List of items for this season, press the red “+” to unlock the item information. The video is displayed below the item, along with its tierlist, activation and cooldown, if any.
Greedy Aristocrat Ring
Level 29-30
- Crit : 664 – 927
- Dodge : 664 – 927
When attacking, the unit has a 60 % chance to steal 4 % health and 4 % damage from the target for 10 sec. Up to 8 effects.
Level 39-40
- Crit : 763 – 1 082
- Dodge : 763 – 1 082
When attacking, the unit has a 60 % chance to steal 4 % health and 4 % damage from the target for 10 sec. Up to 8 effects.
Level 53-55
- Crit : 986 – 1 397
- Dodge : 986 – 1 397
When attacking, the unit has a 60 % chance to steal 4 % health and 4 % damage from the target for 10 sec. Up to 8 effects.
Level 67-70
- Crit : 1 209 – 1 712
- Dodge : 1 209 – 1 712
When attacking, the unit has a 60 % chance to steal 4 % health and 4 % damage from the target for 10 sec. Up to 8 effects.
Level 82-85
- Crit : 1 430 – 2 027
- Dodge : 1 430 – 2 027
When attacking, the unit has a 60 % chance to steal 4 % health and 4 % damage from the target for 10 sec. Up to 8 effects.
Level 98-100
- Crit : 1 653 – 2 342
- Dodge : 1 653 – 2 342
When attacking, the unit has a 60 % chance to steal 4 % health and 4 % damage from the target for 10 sec. Up to 8 effects.
Ancient
- Crit : 2 066 – 2 928
- Dodge : 2 066 – 2 928
When attacking, the unit has a 60 % chance to steal 5 % health and 5 % damage from the target for 10 sec. Up to 8 effects.
Tier Little Throne : D
Tier Throne 11 : B
Activation : 60 %
Cooldown : No Cooldown
VIDEO
Cunning Aristocrat Amulet
Level 29-30
- Armor : 664 – 927
- Magic Armor : 664 – 927
- Health : 3 204 – 4 204
Once in a while, the amulet wearer becomes immune to freeze for 3 sec.
Once in a while, when an enemy freezes the amulet wearer, they are frozen back. While frozen, they are unable to move or attack for 3 sec. Also, the cooldown times of the affected enemy’s gear abilities and artifact abilities are increased by 3 sec.
Level 39-40
- Armor : 763 – 1 082
- Magic Armor : 763 – 1 082
- Health : 5 461 – 7 281
Once in a while, the amulet wearer becomes immune to freeze for 3 sec.
Once in a while, when an enemy freezes the amulet wearer, they are frozen back. While frozen, they are unable to move or attack for 3 sec. Also, the cooldown times of the affected enemy’s gear abilities and artifact abilities are increased by 3 sec.
Level 53-55
- Armor : 986 – 1 397
- Magic Armor : 986 – 1 397
- Health : 7 222 – 9 630
Once in a while, the amulet wearer becomes immune to freeze for 3 sec.
Once in a while, when an enemy freezes the amulet wearer, they are frozen back. While frozen, they are unable to move or attack for 3 sec. Also, the cooldown times of the affected enemy’s gear abilities and artifact abilities are increased by 3 sec.
Level 67-70
- Armor : 1 209 – 1 712
- Magic Armor : 1 209 – 1 712
- Health : 9 551 – 12 734
Once in a while, the amulet wearer becomes immune to freeze for 3 sec.
Once in a while, when an enemy freezes the amulet wearer, they are frozen back. While frozen, they are unable to move or attack for 3 sec. Also, the cooldown times of the affected enemy’s gear abilities and artifact abilities are increased by 3 sec.
Level 82-85
- Armor : 1 430 – 2 027
- Magic Armor : 1 430 – 2 027
- Health : 12 632 – 16 842
Once in a while, the amulet wearer becomes immune to freeze for 3 sec.
Once in a while, when an enemy freezes the amulet wearer, they are frozen back. While frozen, they are unable to move or attack for 3 sec. Also, the cooldown times of the affected enemy’s gear abilities and artifact abilities are increased by 3 sec.
