List of items for this season, press the red “+” to unlock the item information. The video is displayed below the item, along with its tierlist, activation and cooldown, if any.
Forbidden Jewel Ring
Level 29-30
- Crit : 664 – 927
- Dodge : 664 – 927
Once in a while, a random enemy (preferably a tank) takes 15 300 pure damage and their healing rate is reduced by 35 % for 3 sec.
Level 39-40
- Crit : 763 – 1 082
- Dodge : 763 – 1 082
Once in a while, a random enemy (preferably a tank) takes 21 800 pure damage and their healing rate is reduced by 35 % for 3 sec.
Level 53-55
- Crit : 986 – 1 397
- Dodge : 986 – 1 397
Once in a while, a random enemy (preferably a tank) takes 31 200 pure damage and their healing rate is reduced by 35 % for 3 sec.
Level 67-70
- Crit : 1 209 – 1 712
- Dodge : 1 209 – 1 712
Once in a while, a random enemy (preferably a tank) takes 41 600 pure damage and their healing rate is reduced by 35 % for 3 sec.
Level 82-85
- Crit : 1 430 – 2 027
- Dodge : 1 430 – 2 027
Once in a while, a random enemy (preferably a tank) takes 52 000 pure damage and their healing rate is reduced by 35 % for 3 sec.
Level 98-100
- Crit : 1 653 – 2 342
- Dodge : 1 653 – 2 342
Once in a while, a random enemy (preferably a tank) takes 85 000 pure damage and their healing rate is reduced by 35 % for 3 sec.
Ancient
- Crit : 2 066 – 2 928
- Dodge : 2 066 – 2 928
Once in a while, a random enemy (preferably a tank) takes 100 000 pure damage and their healing rate is reduced by 40 % for 4 sec.
Tier Little Throne : D
Tier Throne 11 : D
Activation : 5 sec
Cooldown : 7 sec
VIDEO
Shining Jewel Amulet
Level 29-30
- Armor : 664 – 927
- Magic Armor : 664 – 927
- Health : 3 204 – 4 204
Once in a while, when taking damage, the unit blinds and disarms the enemy who dealt the damage for 4 sec. This enemy has a 80 % chance to miss the target and cannot use their weapon’s ability for 4 sec. The effect can only be triggered once every 0,5 sec.
Level 39-40
- Armor : 763 – 1 082
- Magic Armor : 763 – 1 082
- Health : 5 461 – 7 281
Once in a while, when taking damage, the unit blinds and disarms the enemy who dealt the damage for 4 sec. This enemy has a 80 % chance to miss the target and cannot use their weapon’s ability for 4 sec. The effect can only be triggered once every 0,5 sec.
Level 53-55
- Armor : 986 – 1 397
- Magic Armor : 986 – 1 397
- Health : 7 222 – 9 630
Once in a while, when taking damage, the unit blinds and disarms the enemy who dealt the damage for 4 sec. This enemy has a 80 % chance to miss the target and cannot use their weapon’s ability for 4 sec. The effect can only be triggered once every 0,5 sec.
Level 67-70
- Armor : 1 209 – 1 712
- Magic Armor : 1 209 – 1 712
- Health : 9 551 – 12 734
Once in a while, when taking damage, the unit blinds and disarms the enemy who dealt the damage for 4 sec. This enemy has a 80 % chance to miss the target and cannot use their weapon’s ability for 4 sec. The effect can only be triggered once every 0,5 sec.
Level 82-85
- Armor : 1 430 – 2 027
- Magic Armor : 1 430 – 2 027
- Health : 12 632 – 16 842
Once in a while, when taking damage, the unit blinds and disarms the enemy who dealt the damage for 4 sec. This enemy has a 80 % chance to miss the target and cannot use their weapon’s ability for 4 sec. The effect can only be triggered once every 0,5 sec.
Level 98-100
- Armor : 1 653 – 2 342
- Magic Armor : 1 653 – 2 342
- Health : 16 706 – 22 274
Once in a while, when taking damage, the unit blinds and disarms the enemy who dealt the damage for 4 sec. This enemy has a 80 % chance to miss the target and cannot use their weapon’s ability for 4 sec. The effect can only be triggered once every 0,5 sec.
Ancient
- Armor : 2 066 – 2 928
- Magic Armor : 2 066 – 2 928
- Health : 20 882 – 27 842
Once in a while, when taking damage, the unit blinds and disarms the enemy who dealt the damage for 4 sec. This enemy has a 85 % chance to miss the target and cannot use their weapon’s ability for 5 sec. The effect can only be triggered once every 0,5 sec.
Tier Little Throne : C
Tier Throne 11 : B
Activation : 5 sec
Cooldown : 0,5 sec
VIDEO
Roots of Flame
Level 25-35
Activation : Once in a while
Sets 2 random enemies on fire. The burning units take 23 500 damage and have their healing rate reduced by 35 % for 4 sec.
Also, all “Burn” status effects applied by the artifact owner ignores 55 % of the target armor.
Level 35-45
Activation : Once in a while
Sets 2 random enemies on fire. The burning units take 34 000 damage and have their healing rate reduced by 35 % for 4 sec.
Also, all “Burn” status effects applied by the artifact owner ignores 55 % of the target armor.
Level 45-60
Activation : Once in a while
Sets 2 random enemies on fire. The burning units take 48 000 damage and have their healing rate reduced by 35 % for 4 sec.
Also, all “Burn” status effects applied by the artifact owner ignores 55 % of the target armor.
Level 60-75
Activation : Once in a while
Sets 2 random enemies on fire. The burning units take 64 000 damage and have their healing rate reduced by 35 % for 4 sec.
Also, all “Burn” status effects applied by the artifact owner ignores 55 % of the target armor.
Level 75-90
Activation : Once in a while
Sets 2 random enemies on fire. The burning units take 80 000 damage and have their healing rate reduced by 35 % for 4 sec.
Also, all “Burn” status effects applied by the artifact owner ignores 55 % of the target armor.
Level 90-100
Activation : Once in a while
Sets 2 random enemies on fire. The burning units take 100 000 damage and have their healing rate reduced by 35 % for 4 sec.
Also, all “Burn” status effects applied by the artifact owner ignores 55 % of the target armor.
Rune of Transformation
Activation : Once in a while
Sets XXX1 random enemies on fire. The burning units take XXX2 damage and have their healing rate reduced by XXX3 % for XXX4 sec.
Tier Little Throne : D
Tier Throne 11 : D
1st Activation : 2 sec
Cooldown : 10 sec
: 8 sec
VIDEO