Here’s information on the index items for the Eagle event!
List of items for this event, press the red “+” to unlock the item information. The video is displayed below the item, along with its tierlist, activation and cooldown, if any.
Strength of the Eagle Axe
Level 19-20
- Damage : /
- Crit : /
When attacking, 30 % chance of throwing an ax at the enemy with the lowest health, dealing weapon damage. When throwing, can trigger all the weapon’s effects.
Level 29-30
- Damage : 1 110 – 1 276
- Crit : 369 – 541
When attacking, 30 % chance of throwing an ax at the enemy with the lowest health, dealing weapon damage. When throwing, can trigger all the weapon’s effects.
Level 39-40
- Damage : 2 098 – 2 340
- Crit : 705 – 887
When attacking, 30 % chance of throwing an ax at the enemy with the lowest health, dealing weapon damage. When throwing, can trigger all the weapon’s effects.
Level 53-55
- Damage : 2 773 – 3 094
- Crit : 911 – 1 145
When attacking, 30 % chance of throwing an ax at the enemy with the lowest health, dealing weapon damage. When throwing, can trigger all the weapon’s effects.
Level 67-70
- Damage : 3 826 – 3 932
- Crit : 1 116 – 1 403
When attacking, 30 % chance of throwing an ax at the enemy with the lowest health, dealing weapon damage. When throwing, can trigger all the weapon’s effects.
Level 82-85
- Damage : 5 060 – 5 200
- Crit : 1 320 – 1 662
When attacking, 30 % chance of throwing an ax at the enemy with the lowest health, dealing weapon damage. When throwing, can trigger all the weapon’s effects.
Level 98-100
- Damage : 6 692 – 6 878
- Crit : 1 526 – 1 919
When attacking, 30 % chance of throwing an ax at the enemy with the lowest health, dealing weapon damage. When throwing, can trigger all the weapon’s effects.
Ancient
When attacking, 33 % chance of throwing an ax at the enemy with the lowest health, dealing weapon damage. When throwing, can trigger all the weapon’s effects.
Tier Little Throne : C
Tier Throne 11 : D
Activation : / sec
Cooldown : 1 sec
VIDEO
Wisdom of the Eagle Wand
Level 19-20
- Magic Damage : /
- Spell Power : /
- Crit : /
Once in a while, casts a shield on an ally. The shield absorbs {XXX1 – XXX2} (+Spell Power Bonus) damage. When the shield expires or is destroyed, enemies will take damage equal to the shield’s durability. The shield removes stuns, silences, and slows from the target.
Level 29-30
- Magic Damage : 619 – 627
- Spell Power : 501 – 527
- Crit : 555 – 583
Once in a while, casts a shield on an ally. The shield absorbs {891 – 936} (+Spell Power Bonus) damage. When the shield expires or is destroyed, enemies will take damage equal to the shield’s durability. The shield removes stuns, silences, and slows from the target.
Level 39-40
- Magic Damage : 1 128 – 1 142
- Spell Power : 936 – 983
- Crit : 865 – 909
Once in a while, casts a shield on an ally. The shield absorbs {1 663 – 1 748} (+Spell Power Bonus) damage. When the shield expires or is destroyed, enemies will take damage equal to the shield’s durability. The shield removes stuns, silences, and slows from the target.
Level 53-55
- Magic Damage : 1 492 – 1 511
- Spell Power : 1 238 – 1 300
- Crit : 1 117 – 1 173
Once in a while, casts a shield on an ally. The shield absorbs {2 198 – 2 311} (+Spell Power Bonus) damage. When the shield expires or is destroyed, enemies will take damage equal to the shield’s durability. The shield removes stuns, silences, and slows from the target.
Level 67-70
- Magic Damage : 1 974 – 1 998
- Spell Power : 1 637 – 1 719
- Crit : 1 369 – 1 438
Once in a while, casts a shield on an ally. The shield absorbs {2 906 – 3 056} (+Spell Power Bonus) damage. When the shield expires or is destroyed, enemies will take damage equal to the shield’s durability. The shield removes stuns, silences, and slows from the target.
