Beetle

Here’s some information about the Beetle Pal !
Tap the red “+” to unlock information about the item.
Warning! Be sure to check whether the color indicates “ally” or “enemy” for this to work properly.
For example, if slot 1 is an ally, then you’ll need to check slots 2 and 3 to make sure they’re also allies.

Beetle

Getting : Arena
Recommanded Slot : Slot 3
Recommended Main Effect : Ally

Machine Gun Fire

Activation Pal : 3 sec
Cooldown : 10 sec
Tier Little Throne : D
Tier Throne 11 : D
Main Effect : Ennemy

Once in a while, the Pal fires explosive bullets at a random enemy, making that enemy the Main Target. The shot deals physical damage equal to 100 % (+Bonus of the Power Ability 1) of the Pal’s attack.


Once in a while, the Pal fires explosive bullets at 2 random enemies, making them Main Targets. Shots deal physical damage equal to 100 % (+Bonus of the Power Ability 1) of the Pal’s attack.


Once in a while, the Pal fires explosive bullets at 2 random enemies, making them Main Targets. Shots deal physical damage equal to 100 % (+Bonus of the Power Ability 1) of the Pal’s attack.


Once in a while, the Pal fires explosive bullets at 3 random enemies, making them Main Targets. Shots deal physical damage equal to 150 % (+Bonus of the Power Ability 1) of the Pal’s attack.


Once in a while, the Pal fires explosive bullets at 4 random enemies, making them Main Targets. Shots deal physical damage equal to 200 % (+Bonus of the Power Ability 1) of the Pal’s attack and strip the enemies of their armor for 1,5 sec. The affected units lose 45 % armor stats and can’t use armor abilities for 1,5 sec.


Metal Corrosion

Tier Little Throne : D
Tier Throne 11 : D
Main Effect : Ennemy

When the Pal from the first slot uses its ability, Beetle reduces the physical armor of all enemies who have become Main Targets by 5 % (+Bonus of the Power Ability 2) for 3 sec.


When the Pal from the first slot uses its ability, Beetle reduces the physical and magic armor of all enemies who have become Main Targets by 10 % (+Bonus of the Power Ability 2) for 3 sec.


When the Pal from the first slot uses its ability, Beetle sends an armor-eating beetle to all enemies that have become Main Targets. Every second, the armor-eating beetle reduces the enemy’s physical and magic armor by 15 % (+Bonus of the Power Ability 2). The enemy can’t have more than one armor-eating beetle on them. Every 3 sec, the unit tries to remove the armor-eating beetle with a 50 % chance of success to remove the effect completely. If the armor-eating beetle is not removed, the unit is silenced and can’t use any abilities (except those granted by the set equipped) for 5 sec. The armor-eating beetle may last until the end of the battle.


When the Pal from the first slot uses its ability, Beetle sends an armor-eating beetle to all enemies that have become Main Targets. Every second, the armor-eating beetle reduces the enemy’s physical and magic armor by 15 % (+Bonus of the Power Ability 2). The enemy can’t have more than one armor-eating beetle on them. Every 3 sec, the unit tries to remove the armor-eating beetle with a 50 % chance of success to remove the effect completely. If the armor-eating beetle is not removed, the unit is silenced and can’t use any abilities (except those granted by the set equipped) for 1 sec. The armor-eating beetle may last until the end of the battle.


When the Pal from the first slot uses its ability, Beetle deals physical damage equal to 200 % (+Bonus of the Power Ability 2) of its attack to enemies who have become Main Targets and sends an armor-eating beetle to them. Every second, the armor-eating beetle reduces the enemy’s physical and magic armor by 20 % (+Bonus of the Power Ability 2). The enemy can’t have more than one armor-eating beetle on them. Every 3 sec, the unit tries to remove the armor-eating beetle with a 50 % chance of success to remove the effect completely. If the armor-eating beetle is not removed, the unit is silenced and can’t use any abilities (except those granted by the set equipped) for 2 sec. The armor-eating beetle may last until the end of the battle.


Stability

Tier Little Throne : B
Tier Throne 11 : D
Main Effect : Ally

When the Pal from the first slot uses its ability, Beetle removes stun from all allies who have become Main Targets.


When the Pal from the first slot uses its ability, Beetle removes stun from all allies who have become Main Targets.


When the Pal from the first slot uses its ability, Beetle removes stun and petrification from all allies who have become Main Targets.


When the Pal from the first slot uses its ability, Beetle removes all movement-restricting effects, stun, freeze, petrification, and fear from all allies who have become Main Targets.


When the Pal from the first slot uses its ability, Beetle removes all movement-restricting effects, stun, freeze, petrification, and fear from all allies who have become Main Targets. Also, Beetle restores health to them equal to 295 % of its attack.


Passive Ability

For the duration of the battle, the pierce of all allies is increased by 5 % of Beetle’s damage.


For the duration of the battle, the pierce of all allies is increased by 5 % of Beetle’s damage.


For the duration of the battle, the pierce and accuracy of all allies are increased by 10 % of Beetle’s damage.


For the duration of the battle, the pierce, accuracy, and crit of all allies are increased by 20 % of Beetle’s damage.


For the duration of the battle, the pierce, accuracy, and crit of all allies are increased by 20 % of Beetle’s damage.


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