Event AON

Voici des informations sur les objets de l’index pour l’événement AON !
Appuyez sur le « + » rouge pour débloquer les informations sur l’objet. La vidéo est affichée sous l’objet, avec son classement, son activation et son cooldown.
Pour accéder à la vidéo, il faut cliquer sur le bouton.

Giant Hunter Bow

Activation : 3 sec
Cooldown : 8 sec
Tier Little Throne : A
Tier Throne 11 : B
Video

Once in a while, the unit fires arrows at XXX1 random enemy units. When an arrow hits, it explodes, dealing XXX2 pure damage to the target and all enemy units in a small radius around it. This damage ignores shields and damage-reducing effects. The affected enemy units are also poisoned for XXX3 sec. Poisoned enemy unit receives XXX4 magic damage for XXX5 sec. Their attack speed and damage are reduced by XXX6 % every second. All affected enemy units become unable to receive shields or damage-reducing effects for XXX7 sec.


Giant Hunter Gear

Activation : 4 sec
Cooldown : 7 sec
Tier Little Throne : C
Tier Throne 11 : C
Video

Without Rune

When attacking, one of the following three effects has a XXX1 % chance to be triggered :
– The unit increases their own stats and the stats of all allies in a small radius around them by XXX2 % for XXX3 sec. Stacks up to XXX4 times.
– The unit removes XXX5 random negative effects from self and all allied units in a small radius around, and the targets restore XXX6 % health.
– The unit and all allied units in a small radius around gain a shield that blocks XXX7 attacks of any type. The shield exists up to XXX8 sec. Stacks up to XXX9 times.

Rune of Rage

When attacking, two of the following three effects have a XXX1 % chance to be triggered :
– The unit increases their own stats and the stats of all allies in a small radius around them by XXX2 % for XXX3 sec. Stacks up to XXX4 times.
– The unit removes XXX5 random negative effects from self and all allied units in a small radius around, and the targets restore XXX6 % health.
– The unit and all allied units in a small radius around gain a shield that blocks XXX7 attacks of any type. The shield exists up to XXX8 sec. Stacks up to XXX9 times.


Hidden Shuriken Ring

Activation : 3 sec
Cooldown : 9 sec
Tier Little Throne : A
Tier Throne 11 : C
Video

Once in a while, the unit deals XXX1 physical damage to XXX2 random enemy units, and marks them for XXX3 sec. For the duration, whenever a marked enemy unit uses a weapon, ring or artifact ability, that unit has XXX4 random positive effects removed from them, and all their stats decreased by XXX5 % for XXX6 sec. Stacks up to XXX7 times.


Jade Spirit Amulet

Activation : 4 sec
Cooldown : 9 sec
Tier Little Throne : A
Tier Throne 11 : B
Video

Once in a while, the unit and XXX1 random allied units (preferred target : Archers) have XXX2 random movement-restricting effects, stun, freeze, petrification, jelly, or fear effects removed from them, restore XXX3 % health, and become immune to negative effects for XXX4 sec.


Kitsune Keeper Supreme Totem

Activation : 5 sec
Cooldown : 10 sec
Tier Little Throne : D
Tier Throne 11 : C
Video

Once in a while, the unit steals XXX1 % of all stats from XXX2 random enemy units for XXX3 sec, and applies marks upon the targets for that duration. For XXX4 sec, when attacking, the unit deals additional physical damage equal to XXX5 % of own attack to all enemy unit that are marked.


Steel Piercing Bow Soul

Activation : 3 sec
Cooldown : 10 sec
Tier Throne 11 : A
Video

Once in a while, the unit fires ice arrows at XXX1 distant enemy units. The targets are afflicted with deep freezing for XXX2 sec. For that duration, the frozen units cannot move or attack, and the cooldown of their abilities (except those granted by the equipped set) is increased by XXX3 sec. When the deep freeze effect wears off, the targets of the ability explode and receive XXX4 magic damage. Icicles fly out of them, hitting XXX5 nearest enemy units. On hit, icicles deal XXX6 magic damage, increase the cooldown of the targets’ gear and artifact abilities by XXX7 sec, and cast stiffness on them. The attack speed of stiffened units is reduced by XXX8 % for XXX9 sec.
For the entire duration of the battle, the unit’s attacks against targets afflicted with movement-restricting effects, stun, freeze, petrification, jelly or fear additionally deal XXX10 physical damage.


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