Here is some information about the items in the Yazik event index !
Tap the red “+” to view details about the item. The video appears below the item, along with its rank, activation, and cooldown.
To watch the video, click the button.
The Chosen Rider Sword
Activation : 5 sec
Cooldown : 9 sec
Tier Little Throne : C
Tier Throne 11 : A
Video
Once in a while, the unit deals a crushing blow to the attack target and all enemy units in a large radius around it. Enemy units receive pure damage equal to XXX1 % of the sword wielder’s physical armor. This damage ignores shields and damage-reducing effects. All positive effects are also removed from the targets, and the targets are frozen for XXX2 sec. During this duration, frozen units are unable to move or attack, and the cooldown of all their gear and artifact abilities is increased by XXX3 sec.
Lady’s Order Wand
Activation : 3 sec
Cooldown : 8 sec
Tier Little Throne : S
Tier Throne 11 : S
Video
Without Rune
Once in a while, the unit fires a magic ball at a random enemy unit. The ball bounces up to XXX1 times. Upon hit, the ball turns the target into a rock for XXX2 sec. During this time, the target is unable to move, and takes XXX3 % more damage. The target also receives XXX4 (+Spell Power Bonus) magic damage every second for the duration. When the effect wears off, the targets explode. The explosion deals XXX5 (+Spell Power Bonus) pure damage to the target, and its physical and magic armor are reduced by XXX6 % for XXX7 sec. Rocks are also launched at XXX8 nearest enemy units. When the rocks hit, they deal XXX9 physical damage to the targets and stun them for XXX10 sec. Every time the ball hits, it also deals magic damage to the target, equal to XXX11 % of the target’s maximum health. When the duration of the effect of turning the enemy unit into a rock expires, that unit has all their stats reduced by XXX12 % for XXX13 sec.
Rune of Wisdom
Occasionnellement, l’unité tire une balle magique sur un ennemi aléatoire. La balle rebondit jusqu’à XXX1 fois. À chaque coup, la balle transforme ses cibles en roche pendant XXX2 sec, et empêche les cibles de recevoir des effets positifs pendant XXX3 sec. L’ennemi transformé en rocher est incapable de bouger pendant XXX4 sec, et subit XXX5 % de dégâts supplémentaires. La cible reçoit également XXX6 (+Spell Power Bonus) dégâts magiques toutes les secondes pendant la durée. Lorsque l’effet s’estompe, les cibles explosent. L’explosion inflige XXX7 (+Spell Power Bonus) dégâts purs à la cible, et son armure physique et magique est réduite de XXX8 % pendant XXX9 sec. Des rochers sont également lancés sur XXX10 ennemis les plus proches. Lorsque les rochers frappent, ils infligent XXX11 dégâts physiques aux cibles et les étourdissent pendant XXX12 sec. Chaque fois que la balle frappe, elle inflige également des dégâts magiques à la cible, équivalents à XXX13 % de la santé maximale de la cible. Lorsque la durée de l’effet de transformation de l’ennemi en rocher expire, cet ennemi voit toutes ses statistiques réduites de XXX14 % pendant XXX15 sec.
The Desert Folk Pistols
Activation : 3 sec
Cooldown : 10 sec
Tier Little Throne : B
Tier Throne 11 : B
Video
Once in a while, the unit fires at all enemy units. The targets receive XXX1 pure damage, become afflicted with exhaustion, and XXX2 random positive effects are removed from each of them. The targets receive physical damage equal to XXX3 % of the unit’s attack every second. While enemy units are exhausted, their damage and attack speed are reduced by XXX4 %. The exhaustion lasts for XXX5 sec. Stacks up to XXX6 times. Also has a XXX7 % chance to petrify all affected enemy units for XXX8 sec. The targets are unable to move, and take XXX9 % more damage.
House Crusher Spear
Activation : 3 sec
Cooldown : 10 sec
Tier Throne 10 : A
Tier Throne 11 : A
Video
Once in a while, the unit throws a spear at XXX1 random enemy units. Spears deal pure damage equal to XXX2 % of the spear wielder’s maximum health, and tear the targets’ armor. When enemy units’ armor is torn, affected units receive XXX3 pure damage and have their physical armor reduced by XXX4 % for XXX5 sec. Stacks up to XXX6 times. These enemy units also receive XXX7 physical damage for XXX8 sec. As well, after the spear hits, all enemy units in a small radius around the primary targets are stunned for XXX9 sec. If the primary target had over XXX10 % health when hit with a spear, all shields and damage-reducing effects are removed from the target.
