Here is some information about the items in the index for the Beertilly event!
Tap the red “+” to unlock the item’s details. The video appears below the item, along with its rank, activation, and cooldown.
To watch the video, click the button.
Foam Master Mace
Activation : 5 sec
Cooldown : 10 sec
Tier Little Throne : D
Tier Throne 11 : A
Video
For the duration of the battle, incoming damage against frightened enemy units is increased by XXX1 %.
Once in a while, the mace’s wielder goes into a frenzy. Their size increases, and all their stats are increased by XXX2 % for XXX3 sec. The mace’s wielder also frightens XXX4 random enemy units for XXX5 sec, and deals XXX6 physical damage to them. Each of the affected enemy units has a XXX7 % chance to have all positive effects removed from them.
Foam Master Plate Mail
Activation : 4 sec
Cooldown : 11 sec
Tier Little Throne : B
Tier Throne 11 : B
Video
Without Rune
For the duration of the battle, the unit’s fortitude, physical and magic armor are increased by XXX1 % for each living allied unit on the battlefield. For the duration of the battle, the unit’s fortitude, physical and magic armor are increased by XXX2 % for each dead enemy unit.
Once in a while, the unit deals pure damage equal to XXX3 % of own physical armor to all enemy units. The unit and XXX4 allied units with the lowest current health also gain shields equal to XXX5 % of the damage inflicted with the ability. The shields block damage of any type and exist up to XXX6 sec.
Rune of Tenacity
For the duration of the battle, the unit’s fortitude, physical and magic armor are increased by XXX1 % for each living allied unit on the battlefield. For the duration of the battle, the unit’s fortitude, physical and magic armor are increased by XXX2 % for each dead enemy unit.
Once in a while, the unit deals pure damage equal to XXX3 % of own physical armor to all enemy units. The unit and all allied units also gain a shield equal to XXX4 % of the damage inflicted with the ability. The shield blocks damage of any type and exists up to XXX5 sec.
Cedar Bouquet Ring
Activation : 4 sec
Cooldown : 9 sec
Tier Little Throne : C
Tier Throne 11 : C
Video
Once in a while for XXX1 sec, every second, the unit removes XXX2 random positive effects from a random enemy unit and deals physical damage equal to XXX3 % of own maximum health to the target. If the enemy unit has less than XXX4 % health remaining after taking damage, the ring’s wearer additionally deals XXX5 pure damage to that unit. This damage ignores shields and damage-reducing effects.
Oak Essence Amulet
Activation : 5 sec
Cooldown : 8 sec
Tier Little Throne : D
Tier Throne 11 : D
Video
Once in a while, petrifies XXX1 random enemy units for XXX2 sec. The targets become unable to move, and take XXX3 % more damage. The amulet’s wearer also steals XXX4 % of all stats from the ability’s targets for XXX5 sec.
Misfortune Rune
Tier Little Throne : Archer
Tier Throne 11 : Mage or Archer
Tank
Activation : 3 sec
Cooldown : 7 sec
Video
Once in a while, the rune’s owner deals pure damage equal to XXX1 % of own maximum health to the enemy unit with the greatest physical armor, and sunders the target’s armor. When their armor is sundered, the enemy unit receives pure damage equal to XXX2 % of their maximum health, and their physical and magic armor are reduced by XXX3 % for XXX4 sec. Stacks up to XXX5 times. That enemy unit also receives pure damage equal to XXX6 % of their maximum health for XXX7 sec.
Mage
Activation : 3 sec
Cooldown : 2 sec
Video
When receiving healing, the rune’s owner deals magic damage equal to XXX1 % of own spell power to a random enemy unit. The target’s spell power and maximum health are reduced by XXX2 % for XXX3 sec. The ability triggers at most once every XXX4 sec.
Once in a while, the rune’s owner restores health to self, equal to XXX5 % of own spell power.
Archer
Activation : 3 sec
Cooldown : 2 sec
Video
When an enemy unit uses a totem’s ability, the rune’s owner fires an arrow at a random enemy unit. When the arrow hits, the target has XXX1 random positive effects removed from them and receives pure damage equal to XXX2 % of the rune owner’s attack. The ability triggers at most once every XXX3 sec.
