Grav Challenge S13

List of items for this season, press the red “+” to unlock the item information. The video is displayed below the item, along with its tierlist, activation and cooldown, if any.

:GravS13_Ring: Explosive Star Ring

Level 29-30

  • Crit : 664 – 927
  • Dodge : 664 – 927

Once in a while, the unit throws grenades at 3 random enemies, dealing 16 500 physical damage to the target and all enemies in a small radius around the target. The grenade has a 70 % chance to set the affected unit on fire and a 40 % chance to stun them for 2 sec. The burning enemies take 23 500 magic damage and have their healing rate reduced by 35 % for 3 sec.

Level 39-40

  • Crit : 763 – 1 082
  • Dodge : 763 – 1 082

Once in a while, the unit throws grenades at 3 random enemies, dealing 23 500 physical damage to the target and all enemies in a small radius around the target. The grenade has a 70 % chance to set the affected unit on fire and a 40 % chance to stun them for 2 sec. The burning enemies take 33 600 magic damage and have their healing rate reduced by 35 % for 3 sec.

Level 53-55

  • Crit : 986 – 1 397
  • Dodge : 986 – 1 397

Once in a while, the unit throws grenades at 3 random enemies, dealing 33 600 physical damage to the target and all enemies in a small radius around the target. The grenade has a 70 % chance to set the affected unit on fire and a 40 % chance to stun them for 2 sec. The burning enemies take 48 000 magic damage and have their healing rate reduced by 35 % for 3 sec.

Level 67-70

  • Crit : 1 209 – 1 712
  • Dodge : 1 209 – 1 712

Once in a while, the unit throws grenades at 3 random enemies, dealing 44 800 physical damage to the target and all enemies in a small radius around the target. The grenade has a 70 % chance to set the affected unit on fire and a 40 % chance to stun them for 2 sec. The burning enemies take 64 000 magic damage and have their healing rate reduced by 35 % for 3 sec.

Level 82-85

  • Crit : 1 430 – 2 027
  • Dodge : 1 430 – 2 027

Once in a while, the unit throws grenades at 3 random enemies, dealing 56 000 physical damage to the target and all enemies in a small radius around the target. The grenade has a 70 % chance to set the affected unit on fire and a 40 % chance to stun them for 2 sec. The burning enemies take 80 000 magic damage and have their healing rate reduced by 35 % for 3 sec.

Level 98-100

  • Crit : 1 653 – 2 342
  • Dodge : 1 653 – 2 342

Once in a while, the unit throws grenades at 3 random enemies, dealing 70 000 physical damage to the target and all enemies in a small radius around the target. The grenade has a 70 % chance to set the affected unit on fire and a 40 % chance to stun them for 2 sec. The burning enemies take 100 000 magic damage and have their healing rate reduced by 35 % for 3 sec.

Ancient

  • Crit : 2 066 – 2 928
  • Dodge : 2 066 – 2 928

Once in a while, the unit throws grenades at 3 random enemies, dealing {91 000 – 175 000} physical damage to the target and all enemies in a small radius around the target. The grenade has a 70 % chance to set the affected unit on fire and a 40 % chance to stun them for 3 sec. The burning enemies take {130 000 – 250 000} magic damage and have their healing rate reduced by 45 % for 3 sec.


Tier Little Throne : C
Tier Throne 11 : C
Activation : 3 sec
Cooldown : 7 sec

VIDEO

:GravS13_Amulet: Cleansing Tear Amulet

Level 29-30

  • Armor : 664 – 927
  • Magic Armor : 664 – 927
  • Health : 3 204 – 4 204

Once in a while, the unit removes all burning and shocking effects and becomes immune to them for 5 sec.

Level 39-40

  • Armor : 763 – 1 082
  • Magic Armor : 763 – 1 082
  • Health : 5 461 – 7 281

Once in a while, the unit removes all burning and shocking effects and becomes immune to them for 5 sec.

Level 53-55

  • Armor : 986 – 1 397
  • Magic Armor : 986 – 1 397
  • Health : 7 222 – 9 630

Once in a while, the unit removes all burning and shocking effects and becomes immune to them for 5 sec.

Level 67-70

  • Armor : 1 209 – 1 712
  • Magic Armor : 1 209 – 1 712
  • Health : 9 551 – 12 734

Once in a while, the unit removes all burning and shocking effects and becomes immune to them for 5 sec.

Level 82-85

  • Armor : 1 430 – 2 027
  • Magic Armor : 1 430 – 2 027
  • Health : 12 632 – 16 842

Once in a while, the unit removes all burning and shocking effects and becomes immune to them for 5 sec.

Level 98-100

  • Armor : 1 653 – 2 342
  • Magic Armor : 1 653 – 2 342
  • Health : 16 706 – 22 274

Once in a while, the unit removes all burning and shocking effects and becomes immune to them for 5 sec.

Ancient

  • Armor : 2 066 – 2 928
  • Magic Armor : 2 066 – 2 928
  • Health : 20 882 – 27 842

Once in a while, the unit removes all burning and shocking effects and becomes immune to them for 6 sec.


Tier Little Throne : D
Tier Throne 11 : D
Activation : 3 sec
Cooldown : 10 sec

VIDEO

:GravS13_Artifact: Poseidon’s Shell

Level 25-35

Activation : Once in a while

The wave passes through all units :
– Damage and crit of the artifact wearer and all allies is enhanced by 35 % for 5 sec.
– Enemies take 35 300 magic damage and their magic armor is reduced by 20 % for 5 sec.
The effects trigger only on units hit by the wave.

Level 35-45

Activation : Once in a while

The wave passes through all units :
– Damage and crit of the artifact wearer and all allies is enhanced by 35 % for 5 sec.
– Enemies take 50 400 magic damage and their magic armor is reduced by 20 % for 5 sec.
The effects trigger only on units hit by the wave.

Level 45-60

Activation : Once in a while

The wave passes through all units :
– Damage and crit of the artifact wearer and all allies is enhanced by 35 % for 5 sec.
– Enemies take 72 000 magic damage and their magic armor is reduced by 20 % for 5 sec.
The effects trigger only on units hit by the wave.

Level 60-75

Activation : Once in a while

The wave passes through all units :
– Damage and crit of the artifact wearer and all allies is enhanced by 35 % for 5 sec.
– Enemies take 96 000 magic damage and their magic armor is reduced by 20 % for 5 sec.
The effects trigger only on units hit by the wave.

Level 75-90

Activation : Once in a while

The wave passes through all units :
– Damage and crit of the artifact wearer and all allies is enhanced by 35 % for 5 sec.
– Enemies take 120 000 magic damage and their magic armor is reduced by 20 % for 5 sec.
The effects trigger only on units hit by the wave.

Level 90-100

Activation : Once in a while

The wave passes through all units :
– Damage and crit of the artifact wearer and all allies is enhanced by 35 % for 5 sec.
– Enemies take 150 000 magic damage and their magic armor is reduced by 20 % for 5 sec.
The effects trigger only on units hit by the wave.

:Rune_of_Transformation: Rune of Transformation

Activation : Once in a while

The wave passes through all units :
– Damage and crit of the artifact wearer and all allies is enhanced by XXX1 % for XXX2 sec.
– Enemies take XXX3 magic damage and their magic armor is reduced by XXX4 % for XXX5 sec.
– Enemies take XXX6 physical damage and their physical armor is reduced by XXX7 % for XXX8 sec.
The effects trigger only on units hit by the wave.


Tier Little Throne : C
Tier Throne 11 : C
1st Activation : 5 sec
Cooldown : 15 sec
:Rune_of_Speed:: 12 sec

VIDEO


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