Grav Challenge S15

List of items for this season, press the red “+” to unlock the item information. The video is displayed below the item, along with its tierlist, activation and cooldown, if any.

:GravS15_Ring: Forbidden Jewel Ring

Level 29-30

  • Crit : 664 – 927
  • Dodge : 664 – 927

Once in a while, a random enemy (preferably a tank) takes 15 300 pure damage and their healing rate is reduced by 35 % for 3 sec.

Level 39-40

  • Crit : 763 – 1 082
  • Dodge : 763 – 1 082

Once in a while, a random enemy (preferably a tank) takes 21 800 pure damage and their healing rate is reduced by 35 % for 3 sec.

Level 53-55

  • Crit : 986 – 1 397
  • Dodge : 986 – 1 397

Once in a while, a random enemy (preferably a tank) takes 31 200 pure damage and their healing rate is reduced by 35 % for 3 sec.

Level 67-70

  • Crit : 1 209 – 1 712
  • Dodge : 1 209 – 1 712

Once in a while, a random enemy (preferably a tank) takes 41 600 pure damage and their healing rate is reduced by 35 % for 3 sec.

Level 82-85

  • Crit : 1 430 – 2 027
  • Dodge : 1 430 – 2 027

Once in a while, a random enemy (preferably a tank) takes 52 000 pure damage and their healing rate is reduced by 35 % for 3 sec.

Level 98-100

  • Crit : 1 653 – 2 342
  • Dodge : 1 653 – 2 342

Once in a while, a random enemy (preferably a tank) takes 85 000 pure damage and their healing rate is reduced by 35 % for 3 sec.

Ancient

  • Crit : 2 066 – 2 928
  • Dodge : 2 066 – 2 928

Once in a while, a random enemy (preferably a tank) takes 100 000 pure damage and their healing rate is reduced by 40 % for 4 sec.


Tier Little Throne : D
Tier Throne 11 : D
Activation : 5 sec
Cooldown : 7 sec

VIDEO

:GravS15_Amulet: Shining Jewel Amulet

Level 29-30

  • Armor : 664 – 927
  • Magic Armor : 664 – 927
  • Health : 3 204 – 4 204

Once in a while, when taking damage, the unit blinds and disarms the enemy who dealt the damage for 4 sec. This enemy has a 80 % chance to miss the target and cannot use their weapon’s ability for 4 sec. The effect can only be triggered once every 0,5 sec.

Level 39-40

  • Armor : 763 – 1 082
  • Magic Armor : 763 – 1 082
  • Health : 5 461 – 7 281

Once in a while, when taking damage, the unit blinds and disarms the enemy who dealt the damage for 4 sec. This enemy has a 80 % chance to miss the target and cannot use their weapon’s ability for 4 sec. The effect can only be triggered once every 0,5 sec.

Level 53-55

  • Armor : 986 – 1 397
  • Magic Armor : 986 – 1 397
  • Health : 7 222 – 9 630

Once in a while, when taking damage, the unit blinds and disarms the enemy who dealt the damage for 4 sec. This enemy has a 80 % chance to miss the target and cannot use their weapon’s ability for 4 sec. The effect can only be triggered once every 0,5 sec.

Level 67-70

  • Armor : 1 209 – 1 712
  • Magic Armor : 1 209 – 1 712
  • Health : 9 551 – 12 734

Once in a while, when taking damage, the unit blinds and disarms the enemy who dealt the damage for 4 sec. This enemy has a 80 % chance to miss the target and cannot use their weapon’s ability for 4 sec. The effect can only be triggered once every 0,5 sec.

Level 82-85

  • Armor : 1 430 – 2 027
  • Magic Armor : 1 430 – 2 027
  • Health : 12 632 – 16 842

Once in a while, when taking damage, the unit blinds and disarms the enemy who dealt the damage for 4 sec. This enemy has a 80 % chance to miss the target and cannot use their weapon’s ability for 4 sec. The effect can only be triggered once every 0,5 sec.

Level 98-100

  • Armor : 1 653 – 2 342
  • Magic Armor : 1 653 – 2 342
  • Health : 16 706 – 22 274

Once in a while, when taking damage, the unit blinds and disarms the enemy who dealt the damage for 4 sec. This enemy has a 80 % chance to miss the target and cannot use their weapon’s ability for 4 sec. The effect can only be triggered once every 0,5 sec.

Ancient

  • Armor : 2 066 – 2 928
  • Magic Armor : 2 066 – 2 928
  • Health : 20 882 – 27 842

Once in a while, when taking damage, the unit blinds and disarms the enemy who dealt the damage for 4 sec. This enemy has a 85 % chance to miss the target and cannot use their weapon’s ability for 5 sec. The effect can only be triggered once every 0,5 sec.


Tier Little Throne : C
Tier Throne 11 : B
Activation : 5 sec
Cooldown : 0,5 sec

VIDEO

:GravS15_Artifact: Roots of Flame

Level 25-35

Activation : Once in a while

Sets 2 random enemies on fire. The burning units take 23 500 damage and have their healing rate reduced by 35 % for 4 sec.
Also, all “Burn” status effects applied by the artifact owner ignores 55 % of the target armor.

Level 35-45

Activation : Once in a while

Sets 2 random enemies on fire. The burning units take 34 000 damage and have their healing rate reduced by 35 % for 4 sec.
Also, all “Burn” status effects applied by the artifact owner ignores 55 % of the target armor.

Level 45-60

Activation : Once in a while

Sets 2 random enemies on fire. The burning units take 48 000 damage and have their healing rate reduced by 35 % for 4 sec.
Also, all “Burn” status effects applied by the artifact owner ignores 55 % of the target armor.

Level 60-75

Activation : Once in a while

Sets 2 random enemies on fire. The burning units take 64 000 damage and have their healing rate reduced by 35 % for 4 sec.
Also, all “Burn” status effects applied by the artifact owner ignores 55 % of the target armor.

Level 75-90

Activation : Once in a while

Sets 2 random enemies on fire. The burning units take 80 000 damage and have their healing rate reduced by 35 % for 4 sec.
Also, all “Burn” status effects applied by the artifact owner ignores 55 % of the target armor.

Level 90-100

Activation : Once in a while

Sets 2 random enemies on fire. The burning units take 100 000 damage and have their healing rate reduced by 35 % for 4 sec.
Also, all “Burn” status effects applied by the artifact owner ignores 55 % of the target armor.

:Rune_of_Transformation: Rune of Transformation

Activation : Once in a while

Sets XXX1 random enemies on fire. The burning units take XXX2 damage and have their healing rate reduced by XXX3 % for XXX4 sec.


Tier Little Throne : D
Tier Throne 11 : D
1st Activation : 2 sec
Cooldown : 10 sec
:Rune_of_Speed:: 8 sec

VIDEO


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