Event Corbyssal

Here is some information about the items in the index for the Corbyssal event.
Tap the red “+” to unlock information about the item. The video is displayed below the item, along with its ranking, activation, and cooldown.
To access the video, click on the button.

Sorrow of the Deep Engraving

Activation : 4 sec
Cooldown : 10 sec
Tier Little Throne : Archer with Tank Armor
Tier Throne 11 : Tank
Video

-> Health

Level 1

Once in a while, the unit covers 3 random enemy units in jelly for 3 sec. The targets are unable to move or attack, and take (202122 2325– 27 – 30) % more damage, for 3 sec. When the ability wears off, the jelly explodes and sticks to 2 nearest enemy units for 3 sec. Their attack speed is reduced by (202122 2325– 27 – 30) %, and they have a (202122 2325– 27 – 30) % chance to miss their target on attack.

Level 2
Damage : X > 3 000

Once in a while, the unit covers 3 random enemy units in jelly for 3 sec. The targets are unable to move or attack, and take (252627 2830– 32 – 35) % more damage, for 3 sec. When the ability wears off, the jelly explodes and sticks to 2 nearest enemy units for 3 sec. Their attack speed is reduced by (303132 3335– 37 – 40) %, and they have a (303132 3335– 37 – 40) % chance to miss their target on attack. The unit also gains a shield that blocks 3 attacks of any type. The shield exists up to 4 sec. While the shield is active, the unit restores (101112 1315– 17 – 20) % health every second.

Level 3
Damage : X > 6 000

Once in a while, the unit covers 3 random enemy units in jelly for 4 sec. The targets are unable to move or attack, and take (303132 3335– 37 – 40) % more damage, for 4 sec. When the ability wears off, the jelly explodes and sticks to 2 nearest enemy units for 4 sec. Their attack speed is reduced by (404142 4345– 47 – 50) %, and they have a (404142 4345– 47 – 50) % chance to miss their target on attack. The unit also gains a shield that blocks 4 attacks of any type. The shield exists up to 5 sec. While the shield is active, the unit restores (151617 18 20– 22 – 25) % health every second. When the shield wears off, or is removed, the unit restores (151617 18 20– 22 – 25) % health and goes into a frenzy. Their size increases, and all their stats are increased by (1011121315– 17 – 25) % for 4 sec.


Call of the Tides Engraving

Activation : 5 sec
Cooldown : 8 sec
Tier Little Throne : Mage
Tier Throne 11 : Mage
Video

-> Magic Damage

Level 1

Once in a while, the engraving’s owner marks 3 enemy units with the lowest health for 3 sec. During that time, the targets receive magic damage equal to (202122 2325– 27 – 30) % of the engraving owner’s spell power every second. If an enemy unit dies within 3 sec of being marked, the spell power, magic armor and health of the engraving’s owner will increase by (567810– 12 – 15) % until the end of battle. Stacks up to 5 times.

Level 2
Spell Power : X > 13 000

Once in a while, the engraving’s owner marks 3 enemy units with the lowest health for 3 sec. During that time, the targets receive magic damage equal to (303132 3335– 37 – 40) % of the engraving owner’s spell power every second. If an enemy unit dies within 3 sec of being marked, they will be unable to be resurrected for 3 sec, while the spell power, magic armor and health of the engraving’s owner will increase by (101112 1315– 17 – 20) % until the end of battle. Stacks up to 5 times.

Level 3
Spell Power : X > 27 000

Once in a while, the engraving’s owner marks 3 enemy units with the lowest health for 4 sec. During that time, 2 random positive effects are removed from each of the targets every second. Targets also receive pure damage equal to (404142 4345– 47 – 50) % of the engraving owner’s spell power. This damage ignores shields and damage-reducing effects. If an enemy unit dies within 4 sec. of being marked, they will be unable to be resurrected for 4 sec, while the spell power, magic armor and health of the engraving’s owner will increase by (151617 18 20– 22 – 25) % until the end of battle. Stacks up to 5 times.


Song of the Abyss Engraving

Activation : 5 sec
Cooldown : 10 sec
Tier Little Throne : Boss Clan
Tier Throne 11 : Boss Clan
Video

-> Damage

Level 1

Once in a while, the unit receives the infusion effect for 3 sec. The infused unit restores (56 40080 600115 200153 600192 000– 240 000 – 300 000) health, and their damage, crit and pierce all increase by (303132 3335– 37 – 40) % for 3 sec, while incoming damage against them is reduced by (202122 2325– 27 – 30) % for 3 sec.

