Event Aquasummer

Here is some information about the items in the index for the Aquasummer event.
Tap the red “+” to unlock information about the item. The video is displayed below the item, along with its ranking, activation, and cooldown.
To access the video, click on the button.

Cold Breeze Engraving

Activation : When the battle is start
Cooldown : No Cooldown
Tier Little Throne : Archer
Tier Throne 11 : Archer
Video

-> Damage

Level 1

For the duration of the battle, the unit has a 60 % chance to stun the attack target for 1 sec and deal physical damage equal to (190 200 210 220230– 240 – 250) % of own attack.

Level 2
Crit : X > 12 000

For the duration of the battle, when attacking, the unit has a 65 % chance to petrify the attack target for 2 sec. During this time, the target is unable to move, and takes (252627 28 30– 32 – 35) % more damage. The engraving’s owner also deals pure damage equal to (240250260 270 280– 290 – 300) % of own attack to the target.

Level 3
Crit : X > 25 000

For the duration of the battle, when attacking, the unit has a 70 % chance to turn the target into a rock for 3 sec. During this time, the target is unable to move, and takes (303132 33 35– 37 – 40) % more damage. The target also receives (70 600 100 800144 000 192 000 240 000– 300 000 – 400 000) magic damage every second for the duration.
When the effect wears off, the target explodes. The explosion deals (88 200126 000180 000240 000 300 000– 375 000 – 487 000) pure damage to the target, and its physical and magic armor are reduced by (202122 2325– 27 – 30) % for 3 sec. Rocks are also launched at 2 nearest enemy units. When the rocks hit, they deal (82 300117 600168 000 224 000280 000– 350 000 – 450 000) physical damage to the targets and stun them for 2 sec. Finally, when the ability triggers, the unit deals pure damage equal to (290 300310320330– 340 – 350) % of own attack to the target and all enemy units in a small radius around it.


Tropical Splash Engraving

Activation : 3 sec
Cooldown : 8 sec
Tier Little Throne : Mage
Tier Throne 11 : Mage
Video

-> Spell Power

Level 1

Once in a while, the unit drains the life force from a random enemy unit for 3 sec. While drained of life force, the enemy unit deals (252627 28 30– 32 – 35) % less damage and takes (252627 28 30– 32 – 35) % more damage. Stacks up to 1 time. The target also becomes unable to gain positive effects and restore health for 3 sec.

Level 2
Magic Damage : X > 2 000

Once in a while, the unit drains the life force from 2 random enemy units for 4 sec. While drained of life force, the enemy units deal (303132 33 35– 37 – 40) % less damage and take (303132 33 35– 37 – 40) % more damage. Stacks up to 1 time. Targets also receive (82 300117 600168 000 224 000280 000– 350 000 – 450 000) magic damage. They become unable to gain positive effects and restore health for 4 sec.

Level 3
Magic Damage : X > 4 000

Once in a while, the unit drains the life force from 3 random enemy units for 5 sec. While drained of life force, the enemy units deal (3536373840– 42 – 45) % less damage and take (3536373840– 42 – 45) % more damage. Stacks up to 1 times. Targets also receive (94 100 134 400192 000 256 000320 000– 400 000 – 500 000) magic damage. Targets also receive pure damage equal to (505152 53 55– 57 – 60) % of the engraving owner’s spell power. This damage ignores shields and damage-reducing effects. The ability’s targets also become unable to gain positive effects and restore health for 5 sec.


Summer Heat Engraving

Activation : 5 sec
Cooldown : 8 sec
Tier Little Throne : Archer
Tier Throne 11 : (Incinerator or Specialist) Archer
Video

-> Armor

Level 1

Once in a while, the unit sets all enemy units in a small radius around on fire. Burning units receive (58 80084 000120 000 160 000200 000– 250 000 – 325 000) magic damage, and their healing is reduced by (252627 28 30– 32 – 35) % for 3 sec. The unit also deals physical damage equal to (606162 6365– 67 – 70) % of own physical armor to all burning enemy units.

