Here is some information about the items in the Challenge S51 event index!
Tap the red “+” to view details about the item. The video appears below the item, along with its rank, activation, and cooldown.
To watch the video, click the button.
Anneau de Fragment d’Empire
Activation : 5 sec
Cooldown : 9 sec
Tier Little Throne : D
Tier Throne 11 : D
Video
Once in a while for XXX1 sec, the unit’s attacks deal additional pure damage equal to XXX2 % of the target’s maximum health. There is also a XXX3 % chance of XXX4 random positive effects to be removed from the targets, and its armor torn. When its armor is torn, the target receives XXX5 pure damage, and their physical armor is reduced by XXX6 % for XXX7 sec. Stacks up to XXX8 times. This enemy unit also receives XXX9 physical damage for XXX10 sec.
Amulette de la Frontière de Pierre
Activation : 3 sec
Cooldown : 10 sec
Tier Little Throne : B
Tier Throne 11 : A
Video
Once in a while, the unit gains a shield that blocks XXX1 % damage of any type. The shield exists up to XXX2 sec. When it wears off or is removed, the amulet’s wearer restores XXX3 % health and casts deep freeze on all enemy mages for XXX4 sec. For that duration, the frozen units cannot move or attack, and the cooldown of their abilities (except those granted by the equipped set) is increased by XXX5 sec. When the deep freeze effect wears off, the targets of the ability explode and receive XXX6 magic damage. Icicles fly out of them, hitting XXX7 nearest enemy units. On hit, icicles deal XXX8 magic damage, increase the cooldown of the targets’ gear and artifact abilities by XXX9 sec, and cast stiffness on them. The attack speed of stiffened units is reduced by XXX10 % for XXX11 sec.
Motif Ancestral
Activation : 4 sec
Cooldown : 12 sec: 10 sec
Tier Little Throne : A
Tier Throne 11 : B
Video
Without Rune
A storm starts, and lasts XXX1 sec. Every XXX2 sec for that duration, lightning strikes random units on the battlefield. If an allied unit is hit, XXX3 random negative effects are removed from that unit, and it gains a shield that blocks XXX4 damage of any type. The shield exists up to XXX5 sec. Stacks up to XXX6 times. If the lightning hits an enemy unit, XXX7 random positive effects are removed from the target, it receives XXX8 magic damage and becomes silenced for XXX9 sec. For that duration, the enemy unit is unable to use any abilities (except those granted by the equipped set).
Rune of Transformation
A storm starts, and lasts XXX1 sec. Every XXX2 sec for that duration, lightning strikes XXX3 random units on the battlefield. If an allied unit is hit, XXX4 random negative effects are removed from that unit, and it gains a shield that blocks XXX5 damage of any type. The shield exists up to XXX6 sec. Stacks up to XXX7 times. If the lightning hits an enemy unit, XXX8 random positive effects are removed from the target, it receives XXX9 magic damage and becomes silenced for XXX10 sec. For that duration, the enemy unit is unable to use any abilities (except those granted by the equipped set).
