Here is some information about the items in the Rusner event index!
Tap the red “+” to view details about the item. The video appears below the item, along with its rank, activation, and cooldown.
To watch the video, click the button.
Crimson Oracle Wand
Activation : 4 sec
Cooldown : 8 sec
Tier Little Throne : A
Tier Throne 11 : S
Video
Without Rune
Once in a while, the unit resurrects XXX1 allied units with XXX2 % health and frightens XXX3 random enemy units for XXX4 sec. Every second for the duration, the frightened units deal XXX5 pure damage to themselves and all enemy units in a small radius around them.
Rune of Wisdom
Once in a while, the unit resurrects XXX1 allied units with XXX2 % health and frightens XXX3 random enemy units for XXX4 sec. Every second for the duration, XXX5 random positive effects are removed from the frightened units, and these units deal XXX6 pure damage to themselves and all enemy units in a small radius around them.
Crimson Oracle Outfit
Activation : 6 sec
Cooldown : 9 sec
Tier Little Throne : B
Tier Throne 11 : A
Video
Without Rune
Once in a while, XXX1 allied units with the lowest current health have all negative effects removed from them, all their stats are increased by XXX2 % of the armor wearer’s spell power for XXX3 sec, and these units restore XXX4 % health. If the targets of the ability die within XXX5 sec after the ability has triggered, they will be resurrected with XXX6 % health.
Rune of Magic
Once in a while, XXX1 allied units with the lowest current health have all negative effects removed from them, all their stats are increased by XXX2 % of the armor wearer’s spell power for XXX3 sec, and these units restore XXX4 % health. These units become immune to negative effects for XXX5 sec, and if they die within XXX6 sec after the ability has triggered, they will be resurrected with XXX7 % health.
Heart of the Reefs Ring
Activation : 3 sec
Cooldown : 9 sec
Tier Little Throne : A
Tier Throne 11 : S
Video
Once in a while, the unit launches frost rockets at XXX1 random enemy units. When the rockets hit, they deal XXX2 pure damage to the targets and freeze them for XXX3 sec. The frozen units cannot move or attack for the duration, and the cooldown of their gear and artifact abilities is increased by XXX4 sec.
When an enemy unit is frozen, the ring’s wearer steals XXX5 % of spell power from all frozen enemy units for XXX6 sec, and deals pure damage equal to XXX7 % of the caster’s spell power to them. This damage ignores shields and damage-reducing effects. The ability triggers at most once per XXX8 sec.
Laguna’s Glow Amulet
Activation : 3 sec
Cooldown : 8 sec
Tier Little Throne : B
Tier Throne 11 : B
Video
Once in a while, the unit steals XXX1 % of health, physical and magic armor, damage and spell power from XXX2 random enemy units for XXX3 sec. The amulet’s wearer also increases these stats for XXX4 random allied units by the value of the stolen stats for XXX5 sec. For that duration, the amulet’s wearer and the selected allied units also become immune to movement-restricting effects, stun, freeze, petrification, jelly and fear.
Seal of Atlantis Higher Totem
Activation : 5 sec
Cooldown : 7 sec
Tier Little Throne : B
Tier Throne 11 : A
Video
For the duration of the battle, the totem’s owner and all allied units have their incoming and outgoing healing increased by XXX1 %, while the incoming and outgoing healing of all enemy units is reduced by XXX2 %.
Once in a while, the unit casts improved restoration upon self and all allied mages. The targets have XXX3 random negative effects removed from each of them. Targets restore XXX4 % health, and all of their stats increase by XXX5 % for XXX6 sec.
Voice of the Waters Wand’s Soul
Activation : 3 sec
Cooldown : 10 sec
Tier Throne 11 : A
Video
Once in a while, the unit afflicts the farthest enemy unit with the deep freeze effect for XXX1 sec, and also steals XXX2 % physical and magic armor from all frozen enemy units for XXX3 sec. Stacks up to XXX4 time. For XXX5 sec, the frozen units cannot move or attack, and the cooldown of their abilities (except those granted by the equipped set) is increased by XXX5 sec. When the deep freeze effect wears off, the target of the ability explodes and receives XXX6 magic damage. Icicles fly out of them, hitting XXX7 nearest enemy units. On hit, icicles deal XXX8 magic damage, increase the cooldown of the targets’ gear and artifact abilities by XXX9 sec, and cast stiffness on them. The attack speed of stiffened units is reduced by XXX10 % for XXX11 sec.
When an enemy unit is frozen, the soul’s owner deals XXX12 magic damage to them. The ability triggers at most once per XXX13 sec.