Level 2
Damage : X > 3 000

Once in a while, the unit sets all enemy units in a large radius around on fire. Burning units receive (70 600 100 800144 000 192 000 240 000– 300 000 – 400 000) magic damage, and their healing is reduced by (2829 30 31 33– 36 – 40) % for 4 sec. The unit also deals pure damage equal to (757677 7880– 83 – 85) % of own physical armor to all burning enemy units.

Level 3
Damage : X > 6 000

Once in a while, the unit sets all enemy units on fire. Burning units receive (82 300117 600168 000 224 000280 000– 350 000 – 450 000) magic damage, and their healing is reduced by (3536373840– 42 – 45) % for 5 sec. The unit also deals pure damage equal to (888990 9294– 97 – 100) % of own physical armor to all burning enemy units. This damage ignores shields and damage-reducing effects.


Inflatable Lifeguard Axe

Activation : 4 sec
Cooldown : 9 sec
Tier Little Throne : D
Tier Throne 11 : B
Video

Once in a while, the unit throws axes at XXX1 random enemy units. When the axes hit, the targets are stunned for XXX2 sec, and armor is removed from them. The targets lose XXX3 % of their armor stats, and become unable to use armor abilities for XXX4 sec, the targets receive physical damage equal to XXX5 % of their maximum health. All enemy units in a small radius around each of the units hit with the axes are frightened for XXX6 sec.


Inflatable Lifeguard Plate Mail

Activation : 4 sec
Cooldown : 8 sec
Tier Little Throne : B
Tier Throne 11 : A
Video

Without Rune

Once in a while, when the unit’s health drops below XXX1 %, they remove all negative effects from self, restore XXX2 % health and become immune to movement-restricting effects, stun, freeze, petrification, jelly and fear for XXX3 sec. If the armor’s wearer dies within XXX4 sec after the ability is triggered, they will be resurrected with XXX5 % health.

Rune of Tenacity

Once in a while, when the unit’s health drops below XXX1 %, they remove all negative effects from self, restore XXX2 % health and become immune to movement-restricting effects, stun, freeze, petrification, jelly and fear for XXX3 sec. The armor’s wearer also gains a shield that blocks XXX4 % damage of any type. The shield exists up to XXX5 sec. If the armor’s wearer dies within XXX6 sec after the ability is triggered, they will be resurrected with XXX7 % health.


Lagoon Compass

Activation : 3 sec
Cooldown : 13 sec
: 11 sec
Tier Little Throne : A
Tier Throne 11 : C
Video

Without Rune

The unit turns XXX1 random enemy units into rocks for XXX2 sec and casts silence upon all enemy units in a small radius around the units that have been turned into rocks for XXX3 sec. The afflicted enemy units are unable to use their abilities (except those granted by the equipped set). For XXX4 sec, the enemy units that have been turned into rocks are unable to move, and take XXX5 % more damage. The targets also receive XXX6 magic damage every second for the duration. When the effect wears off, the targets explode. The explosion deals XXX7 pure damage to the targets; their physical and magic armor are reduced by XXX8 % for XXX9 sec. Rocks are also launched at XXX10 nearest enemy units. The rocks deal XXX11 physical damage on impact and stun the targets for XXX12 sec.

Rune de la Transformation

The unit turns XXX1 random enemy units into rocks for XXX2 sec, casts silence upon all enemy units in a small radius around the units that have been turned into rocks for XXX3 sec, and deals XXX4 pure damage to them. The afflicted enemy units are unable to use their abilities (except those granted by the equipped set). The enemy units that have been turned into rocks are unable to move, and take XXX5 % more damage, for XXX6 sec. The targets also receive XXX7 magic damage every second for the duration. When the effect wears off, the targets explode. The explosion deals XXX8 pure damage to the targets; their physical and magic armor are reduced by XXX9 % for XXX10 sec. Rocks are also launched at XXX11 nearest enemy units. The rocks deal XXX12 physical damage on impact and stun the targets for XXX13 sec.


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