Event Gyrypt

Here is some information about the items in the index for the Gyrypt event !
Tap the red “+” to view details about the item. The video appears below the item, along with its rank, activation, and cooldown.
To watch the video, click the button.

Astral Watcher Orb

Activation : 4 sec
Cooldown : 8 sec
Tier Little Throne : A
Tier Throne 11 : B (Cardsharper – S)
Video

Without Rune

Once in a while, the unit deals XXX1 (+Spell Power Bonus) magic damage to XXX2 random enemy units (preferred target: Mage), steals XXX3 % of all stats from them for XXX4 sec and disarms them for XXX5 sec. For that duration, disarmed enemy units cannot use the weapon’s abilities.

Rune of Wisdom

Once in a while, the unit deals XXX1 (+Spell Power Bonus) pure damage to XXX2 random enemy units (preferred target: Mage). This damage ignores shields and damage-reducing effects. The unit also steals XXX3 % of all stats from them for XXX4 sec and disarms them for XXX5 sec. For that duration, disarmed enemy units cannot use the weapon’s abilities.


Astral Watcher Outfit

Activation : 3 sec
Cooldown : 12 sec
Tier Little Throne : D
Tier Throne 11 : C
Video

Without Rune

Once in a while, the unit increases health, fortitude, magic pierce, physical and magic armor for self and XXX1 nearest allied units by XXX2 % (+Spell Power Bonus) for XXX3 sec. Also, XXX4 random negative effects are removed from the armor’s wearer and the selected allied units, and the targets become immune to negative effects for XXX5 sec.

Rune of Magic

Once in a while, the unit increases all stats to self and XXX1 nearest allied units by XXX2 % (+Spell Power Bonus) for XXX3 sec. Also, all negative effects are removed from the armor’s wearer and the selected allied units, and the targets become immune to negative effects for XXX4 sec.


Shacked of Spirit Ring

Activation : 3 sec
Cooldown : 8 sec
Tier Little Throne : C
Tier Throne 11 : B
Video

Once in a while, the unit puts a mark upon the enemy unit with the greatest spell power for XXX1 sec. For that duration, whenever the marked unit uses an ability, that unit and all enemy units receive XXX2 pure damage. Each of the affected enemy units has a XXX3 % chance to be stunned for XXX4 sec and receive additional magic damage equal to XXX5 % of the ring wearer’s spell power. The damage-dealing effect is triggered up to once per XXX6 sec.


Ethereal Bonds Amulet

Activation : 3 sec
Cooldown : 8 sec
Tier Little Throne : B
Tier Throne 11 : S
Video

Once in a while, the amulet’s wearer increases their health, spell power, physical and magic armor by XXX1 % for XXX2 sec.
When a positive effect is cast upon the unit, they restore XXX3 % health to self. The amulet’s wearer also casts improved restoration upon XXX4 random allied units. The targets have XXX5 random negative effects removed from each of them. The targets restore XXX6 % health, and all their stats are increased by XXX7 % for XXX8 sec. Stacks up to XXX9 times. The ability triggers at most once per XXX10 sec.


Apex of Creation

Activation : 4 sec
Cooldown : 12 sec
: 10 sec
Tier Little Throne : B
Tier Throne 11 : C
Video

Without Rune

XXX1 random enemy units are entangled in a spiky vine. For XXX2 sec, they cannot move or use any abilities (except those granted by the equipped set). Every second during that time, exhaustion is applied to the entangled enemy units. They receive physical damage equal to XXX3 % of the unit’s attack every second. While the enemy units are exhausted, their damage and attack speed are reduced by XXX4 %. The exhaustion lasts for XXX5 sec and stacks up to XXX6 times. When the spiky vine expires, the targets are disarmed for XXX7 sec. For the duration, the disarmed enemy units cannot use the weapon’s abilities. Armor is also removed from these units. The targets lose XXX8 % of their armor stats and become unable to use armor abilities for XXX9 sec.

Rune of Transformation

XXX1 random enemy units are entangled in a spiky vine. For XXX2 sec, they cannot move or use any abilities (except those granted by the equipped set). Every second during that time, exhaustion is applied to the entangled enemy units. They receive physical damage equal to XXX3 % of the unit’s attack every second. While the enemy units are exhausted, their damage and attack speed are reduced by XXX4 %. The exhaustion lasts for XXX5 sec. and stacks up to XXX6 times. When the spiky vine expires, the targets are disarmed for XXX7 sec. For the duration, the disarmed enemy units cannot use the weapon’s abilities. Armor is also removed from these units. The targets lose XXX8 % of their armor stats and become unable to use armor abilities for XXX9 sec. Finally, if these units die within XXX10 sec of the vine expiring, they will become unable to be resurrected for XXX11 sec.


Caged Mind Elder Totem

Activation : 3 sec
Cooldown : 8 sec
Tier Little Throne : B
Tier Throne 11 : B
Video

Once in a while, fiery meteors fall upon XXX1 random enemy units. Upon hitting an enemy, a meteor starts incinerating the target for XXX2 sec. The enemy unit starts receiving XXX3 pure damage every second for XXX4 sec, and all enemy units in a small radius around the incinerated unit receive pure damage equal to XXX5 % of the damage received by the original target. Once the incineration wears off, the ability’s targets are weakened. Their maximum health, fortitude, physical and magic armor are reduced by XXX6 % for XXX7 sec. Meteors also explode upon hitting enemy units, dealing XXX8 pure damage to the targets and all enemy units in a small radius around them. This damage ignores shields and damage-reducing effects.


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