Level 98-100
- Armor : 1 653 – 2 342
- Magic Armor : 1 653 – 2 342
- Health : 16 706 – 22 274
Once in a while, the amulet wearer becomes immune to freeze for 3 sec.
Once in a while, when an enemy freezes the amulet wearer, they are frozen back. While frozen, they are unable to move or attack for 3 sec. Also, the cooldown times of the affected enemy’s gear abilities and artifact abilities are increased by 3 sec.
Ancient
- Armor : 2 066 – 2 928
- Magic Armor : 2 066 – 2 928
- Health : 20 882 – 27 842
Once in a while, the amulet wearer becomes immune to freeze for 4 sec.
Once in a while, when an enemy freezes the amulet wearer, they are frozen back. While frozen, they are unable to move or attack for 4 sec. Also, the cooldown times of the affected enemy’s gear abilities and artifact abilities are increased by 4 sec.
Tier Little Throne : D
Tier Throne 11 : C
Activation : 3 sec
Cooldown : 9 sec
VIDEO
Whirlwind of Fury
Level 25-35
Activation : Once in a while
A whirlwind begins and lasts for 3 sec. Every 0,5 sec, the whirlwind tears the armor of a random enemy. When the enemy’s armor is torn, that enemy takes 15 000 pure damage and has their physical armor reduced by 15 % for 5 sec. Up to 3 effects. Also, that enemy takes 28 200 physical damage over 5 sec.
Level 35-45
Activation : Once in a while
A whirlwind begins and lasts for 3 sec. Every 0,5 sec, the whirlwind tears the armor of a random enemy. When the enemy’s armor is torn, that enemy takes 25 000 pure damage and has their physical armor reduced by 15 % for 5 sec. Up to 3 effects. Also, that enemy takes 40 300 physical damage over 5 sec.
Level 45-60
Activation : Once in a while
A whirlwind begins and lasts for 3 sec. Every 0,5 sec, the whirlwind tears the armor of a random enemy. When the enemy’s armor is torn, that enemy takes 35 000 pure damage and has their physical armor reduced by 15 % for 5 sec. Up to 3 effects. Also, that enemy takes 57 600 physical damage over 5 sec.
Level 60-75
Activation : Once in a while
A whirlwind begins and lasts for 3 sec. Every 0,5 sec, the whirlwind tears the armor of a random enemy. When the enemy’s armor is torn, that enemy takes 50 000 pure damage and has their physical armor reduced by 15 % for 5 sec. Up to 3 effects. Also, that enemy takes 76 800 physical damage over 5 sec.
Level 75-90
Activation : Once in a while
A whirlwind begins and lasts for 3 sec. Every 0,5 sec, the whirlwind tears the armor of a random enemy. When the enemy’s armor is torn, that enemy takes 65 000 pure damage and has their physical armor reduced by 15 % for 5 sec. Up to 3 effects. Also, that enemy takes 96 000 physical damage over 5 sec.
Level 90-100
Activation : Once in a while
A whirlwind begins and lasts for 3 sec. Every 0,5 sec, the whirlwind tears the armor of a random enemy. When the enemy’s armor is torn, that enemy takes 80 000 pure damage and has their physical armor reduced by 15 % for 5 sec. Up to 3 effects. Also, that enemy takes 120 000 physical damage over 5 sec.
Rune of Transformation
Activation : Once in a while
A whirlwind begins and lasts for XXX1 sec. Every XXX2 sec, the whirlwind tears the armor of XXX3 random enemies. When the enemy’s armor is torn, that enemy takes XXX4 pure damage and has their physical armor reduced by XXX5 % for XXX6 sec. Up to XXX7 effects. Also, that enemy takes XXX8 physical damage over XXX9 sec.
Tier Little Throne : A
Tier Throne 11 : D
1st Activation : 3 sec
Cooldown : 9 sec
: 7 sec
VIDEO