Mana Shard

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Mana Shard

Obtention : Gem Bay
Tier Throne 11 : A
Fighter ? : Mage – Ice Angler
Video

Cold Calculation

Activation : 3 sec
Cooldown : 8 sec

Once in a while, the unit freezes 3 random enemies (preferred target : mage) for 3 sec. During this time, they can’t move or attack. It also increases the cooldown of the targets’ gear and artifact abilities by 3 sec.


Once in a while the unit casts deep freeze on 3 random enemies (preferred target : mage) for 3 sec. The frozen units can’t move or attack, and the cooldown of all their abilities (except those granted by the equipped set) is increased by 3 sec. When the deep freeze effect wears off, the targets of the ability explode and take 300 000 magic damage, and icicles fly out of them, hitting 2 nearby enemies. On hit, the icicles deal 400 000 magic damage, increase the cooldown of the target’s gear and artifact abilities by 3 sec, and cast stiffness on them. The attack speed of stiffened units is reduced by 45 % for 3 sec.


Ice Buster

Activation : When the battle is start
Cooldown : No Cooldown

All frozen enemy units take 35 % more damage for the duration of the battle.


All frozen enemy units take 35 % more damage for the duration of the battle.
The frozen enemies also take 200 000 magic damage every second.


Shock Freeze

Activation : 3 sec
Cooldown : 8 sec

When the unit freezes an enemy, they also cast decay on the target’s armor. When the enemy’s armor is decayed, they take 300 000 pure damage, and their magic armor is reduced by 35 % for 3 sec. Stacks up to 3 times. That enemy also takes 400 000 magic damage for 3 sec. The effect can be triggered only once in 1 sec.


When the unit freezes an enemy, they also cast decay on the armor of the target and all enemies in a small radius around them. When the enemy’s armor is decayed, they take 300 000 pure damage, and their magic armor is reduced by 35 % for 3 sec. Stacks up to 3 times. That enemy also takes 400 000 magic damage for 3 sec. The effect can be triggered only once in 1 sec.


Winter Blizzard

Activation : 5 sec
Cooldown : 12 sec

Once in a while a freezing whirlwind is unleashed on the battlefield.
When the whirlwind passes through an ally, it increases their physical and magic armor by 50 % for 5 sec.
When it hits an enemy, the target has one of the following effects applied to them :
– If the target is frozen, they have 3 random shields or damage-reducing effects removed from them and take pure damage equal to 25 % of their max health.
– If the target is not frozen, they have 5 random positive effects removed from them and take 450 000 magic damage. The target also has a 50 % chance to be frozen for 2 sec. They will not be able to move and attack for the duration. The cooldown of their gear and artifact abilities is increased by 2 sec.


Once in a while a freezing whirlwind is unleashed on the battlefield.
When the whirlwind passes through an ally, it increases their stats by 50 % for 5 sec.
When it hits an enemy, the target has one of the following effects applied to them :
– If the target is frozen, they have all shields or damage-reducing effects removed from them and take pure damage equal to 25 % of their max health.
– If the target is not frozen, they have 5 random positive effects removed from them, take 450 000 magic damage, and get frozen for 2 sec. They can’t move and attack for the duration. The cooldown of their gear and artifact abilities is increased by 2 sec.


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