Ragewing Set

Welcome to the Ancient Set page! All informations about Ragewing Set is on this page! Enjoy!

The design of the complete Ancient set

:iconSoulWeaponAxe::iconSoulArmorWarrior:

List of the Materials – All

Horn of Fire

Protective Plate (Dungeon)

Iron Clasp

Energy Crystal

Handle of Wrath

Effect Offer

  • Weapon : Increase Damage
  • :iconSoulWeaponAxe: Soul Weapon : Increase Crit
  • Armor : Increase Health 10 sec.
  • :iconSoulArmorWarrior: Soul Armor : Heal

As a reminder, to see the content, expand with the “+” on the far right.

Effect Set

Bonus 2/6

Once in a while Ragewing throws axes at 3 random enemy units. The axes drain their life force for 3 sec and deal pure damage equal to 20 % of Ragewing’s max health. This damage ignores shields and damage-reducing effects. When their life force is being drained, the units deal 25 % less damage and take 40 % more damage for 3 sec.

Bonus 4/6

Once in a while Ragewing throws axes at 3 random enemy units. The axes drain their life force for 3,5 sec and deal pure damage equal to 25 % of Ragewing’s max health. This damage ignores shields and damage-reducing effects. When their life force is being drained, the units deal 30 % less damage and take 50 % more damage for 3,5 sec. Once in a while Ragewing flies into a bestial rage. It grows in size and all its stats are increased by 35 % for 4 sec. Ragewing also launches a demonic orb at a random enemy unit every second for the duration. The orb bounces up to 3 times and deals pure damage equal to 10 % of the target’s max health on impact. This damage ignores shields and damage-reducing effects. The orb also steals 35 % of all stats from the target for 4 sec. Stacks up to 3 times. Ragewing also has a 45 % chance to frighten the unit that has been hit by an orb for 2 sec.

Bonus 6/6

Once in a while Ragewing throws axes at 3 random enemy units. The axes drain their life force for 4 sec and deal pure damage equal to 30 % of Ragewing’s max health. This damage ignores shields and damage-reducing effects. When their life force is being drained, the units deal 35 % less damage and take 60 % more damage for 4 sec. Once in a while Ragewing flies into a bestial rage. It grows in size and all its stats are increased by 40 % for 5 sec. Ragewing also launches a demonic orb at a random enemy unit for 5 sec. Ragewing also launches a demonic orb at a random enemy unit every second for the duration. The orb bounces up to 3 times and deals pure damage equal to 15 % of the target’s max health on impact. This damage ignores shields and damage-reducing effects. The orb also steals 40 % of all stats from the target for 5 sec. Stacks up to 3 times. Ragewing also has a 45 % chance to frighten the unit that has been hit by an orb for 2,5 sec. Once in a while Ragewing lets out a loud roar which stuns all enemy units for 3 sec and sunders their armor. When their armor is sundered, the units take pure damage equal to 30 % of their max health, and their physical and magic armor are reduced by 40 % for 3 sec. These enemy units also take pure damage equal to 25 % of their max health for 5 sec. When the stun ends, the targets’ damage and attack speed are reduced by 35 % for 3 sec.

Substance Set

:Red: Substance of Chaos

Bonus 2/6

When the targets are hit by the axes, all enemy units in a small radius around the main targets take pure damage equal to 65 % of damage taken by the initial targets.

Bonus 4/6

When the targets are hit by the axes, all enemy units in a small radius around the main targets take pure damage equal to 65 % of damage taken by the initial targets.
Demonic orbs deal pure damage equal to 20 % of Ragewing’s max health for 3 sec.

Bonus 6/6

When the targets are hit by the axes, all enemy units in a small radius around the main targets take pure damage equal to 65 % of damage taken by the initial targets.
Demonic orbs deal pure damage equal to 20 % of Ragewing’s max health for 3 sec.
When Ragewing lets out a roar, it also removes 3 random shields or damage-reducing effects from all enemy units.

:Purple: Substance of Harmony

Bonus 2/6

Enemy units hit by the axe have their physical and magic armor reduced by 35 % for 4 sec.

Bonus 4/6

Enemy units hit by the axe have their physical and magic armor reduced by 35 % for 4 sec.
When Ragewing flies into a bestial rage, 3 nearby allied units fly into a rage. They increase in size, and all their stats are increased by 20 % for 5 sec.

Bonus 6/6

Enemy units hit by the axe have their physical and magic armor reduced by 35 % for 4 sec.
When Ragewing flies into a bestial rage, 3 nearby allied units fly into a rage. They increase in size, and all their stats are increased by 20 % for 5 sec.
If enemy units die within 3 sec of hearing Ragewing’s roar, they can’t be revived for 4 sec.

:Yellow: Substance of Greatness

Bonus 2/6

Ragewing recovers health equal to 40 % of the damage dealt by the axes.

Bonus 4/6

Ragewing recovers health equal to 40 % of the damage dealt by the axes.
When Ragewing flies into a bestial rage, it takes 35 % less damage for 5 sec.

Bonus 6/6

Ragewing recovers health equal to 40 % of the damage dealt by the axes.
When Ragewing flies into a bestial rage, it takes 35 % less damage for 5 sec.
When Ragewing lets out a roar, it also heals itself and all allied units for 25 % of its max health.

Tierlist : A

Meta Substance


List of Items meta for the set

Weapon

SOON

Soul Weapon

SOON

Armor

SOON

Soul Armor

SOON

Ring

SOON

Amulet

SOON

Video

SOON


Discord | Facebook | Telegram | Soutien