Level 82-85
- Magic Damage : 2 610 – 2 642
- Spell Power : 2 164 – 2 273
- Crit : 1 622 – 1 704
Once in a while, casts a shield on an ally. The shield absorbs {3 843 – 4 040} (+Spell Power Bonus) damage. When the shield expires or is destroyed, enemies will take damage equal to the shield’s durability. The shield removes stuns, silences, and slows from the target.
Level 98-100
- Magic Damage : 3 451 – 3 494
- Spell Power : 2 863 – 3 007
- Crit : 1 873 – 1 967
Once in a while, casts a shield on an ally. The shield absorbs {5 083 – 5 344} (+Spell Power Bonus) damage. When the shield expires or is destroyed, enemies will take damage equal to the shield’s durability. The shield removes stuns, silences, and slows from the target.
Ancient
Once in a while, casts a shield on an ally. The shield absorbs {5 344 – 12 631} (+Spell Power Bonus) damage. When the shield expires or is destroyed, enemies will take damage equal to the shield’s durability. The shield removes stuns, silences, and slows from the target.
Rune of Wisdom
Once in a while casts a shield on an ally with the lowest health. The shield absorbs XXX1 (+Spell Power Bonus) damage of any type. When the shield expires or is destroyed, it explodes and causes damage to adjacent enemies equal to its durability. The target is immune to stuns, silences, and slows while the shield is active.
Tier Little Throne : D
Tier Throne 11 : D
Activation : 6 sec
Cooldown : 9 sec
VIDEO
Precision of the Eagle Bow
Level 19-20
- Damage : /
- Crit : /
The arrow ricochets from the target fighter to adjacent enemies 4 times. With each ricochet, damage is reduced by 25 %.
Level 29-30
- Damage : 822 – 830
- Crit : 369 – 541
The arrow ricochets from the target fighter to adjacent enemies 4 times. With each ricochet, damage is reduced by 25 %.
Level 39-40
- Damage : 1 557 – 1 572
- Crit : 671 – 844
The arrow ricochets from the target fighter to adjacent enemies 4 times. With each ricochet, damage is reduced by 25 %.
Level 53-55
- Damage : 2 058 – 2079
- Crit : 867 – 1 090
The arrow ricochets from the target fighter to adjacent enemies 4 times. With each ricochet, damage is reduced by 25 %.
Level 67-70
- Damage : 2 722 – 2 749
- Crit : 1 062 – 1 336
The arrow ricochets from the target fighter to adjacent enemies 4 times. With each ricochet, damage is reduced by 25 %.
Level 82-85
- Damage : 3 599 – 3 636
- Crit : 1 257 – 1 582
The arrow ricochets from the target fighter to adjacent enemies 4 times. With each ricochet, damage is reduced by 25 %.
Level 98-100
- Damage : 4 760 – 4 807
- Crit : 1 453 – 1 827
The arrow ricochets from the target fighter to adjacent enemies 4 times. With each ricochet, damage is reduced by 25 %.
Ancient
The arrow ricochets from the target fighter to adjacent enemies 4 times. With each ricochet, damage is reduced by 20 %.
Tier Little Throne : C
Tier Throne 11 : C
Activation : / sec
Cooldown : / sec
VIDEO
Scroll of Summoning
Level 14-25
Activation : Once in a while
Summons a random minion to the battlefield.
–Fire Minion : Summon a minion with (4 817 health next to the enemy, 1 245 splash damage). When summoned, deals 2 500 damage to all enemies.
–Ice Minion : Summons a minion with (5 940 health next to the enemy, 691 damage). When summoned, stuns all enemies for 1,1 sec.
–Stone Minion : Summons a minion with (5 393 health next to the enemy, 467 damage). Summons two weaker minions on death. When the first minion is summoned, silences all enemies and 2 200 damage for 2 sec.