The Chosen Rider Plate Mail
Activation : 4 sec
Cooldown : 7 sec
Tier Little Throne : C
Tier Throne 11 : A
Video
Without Rune
When the armor’s wearer or any allied unit receives a negative effect, the maximum health of the armor’s wearer and all allied units in a large radius around them is increased by XXX1 % for XXX2 sec. Stacks up to XXX3 times. The ability triggers at most once per XXX4 sec.
Once in a while, the unit removes all negative effects from self and all allied units in a large radius around. The physical and magic armor, maximum health and fortitude of the armor’s wearer and all allied units in a large radius around them are increased by XXX5 % for XXX6 sec.
Rune of Tenacity
When the armor’s wearer or any allied unit receives a negative effect, the maximum health of the armor’s wearer and all allied units is increased by XXX1 % for XXX2 sec. Stacks up to XXX3 times. The ability triggers at most once per XXX4 sec.
Once in a while, the unit removes all negative effects from self and all allied units. The physical and magic armor, maximum health and fortitude of the armor’s wearer and all allied units are increased by XXX5 % for XXX6 sec.
Lady’s Order Outfit
Activation : 4 sec
Cooldown : 8 sec
Tier Little Throne : S
Tier Throne 11 : S
Video
Without Rune
For the duration of the fight, the unit’s spell power, magic armor, and magic pierce are increased by XXX1 % for each living allied unit on the battlefield.
Once in a while, the unit deals XXX2 (+Spell Power Bonus) pure damage to all enemy units, and also makes them unable to restore health, gain shields or damage-reducing effects for XXX3 sec.
Rune of Magic
For the duration of the fight, the unit’s spell power, magic armor, and magic pierce are increased by XXX1 % for each living allied unit on the battlefield.
Once in a while, the unit deals XXX2 (+Spell Power Bonus) pure damage to all enemy units, and also makes them unable to restore health, gain shields or damage-reducing effects for XXX3 sec.
The Desert Folk Gear
Activation : 5 sec
Cooldown : 8 sec
Tier Little Throne : B
Tier Throne 11 : B
Video
Without Rune
Once in a while, the unit removes XXX1 random positive effects from each of XXX2 random enemy units, and frightens the targets for XXX3 sec. The unit also deals XXX4 physical damage, and additional pure damage equal to XXX5 % of the caster’s attack, to all frightened enemy units. The unit additionally restores health, equal to XXX6 % of the damage dealt by the ability, to self and the allied unit with the lowest current health.
Rune of Rage
Once in a while, the unit removes XXX1 random positive effects from each of XXX2 random enemy units, and frightens the targets for XXX3 sec. The unit also deals XXX4 physical damage, and additional pure damage equal to XXX5 % of the caster’s attack, to all frightened enemy units. The unit additionally restores health equal to XXX6 % of the damage dealt by the ability to self and all allied units.
Whispering of the Desert Ring
Activation : 3 sec
Cooldown : 8 sec
Tier Little Throne : B
Tier Throne 11 : D
Video
Once in a while, XXX1 random enemy units are struck by lightning that deals XXX2 pure damage to the targets. This damage ignores shields and damage-reducing effects. The lightning also stuns the targets for XXX3 sec, and all enemy units in a small radius around the primary targets are electrified for XXX4 sec. When an electrified enemy unit uses an ability, they are stunned for XXX5 sec.
Symphony of the Sands Amulet
Activation : 4 sec
Cooldown : 8 sec
Tier Little Throne : C
Tier Throne 11 : C
Video
Once in a while, the unit gains a shield equal to XXX1 % of the amulet wearer’s maximum health. The shield blocks damage of any type and exists for XXX2 sec. Every second for the shield’s duration, the unit and XXX3 allied units with the lowest current health restore XXX4 % health. When the shield expires, all enemy units receive physical damage equal to XXX5 % of the amulet wearer’s maximum health.
Spiciness Converter
Activation : 4 sec
Cooldown : 12 sec: 10 sec
Tier Little Throne : S
Tier Throne 11 : B
Video
Without Rune
A thundercloud appears above XXX1 random enemy units (preferred target: mage) for XXX2 sec. The cloud afflicts the targets with silence for XXX3 sec. Silenced enemy units cannot use any abilities (except those granted by the equipped set). Every second, the cloud also deals XXX4 pure damage to the targets, reduces all their stats by XXX5 % for XXX6 sec, and has a XXX7 % chance to stun them for XXX8 sec.
Rune of Transformation
A thundercloud appears above XXX1 – XXX2 random enemy units (preferred target: mage) for XXX3 sec. The cloud afflicts the targets with silence for XXX4 sec. Silenced enemy units cannot use any abilities (except those granted by the equipped set). Every second, the cloud also deals XXX5 pure damage to the targets, reduces all their stats by XXX6 % for XXX7 sec, and has a XXX8 % chance to stun them for XXX9 sec.
