Here is a glossary of the statuses we have in the game !
Positive & Negative Effects
First, let’s start with the positive effects we have in the game, with the most basic examples :
- Increase Damage :

- Increase Crit :

- Increase Dodge :

- Increase Armor :

- Increase Magic Armor :

- Increase Magic Damage :

- Increase Health :

Next, let’s move on to the negative effects we have in the game, with the most basic examples :
- Decrease Armor :

- Decrease Magic Armor

Positive Effects
Now that we have seen some information above, we will detail each positive elementary status.
Shield
We will examine each shield; there are several types, so let’s start with the basic one. Please note that the videos are short clips showing the visual effect of the item. All shields are considered to have a positive effect.
Click on the “+” for more informations.
White Shield
The white shield is a basic white shield that protects against some types of damage.
Electric Shield
The electric shield is a dark blue shield that primarily protects against the effects of electrification.
Ice Shield
The ice shield is a turquoise blue shield that mainly protects against freezing effects or reflects freezing effects.
Fire Shield
The fire shield is a red-turquoise shield that primarily protects against burning or incineration effects, or reflects burning effects.
Magic Shield
The magic shield is a purple shield that mainly provides protection, healing, and increases spell power.
Scarlet Shield
Le bouclier écarlate est un bouclier rouge écarlate qui permet de se protéger et de renvoyer des dégâts.
Jelly Shield
The jelly shield is an apple green shield that protects you and reflects the negative effect of jelly.
Aura
We will study the auras located within the fighter’s body or on the fighter’s ground. Auras are positive effects but are not subject to removal.
Harmony
The harmony effect is a positive effect that allows you to recover health. At the end of the effect, it gives you more health, physical armor, magic armor, and fortitude. It cannot be removed by anti-positive effects.
Restoration
The restoration effect is a positive effect that allows you to recover health while increasing damage, health, and damage reduction. This positive effect can be removed by an anti-positive effect.
Infusion
The Infusion effect is a positive effect that allows you to recover health while increasing damage, crit, and pierce. This positive effect can be removed by an anti-positive effect.
Carot
The carrot allows you to heal, increase damage, crit, and pierce, and reduces damage taken.
Rage
Rage drastically increases the owner’s stats and can sometimes even remove negative effects when the effect is activated.
Negative Effects
After reviewing the positive effects we saw above, now we need to look at the negative effects. Perhaps protected by items that remove the negative effects.
Stun
Let’s start with the most popular negative effect: stunning prevents the use of abilities. It is categorized by stars above the affected fighter.
Petrification
Petrification is an improvement on stun in terms of immobilization. He prevents the use of abilities and causes additional damage! The status is that the fighter is turned to stone.
Rock
Rock transformation is an improvement on petrification. It deals damage in addition to receiving additional damage. The negative visual effect is a column of stone.
Stiffness
Stiffness is a mild version of a freeze. It reduces attack speed and deals magic damage. It is symbolized by a blue spot.
Freeze
Freeze is an improved version of Stiffness. It prevents the enemy from moving and causes additional delay on their item abilities. It can deal magic or pure damage depending on the item you are playing. Visible as snowflakes during fight.
Deep Freeze
Deep Freeze is an improved version of the freeze. It immobilizes and delays all abilities except ancient set abilities, in addition to causing magic damage, and can be reflected as stiffness. It is visible through ice crystals.
Burn
The burn reduces healing and deals magic damage. The preview is indicated by a bright red spot.
Incineration
Incineration is not an improvement of the burn function. It deals pure damage and reduces fortitude, physical armor, magic armor, and max health. It is categorized by a turquoise green spot.
Silence
The silence feature (including disarming or removing armor) allows you to completely block the item’s function or all items except those protected by the ancient set’s abilities. This is indicated by a bubble and a prohibition depending on the type of item, set, or other factor.
Sleep
The sleep function allows you to remove heal, prevent the use of abilities and delay them, and finally take less damage. It is indicated by “ZZZ”.
Exhaustion
The exhaustion feature removes shields and damage reduction effects from the target. Attack speed and damage are also reduced. Recharge time is also increased. It’s indicated as a blood-red stain.
Blind
A blinded enemy may miss their target. The visible effect is not there, but we see a “Loupé” or “Missing” mark to indicate that the attack was unsuccessful.
Poison
The poison is intended to deal magic damage, reduce attack speed, and reduce damage. It appears as a green stain.
Acid
The acid deals magic damage and reduces physical and magic armor over time. Green bloodstain on the fighter.
Jelly
Jelly is a negative effect that immobilizes enemies and deals additional damage. After the effect, it gives the same effect to other enemies who have reduced attack speed and are blinded. Preview taken by a lime green prison.
Torn
Tearing an enemy apart deals pure damage and reduces the enemy’s physical armor, allowing you to deal physical damage little by little. A mark is visible when it is triggered.
Decomposition
Decomposition is the same system as tearing, except that it is categorized by a purple explosion and reduces magical armor.
Split
Splitting an enemy is an improvement on decomposition and tearing. It deals pure damage based on the enemy’s maximum health. Visible by an explosion on the fighter.
Stats Steal
Stat theft is used to steal enemies’ stats, which is considered a positive effect for the bearer, who can be removed by the enemy. It is a negative effect for the affected party, who can also be removed. It is not visible to the naked eye except through the stats themselves.
Withering
Withering is the opposite of restoration, removing bonuses, reducing damage and health, and dealing pure damage. Visible by a crying man.
Drains
The drains force is characterized by a gray spot. It deals additional damage and reduces enemy damage.
Ooze
The ooze is categorized by a green color. It deals physical damage, reduces physical armor, and causes the enemy to take more damage.
Infection
The infection reduces physical and magic armor and causes massive physical damage. This is represented by green spots dripping like insect bites.
Bugs
The insect eats the enemy, reducing their physical and magic armor, and when it does not remove, it is generally silenced.
Fear
Fear is a negative effect that causes the enemy to flee the battlefield, preventing them from using any abilities or items except artifacts.
Roots
Tree roots beneath the fighter prevent movement but do not hinder abilities. He can stun after activating the roots.
Spiky Wines
Tree roots with spikes appear. They block the fighter and silence their abilities. Additionally, after this ability, it restores exhaustion to those affected by this effect.
Electrification
Electrification deals magic damage and reduces some stats. When the enemy uses an ability, they are considered “stunned.”
Electric Pulse
Electric pulse is an improvement on electrification. It allows you to deal additional magic damage on top of stunning the target.
Daggers
The thrown dagger deals physical damage and reduces all stats related to physical damage, including crit, and increases the damage taken.
Ages
Ages reduces maximum health, spell power, and movement speed, and is categorized by an hourglass.
There may be some negative or positive effects missing from the list, but there are so many of them. Please note that we only include very specific specifications as negative effects. That is why we have not included shurikens or other content.
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