Level 2
Dodge : X > 12 000

Once in a while, the unit receives the infusion effect for 4 sec. The infused unit restores (75 300107 500153 600204 800256 000– 320 000 – 400 000) health, and their damage, crit and Pierce all increase by (404142 4345– 47 – 50) % for 4 sec, while incoming damage against them is reduced by (303132 3335– 37 – 40) % for 4 sec. For 4 sec, the unit also deals (37 60053 80076 800102 400128 000– 160 000 – 200 000) additional pure damage to the attack target, and removes 2 random positive effects from it.

Level 3
Dodge : X > 25 000

Once in a while, the unit receives the infusion effect for 5 sec. The infused unit restores (94 100134 400192 000256 000320 000– 400 000 – 500 000) health, and their damage, crit and pierce all increase by (505152 5355– 57 – 60) % for 5 sec., while incoming damage against them is reduced by (404142 4345– 47 – 50) % for 5 sec. For 5 sec, the unit also deals (56 40080 600115 200153 600192 000– 240 000 – 300 000) additional pure damage to the attack target and all enemy units in a small radius around, and removes 3 random positive effects from each of them.


Abyssal Fang Sword

Activation : When the unit attack
Cooldown : No cooldown
Tier Little Throne : B
Tier Throne 11 : S – If Herald of Cold
Video

The unit’s attacks have a XXX1 % chance to apply deep freeze to the attack target for XXX2 sec, and freeze all enemy units in a small radius around the attack target for XXX3 sec. For XXX4 sec, the unit afflicted with deep freeze is unable to move or attack, and the cooldown time of all of their abilities (except those granted by the equipped set) is increased by XXX5 sec. When the deep freeze effect wears off, the target of the ability explodes and receives XXX6 magic damage. Icicles fly out of them, hitting XXX7 nearest enemy units. On hit, the icicles deal XXX8 magic damage, increase the cooldown of the targets’ gear and artifact abilities by XXX9 sec, and cast stiffness on them. The attack speed of stiffened units is reduced by XXX10 % for XXX11 sec. For XXX12 sec, frozen enemy units cannot move or attack, and the cooldown time of all their gear and artifact abilities is increased by XXX13 sec.
For the duration of the battle, all frozen enemies take pure damage equal to XXX14 % of their max health every second. This damage ignores shields and damage-reducing effects.


Abyssal Fang Plate Mail

Activation : 4 sec
Cooldown : 8 sec
Tier Little Throne : B
Tier Throne 11 : B
Video

Without Rune

For the duration of the battle, the unit cannot be petrified or turned into a rock.
Once in a while, when an enemy unit petrifies someone, the armor’s wearer deals physical damage equal to XXX1 % of own physical armor to that enemy unit and all enemy units in a large radius around them, and afflicts targets with silence for XXX2 sec. For that duration, these enemy units are unable to use any abilities (except those granted by the equipped set).

Rune of Tenacity

For the duration of the battle, the unit cannot be petrified or turned into a rock.
Once in a while, when an enemy unit petrifies someone, the armor’s wearer deals physical damage equal to XXX1 % of own physical armor to all enemy units, and afflicts targets with silence for XXX2 sec. For that duration, these enemy units are unable to use any abilities (except those granted by the equipped set).


Leviathan’s Melody

Activation : 4 sec
Cooldown : 12 sec
: 10 sec
Tier Little Throne : B
Tier Throne 11 : C
Video

Without Rune

The unit removes all positive effects from XXX1 random enemy units and makes them unable to receive new positive effects for XXX2 sec. The targets are petrified for XXX3 sec and receive XXX4 magic damage. The petrified enemy units cannot move, and take XXX5 % more damage, for XXX6 sec.

Rune of Transformation

The unit removes all positive effects from XXX1XXX2 random enemy units and makes them unable to receive new positive effects for XXX3 sec. The targets are petrified for XXX3 sec and receive XXX4 magic damage. The petrified enemy units cannot move, and take XXX5 % more damage, for XXX6 sec.


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