Welcome to the Ancient Set page! All informations about Ragewing Set is on this page! Enjoy!

The design of the complete Ancient set
List of the Materials – All
Horn of Fire
Protective Plate (Dungeon)
Iron Clasp
Energy Crystal
Handle of Wrath
Effect Offer
Weapon : Increase Damage
Soul Weapon : Increase Crit
Armor : Increase Health 10 sec.
Soul Armor : Heal
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Effect Set
Bonus 2/6
Once in a while Ragewing throws axes at 3 random enemy units. The axes drain their life force for 3 sec and deal pure damage equal to 20 % of Ragewing’s max health. This damage ignores shields and damage-reducing effects. When their life force is being drained, the units deal 25 % less damage and take 40 % more damage for 3 sec.
Bonus 4/6
Once in a while Ragewing throws axes at 3 random enemy units. The axes drain their life force for 3,5 sec and deal pure damage equal to 25 % of Ragewing’s max health. This damage ignores shields and damage-reducing effects. When their life force is being drained, the units deal 30 % less damage and take 50 % more damage for 3,5 sec. Once in a while Ragewing flies into a bestial rage. It grows in size and all its stats are increased by 35 % for 4 sec. Ragewing also launches a demonic orb at a random enemy unit every second for the duration. The orb bounces up to 3 times and deals pure damage equal to 10 % of the target’s max health on impact. This damage ignores shields and damage-reducing effects. The orb also steals 35 % of all stats from the target for 4 sec. Stacks up to 3 times. Ragewing also has a 45 % chance to frighten the unit that has been hit by an orb for 2 sec.
Bonus 6/6
Once in a while Ragewing throws axes at 3 random enemy units. The axes drain their life force for 4 sec and deal pure damage equal to 30 % of Ragewing’s max health. This damage ignores shields and damage-reducing effects. When their life force is being drained, the units deal 35 % less damage and take 60 % more damage for 4 sec. Once in a while Ragewing flies into a bestial rage. It grows in size and all its stats are increased by 40 % for 5 sec. Ragewing also launches a demonic orb at a random enemy unit for 5 sec. Ragewing also launches a demonic orb at a random enemy unit every second for the duration. The orb bounces up to 3 times and deals pure damage equal to 15 % of the target’s max health on impact. This damage ignores shields and damage-reducing effects. The orb also steals 40 % of all stats from the target for 5 sec. Stacks up to 3 times. Ragewing also has a 45 % chance to frighten the unit that has been hit by an orb for 2,5 sec. Once in a while Ragewing lets out a loud roar which stuns all enemy units for 3 sec and sunders their armor. When their armor is sundered, the units take pure damage equal to 30 % of their max health, and their physical and magic armor are reduced by 40 % for 3 sec. These enemy units also take pure damage equal to 25 % of their max health for 5 sec. When the stun ends, the targets’ damage and attack speed are reduced by 35 % for 3 sec.
Substance Set
Substance of Chaos
Bonus 2/6
When the targets are hit by the axes, all enemy units in a small radius around the main targets take pure damage equal to 65 % of damage taken by the initial targets.
Bonus 4/6
When the targets are hit by the axes, all enemy units in a small radius around the main targets take pure damage equal to 65 % of damage taken by the initial targets.
Demonic orbs deal pure damage equal to 20 % of Ragewing’s max health for 3 sec.
Bonus 6/6
When the targets are hit by the axes, all enemy units in a small radius around the main targets take pure damage equal to 65 % of damage taken by the initial targets.
Demonic orbs deal pure damage equal to 20 % of Ragewing’s max health for 3 sec.
When Ragewing lets out a roar, it also removes 3 random shields or damage-reducing effects from all enemy units.
Substance of Harmony
Bonus 2/6
Enemy units hit by the axe have their physical and magic armor reduced by 35 % for 4 sec.
Bonus 4/6
Enemy units hit by the axe have their physical and magic armor reduced by 35 % for 4 sec.
When Ragewing flies into a bestial rage, 3 nearby allied units fly into a rage. They increase in size, and all their stats are increased by 20 % for 5 sec.
Bonus 6/6
Enemy units hit by the axe have their physical and magic armor reduced by 35 % for 4 sec.
When Ragewing flies into a bestial rage, 3 nearby allied units fly into a rage. They increase in size, and all their stats are increased by 20 % for 5 sec.
If enemy units die within 3 sec of hearing Ragewing’s roar, they can’t be revived for 4 sec.
Substance of Greatness
Bonus 2/6
Ragewing recovers health equal to 40 % of the damage dealt by the axes.
Bonus 4/6
Ragewing recovers health equal to 40 % of the damage dealt by the axes.
When Ragewing flies into a bestial rage, it takes 35 % less damage for 5 sec.
Bonus 6/6
Ragewing recovers health equal to 40 % of the damage dealt by the axes.
When Ragewing flies into a bestial rage, it takes 35 % less damage for 5 sec.
When Ragewing lets out a roar, it also heals itself and all allied units for 25 % of its max health.
Tierlist : A
Meta Substance


List of Items meta for the set
Weapon
SOON
Soul Weapon
SOON
Armor
SOON
Soul Armor
SOON
Ring
SOON
Amulet
SOON
Video
SOON