of the targets’ gear and artifact abilities by XXX8 sec, and cast stiffness on them. The attack speed of stiffened units is reduced by XXX9 % for XXX10 sec.
If the enemy units were already frozen when hit with the frost arrow, frost projectiles are additionally launched from them at XXX11 nearest enemy units. When the projectiles hit, they deal pure damage to the targets, equal to XXX12 % of the targets’ maximum health, and have a XXX13 % chance to freeze them for XXX14 sec. The frozen units cannot move or attack for the duration, and the cooldown of their gear and artifact abilities is increased by XXX15 sec.


Wolfhound Gear

Activation : 3 sec
Cooldown : 9 sec
Tier Little Throne : B
Tier Throne 11 : S – Boss Clan
Video

Without Rune

For the entire duration of the battle, the maximum health, damage and crit of the owner are increased by XXX1 %.
Once in a while, the unit’s maximum health, damage, crit and pierce are increased by XXX2 % for XXX3 sec. For that duration, the unit’s attacks also deal additional XXX4 pure damage to the target and all enemy units in a small radius around, and restore health to the armor’s wearer, equal to XXX5 % of the damage dealt. The armor’s wearer additionally steals XXX6 % damage, crit and pierce from all affected units for XXX7 sec. Stacks up to XXX8 times..

Rune of Rage

For the entire duration of the battle, the maximum health, damage and crit of the owner are increased by XXX1 %.
Once in a while, the unit’s maximum health, damage, crit and pierce are increased by XXX2 % for XXX3 sec. For that duration, the unit’s attacks also deal additional XXX4 pure damage to the target and all enemy units in a large radius around, and restore health to the armor’s wearer, equal to XXX5 % of the damage dealt. The armor’s wearer additionally steals XXX6 % damage, crit and pierce from all affected units for XXX7 sec. Stacks up to XXX8 times.


Wolf’s Bane Ring

Activation : 4 sec
Cooldown : 8 sec
Tier Little Throne : D
Tier Throne 11 : D
Video

Once in a while for XXX1 sec, the unit throws clots of water at XXX2 random units every second.
– If a clot hits an allied unit, improved restoration is cast upon that unit. XXX3 random negative effects are removed from the target, and XXX4 % health is restored to the target. All of the unit’s stats are also increased by XXX5 % for XXX6 sec.
– If a clot hits an enemy unit, improved withering is cast upon that unit. XXX7 random positive effects are removed from it, and all of its stats are reduced by XXX8 % for XXX9 sec. That enemy unit also receives pure damage equal to XXX10 % of its maximum health.


Jaw of Law Amulet

Activation : 4 sec
Cooldown : 8 sec
Tier Little Throne : B
Tier Throne 11 : Boss Clan
Video

Once in a while, every XXX1 sec, the unit removes all negative effects from self, and increases own maximum health, damage, crit and pierce by XXX2 % for XXX3 sec. The unit also restores XXX4 health to self every second for XXX5 sec. All allied units in a small radius around the amulet’s wearer restore health equal to XXX6 % of the health restored by the amulet’s wearer.


Borderlander

Activation : For the duration of the battle (2 sec)
Cooldown : 4 sec / 2 sec
: 4 sec / 2 sec
Tier Little Throne : E
Tier Throne 11 : C
Video

Without Rune

The artifact’s owner cannot be set on fire.
When attacking, the unit has a XXX1 % chance to start incinerating a random enemy unit for XXX2 sec. The enemy unit being incinerated receives XXX3 pure damage every second for XXX4 sec, and all enemy units in a small radius around the incinerated units receive pure damage equal to XXX5 % of the damage received by the original targets. Once the incineration wears off, the ability’s targets are weakened. Their maximum health, fortitude, physical and magic armor are reduced by XXX6 % for XXX7 sec. Triggers at most once per XXX8 sec.
When any enemy unit is set on incinerated from the artifact, the artifact’s owner deals XXX9 pure damage to that unit. This damage ignores shields and damage-reducing effects. Triggers at most once per XXX10 sec.

Rune de la Transformation

The artifact’s owner cannot be set on fire.
When attacking, the unit has a XXX1 % chance to start incinerating a random enemy unit for XXX2 sec. The enemy unit being incinerated receives XXX3 pure damage every second for XXX4 sec, and all enemy units in a small radius around the incinerated units receive pure damage equal to XXX5 % of the damage received by the original targets. Once the incineration wears off, the ability’s targets are weakened. Their maximum health, fortitude, physical and magic armor are reduced by XXX6 % for XXX7 sec. Triggers at most once per XXX8 sec.
When any enemy unit is set on incinerated from the artifact, the artifact’s owner deals XXX9 pure damage to that unit and all enemy units in a large radius around. This damage ignores shields and damage-reducing effects. Triggers at most once per XXX10 sec.


Steel Grip Elder Totem

Activation : 4 sec
Cooldown : 8 sec
Tier Little Throne : S
Tier Throne 11 : S
Video

Once in a while, upon being afflicted with silence, removes all silence effects from self and casts improved restoration upon self and all allied units. XXX1 random negative effects are removed from each of the targets, and XXX2 % health is restored to the targets. All their stats are increased by XXX3 % for XXX4 sec.


Rune of Pursuit

Tier Little Throne : Mage
Tier Throne 11 : Mage

Tank

Activation : 5 sec
Cooldown : 8 sec
Video

Once in a while, the unit removes XXX1 random negative effects from self and each of the allied units in a large radius, and gives all targets shields that block XXX2 damage of any type. The shield exists for XXX3 sec.

Mage

Activation : 3 sec
Cooldown : 6 sec
Video

Upon receiving a movement-restricting effect, stun, freeze, petrification, jelly or fear, the unit removes these effects from self, and likewise removes XXX1 random negative effects from each of the allied mages. The rune’s owner and all allied mages also restore XXX2 health. Triggers at most once per XXX3 sec.

Archer

Activation : 3 sec
Cooldown : 7 sec
Vidéo

For the duration of the battle, incoming damage against all frightened enemy units is increased by XXX1 %, and their incoming healing is reduced by XXX2 %.
Once in while, every XXX3 sec, the unit deals pure damage equal to XXX4 % of the unit’s attack to its target and all enemy units in a small radius around. The targets are also frightened for XXX5 sec.


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