Level 25-35
Activation : Once in a while
Summons a random minion to the battlefield.
–Fire Minion : Summon a minion with (5 525 health next to the enemy, 1 430 splash damage). When summoned, deals 3 300 damage to all enemies.
–Ice Minion : Summons a minion with (6 816 health next to the enemy, 794 damage). When summoned, stuns all enemies for 1,1 sec.
–Stone Minion : Summons a minion with (6 210 health next to the enemy, 537 damage). Summons two weaker minions on death. When the first minion is summoned, silences all enemies and 3 000 damage for 2 sec.
Level 35-45
Activation : Once in a while
Summons a random minion to the battlefield.
–Fire Minion : Summon a minion with (9 365 health next to the enemy, 2 602 splash damage). When summoned, deals 4 500 damage to all enemies.
–Ice Minion : Summons a minion with (11 714 health next to the enemy, 1 445 damage). When summoned, stuns all enemies for 1,1 sec.
–Stone Minion : Summons a minion with (10 570 health next to the enemy, 976 damage). Summons two weaker minions on death. When the first minion is summoned, silences all enemies and 4 200 damage for 2 sec.
Level 45-60
Activation : Once in a while
Summons a random minion to the battlefield.
–Fire Minion : Summon a minion with (12 391 health next to the enemy, 3 440 splash damage). When summoned, deals 5 500 damage to all enemies.
–Ice Minion : Summons a minion with (15 496 health next to the enemy, 1 911 damage). When summoned, stuns all enemies for 1,3 sec.
–Stone Minion : Summons a minion with (13 985 health next to the enemy, 1 291 damage). Summons two weaker minions on death. When the first minion is summoned, silences all enemies and 5 000 damage for 2 sec.
Level 60-75
Activation : Once in a while
Summons a random minion to the battlefield.
–Fire Minion : Summon a minion with (12 391 health next to the enemy, 3 440 splash damage). When summoned, deals 5 500 damage to all enemies.
–Ice Minion : Summons a minion with (15 496 health next to the enemy, 1 911 damage). When summoned, stuns all enemies for 1,3 sec.
–Stone Minion : Summons a minion with (13 985 health next to the enemy, 1 291 damage). Summons two weaker minions on death. When the first minion is summoned, silences all enemies and 5 000 damage for 2 sec.
Level 75-90
Activation : Once in a while
Summons a random minion to the battlefield.
–Fire Minion : Summon a minion with (21 123 health next to the enemy, 6 016 splash damage). When summoned, deals 7 500 damage to all enemies.
–Ice Minion : Summons a minion with (26 552 health next to the enemy, 3 342 damage). When summoned, stuns all enemies for 1,5 sec.
–Stone Minion : Summons a minion with (23 910 health next to the enemy, 2 257 damage). Summons two weaker minions on death. When the first minion is summoned, silences all enemies and 8 000 damage for 2 sec.
Level 90-100
Activation : Once in a while
Summons a random minion to the battlefield.
–Fire Minion : Summon a minion with (27 464 health next to the enemy, 7 954 splash damage). When summoned, deals 10 000 damage to all enemies.
–Ice Minion : Summons a minion with (34 646 health next to the enemy, 4 419 damage). When summoned, stuns all enemies for 1,5 sec.
–Stone Minion : Summons a minion with (31 140 health next to the enemy, 2 983 damage). Summons two weaker minions on death. When the first minion is summoned, silences all enemies and 10 000 damage for 2 sec.
Rune of Transformation
Activation : Once in a while
Summon a Fire Dragon that deals XXX1 damage to all enemies and sets them on fire, dealing XXX2 damage in XXX3 sec. When a burning enemy dies, it explodes and deals XXX4 damage to surrounding targets.
Tier Little Throne : D
Tier Throne 11 : D
1st Activation : 10 sec
Cooldown : 20 sec
: 12 sec
VIDEO