Here is some information about the items in the index for the Rockranger event !
Tap the red “+” to unlock information about the item. The video is displayed below the item, along with its ranking, activation, and cooldown.
To access the video, click on the button.
Riflemen’s Squad Crossbow
Activation : 5 sec
Cooldown : 8 sec
Tier Little Throne : C
Tier Throne 11 : C
Video
Once in a while, the unit fires healing arrows at XXX1 allied units with the lowest current health. When a target is hit with this arrow, it goes into a frenzy. Their size increases, and all their stats are increased by XXX1 % for XXX2 sec. The ability’s targets also restore health equal to XXX3 % of the crossbow wielder’s attack, and start dealing XXX4 pure damage to their attack targets for XXX5 sec.
Riflemen’s Squad Gear
Activation : 4 sec
Cooldown : 8 sec
Tier Little Throne : D
Tier Throne 11 : D
Video
Without Rune
Once in a while for XXX1 sec, when the armor wearer’s health drops below XXX2 %, this unit and all allied units start increasing their max health, physical and magic armor by XXX3 % for XXX4 sec, and restore XXX5 % health whenever they attack. Stacks up to XXX6 times.
Rune of Rage
Once in a while for XXX1 sec, when the armor wearer’s health drops below XXX2 %, this unit and all allied units start increasing all their stats by XXX3 % for XXX4 sec, and restore XXX5 % health whenever they attack. Stacks up to XXX6 times.
Bold Aura Ring
Activation : 3 sec + 3 sec
Cooldown : 8 sec
Tier Little Throne : B
Tier Throne 11 : A – Robin Bad recommended
Video
For the duration of the battle, incoming damage against all enemy units that are electrified or are afflicted with electric pulse is increased by XXX1 %.
Once in a while, the unit casts electric pulse upon the attack target and XXX2 enemy units nearest to it for XXX3 sec. Every time the unit affected with electric pulse uses an ability, a lightning bolt hits it, causing it and all enemy units in a small radius to receive XXX4 magic damage. All affected enemy units are also stunned for XXX5 sec. As well, the ability’s primary target has its physical and magic armor reduced by XXX6 % for XXX7 sec., and receives XXX8 magic damage for XXX9 sec.
Once in a while, when an enemy unit is electrified or afflicted with electric pulse, the ring’s wearer makes all enemies that are electrified or afflicted with electric pulse explode, dealing pure damage equal to XXX10 % of own attack to them.
Brutal Influence Amulet
Activation : 5 sec
Cooldown : 8 sec
Tier Little Throne : B
Tier Throne 11 : B
Video
Once in a while, the unit casts improved restoration upon self and XXX1 allied units with the lowest current health. It removes XXX2 random negative effects from the targets, and they restore XXX3 % health. All their stats are increased by XXX4 % for XXX5 sec. as well. Each target has a XXX6 % chance to have all negative effects removed from them.
Brotherly Heritage
Activation : 3 sec
Cooldown : 12 sec: 10 sec
Tier Little Throne : A
Tier Throne 11 : C
Video
Without Rune
A storm starts and lasts for XXX1 sec. Every second for that duration, lightning strikes a random enemy unit. The target and all enemy units in a small radius around it receive magic damage equal to XXX2 % of their max health, and the primary target is also afflicted with electric pulse for XXX3 sec. Every time a unit affected with electric pulse uses an ability, it is hit with a lightning discharge that deals XXX4 magic damage to the target and all enemy units around it. All affected enemy units are also stunned for XXX5 sec. As well, the ability’s primary target has its physical and magic armor reduced by XXX6 % for XXX7 sec, and receives XXX8 magic damage for XXX9 sec.
Rune of Transformation
A storm starts and lasts for XXX1 sec. Every second for that duration, lightning strikes XXX2 – XXX3 random enemy units. The target and all enemy units in a small radius around it receive magic damage equal to XXX4 % of their max health, and the primary target is also afflicted with electric pulse for XXX5 sec. Every time a unit affected with electric pulse uses an ability, it is hit with a lightning discharge that deals XXX6 magic damage to the target and all enemy units around it. All affected enemy units are also stunned for XXX7 sec. As well, the ability’s primary target has its physical and magic armor reduced by XXX8 % for XXX9 sec, and receives XXX10 magic damage for XXX11 sec.
Cactus Punk Totem
Activation : 3 sec
Cooldown : 8 sec
Tier Little Throne : D
Tier Throne 11 : D
Video
Once in a while, the unit poisons XXX1 nearest enemy units. A poisoned enemy unit receives XXX2 magic damage for XXX3 sec. Their attack speed and damage are reduced by XXX4 % per second. The totem’s owner also covers XXX5 farthest enemy units in acid. An enemy unit covered in acid receives XXX6 magic damage for XXX7 sec. The acid corrodes their armor, reducing it by XXX8 % per second for a total of XXX9 sec. Once the armor reduction reaches XXX10 %, the effect lasts for another XXX11 sec.
Stigma
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