Lunacrista Event

Here is some information about the items in the index for the Lunacrista event!
Tap the red “+” to unlock information about the item. The video is displayed below the item, along with its ranking, activation, and cooldown.
To access the video, click on the button.

Trail Follower Pistols

Activation : 3 sec
Cooldown : 8 sec
Tier Low Throne : A
Tier Throne 11 : B
Video

Once in a while, every XXX1 sec, the unit fires bullets at XXX2 random enemy. When the bullets hit, they tear through the targets’ armor. When the enemy’s armor is torn, the affected unit takes XXX3 pure damage and has their physical armor reduced by XXX4 % for XXX5 sec. Stacks up to XXX6 times. Each of these enemy units also receives XXX7 physical damage for XXX8 sec.
The unit’s attacks have a XXX8 % chance to deal XXX9 physical damage to the attack’s target and all enemy units in a large radius around it, and afflict each of the affected units with exhaustion. Every second, the targets receive physical damage equal to XXX10 % of the unit’s attack. While the enemy units are exhausted, their damage and attack speed are reduced by XXX11 %. The exhaustion lasts for XXX12 sec. Stacks up to XXX13 times.


Trail Follower Gear

Activation : 4 sec
Cooldown : 8 sec
Tier Low Throne : D
Tier Throne 11 : B
Video

Without Rune

Once in a while, the unit steals XXX1 % of all stats from all enemy for XXX2 sec. The armor’s owner and XXX3 nearest allied have their crit, damage, pierce and magic pierce increased by XXX4 % for XXX5 sec.

Rune of Rage

Once in a while, the unit steals XXX1 % of all stats from all enemy for XXX2 sec. The armor’s owner and all allied have their crit, damage, pierce and magic pierce increased by XXX3 % for XXX4 sec.


Thicket’s Bonds Ring

Activation : 4 sec
Cooldown : 8 sec
Tier Low Throne : B
Tier Throne 11 : A
Video

Once in a while, the ring’s wearer deals pure damage to XXX1 random enemy every second for XXX2 sec. and stuns them for XXX3 sec. The damage is equal to XXX4 % of the targets’ maximum health; it ignores shields and damage-reducing effects. The ring’s wearer also restores health equal to XXX5 % of the damage dealt with the ability.


Misty Branch Amulet

Activation : 3 sec
Cooldown : 6 sec
Tier Low Throne : E
Tier Throne 11 : B
Video

When the amulet’s wearer and allied units restore a total of XXX1 health, the amulet’s wearer and all allied units have their incoming and outgoing healing increased by XXX2 %, and all their stats by XXX3 %, for XXX4 sec. Stacks up to XXX5 times. The ability triggers once per XXX6 sec.
Once in a while, every XXX7 sec, the amulet’s wearer restores XXX8 % health to self and all allied units in a large radius around.


Whispering of the Thicket

Activation : 3 sec
Cooldown : 12 sec
: 10 sec
Tier Low Throne : A – Tank
Tier Throne 11 : A – Tank
Vidéo

Without Rune

The unit casts a shield of ice upon themselves. The shield blocks XXX1 % incoming damage and exists up to XXX2 sec, while all enemy units are afflicted with stiffness. The attack speed of stiffened units is reduced by XXX3 % for XXX4 sec. Every second while the ice shield is active upon the unit, they deal XXX5 magic damage to XXX6 random enemy units and freezes them for XXX7 sec. During this time, the frozen units cannot move or attack, and the cooldown time of their gear and artifact abilities is increased by XXX8 sec.

Rune of Transformation

The unit casts a shield of ice upon themselves. The shield blocks XXX1 % incoming damage and exists up to XXX2 sec, while all enemy units are afflicted with stiffness. The attack speed of stiffened units is reduced by XXX3 % for XXX4 sec. Every second while the ice shield is active upon the unit, they remove XXX5 random positive effects from each of XXX6 random enemy units, deal XXX7 magic damage to them and freezes them for XXX8 sec. During this time, the frozen units cannot move or attack, and the cooldown time of their gear and artifact abilities is increased by XXX9 sec.


Strayed Shadow Elder Totem

Activation : 3 sec
Cooldown : 7 sec
Tier Low Throne : Boss Clan
Tier Throne 11 : Boss Clan
Video

Once in a while, the unit draws life force from XXX1 random enemy units, and deals XXX2 pure damage to them. This damage ignores shields and damage-reducing effects. When drained of life force, the enemy units deal XXX3 % less damage and take XXX4 % more damage.


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