Here’s some information about the Plague Guardian !
Tap the red “+” to unlock information about the item.
Please note that the video shown is a general overview.
To watch the video, click the button.
Plague
Obtention : Arena
Tier Throne 11 : B
Fighter ? : Archer
Video
Song of Poisoning
Activation : 4 sec
Cooldown : 7 sec
Once in a while coats 2 nearby enemies with acid for 5 sec and poisons 2 farthest enemies for 3 sec. Units covered in acid take 425 000 magic damage for 3 sec. The acid corrodes their armor, reducing it by 15 % every second for 3 sec. When the armor reduction reaches 45 %, the effect lasts 2 more sec. Poisoned enemies take 425 000 magic damage for 3 sec. Their attack speed and damage are reduced by 25 % every sec. Stacks up to 1 time.
Once in a while coats 2 nearby enemies with acid for 5 sec and poisons 2 farthest enemies for 3 sec. All targets of the ability can’t gain positive effects for 3 sec. Units covered in acid take 425 000 magic damage for 3 sec. The acid corrodes their armor, reducing it by 15 % every second for 3 sec. When the armor reduction reaches 45 %, the effect lasts 2 more sec. Poisoned enemies take 425 000 magic damage for 3 sec. Their attack speed and damage are reduced by 25 % every sec. Stacks up to 1 time.
Poisonous Surge
Activation : 1,5 sec
Cooldown : 1,5 sec
Every 1,5 sec the unit deals to all poisoned and acid-coated enemies magic damage equal to 20 % of their max health.
Every 1,5 sec the unit deals to all poisoned and acid-coated enemies and to all enemies in a small radius around them pure damage equal to 20 % of the targets’ max health.
Dangerous Reaction
Activation : When the battle is start
Cooldown : No Cooldown
Poisoned or acid-coated enemies take 35 % more damage for the duration of the battle.
Poisoned or acid-coated enemies take 35 % more damage for the duration of the battle.
Poisoned or acid-coated enemies also have 3 random positive effects removed from them every second.
Toxic Curse
Activation : When an enemy unit is poisoned or coated (depends of the level)
Cooldown : No Cooldown
When an enemy unit is poisoned, they can’t recover health for 5 sec. If the enemy unit dies within 5 sec of being poisoned, they explode and can’t be revived for 5 sec. The explosion deals 400 000 magic damage to all enemies in a small radius around the fallen enemy and poisons them for 3 sec. Poisoned enemies take 350 000 magic damage for 3 sec. Their attack speed and damage are reduced by 25 % every second. Stacks up to 8 times.
When an enemy unit is poisoned or coated with acid, they can’t recover health for 5 sec. If the enemy unit dies within 5 sec of being poisoned or covered in acid, they explode and can’t be revived for 5 sec. The explosion deals 400 000 pure damage to all enemies in a small radius around the fallen enemy, poisons them for 3 sec and covers them in acid for 3 sec. Poisoned enemies take 350 000 magic damage for 3 sec. Their attack speed and damage are reduced by 25 % every second. Stacks up to 8 times. Acid-covered units take 350 000 magic damage for 3 sec. The acid corrodes their armor, reducing it by 15 % every second for 3 sec. When the armor reduction reaches 45 %, the effect lasts 2 more sec.
