Welcome to the antique sets page! All the information about the Forest Watcher set is on this page! Enjoy!

The complete design of the ancient set
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Materials List – Festival
Sunblossom
Green Shoots
Wild Seeds
Emerald Leaf
Root of the Thicket
Offer
Weapon : Stun
Soul Weapon : Increase Damage
Armor : SkeletonsSoul Armor : Auto-Rez
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Ancient Set
Bonus 2/6
Activation : 4 sec
Cooldown : 7 sec
Video
Once in a while, every 7 sec, the Forest Watcher removes all movement-restricting effects, stun, freeze, petrification, jelly, or fear from itself, and casts Improved Restoration on itself and all allied units within a large radius. It removes 3 random negative effects from the targets, and they restore 35 % health. All their stats are increased by 35 % for 3 sec.
Bonus 4/6
Activation : 5 sec
Cooldown : 8 sec
Video
Once in a while, every 7 sec, the Forest Watcher removes all movement-restricting effects, stun, freeze, petrification, jelly, or fear from itself and casts Improved Restoration on itself and all allied units within a large radius. It removes 4 random negative effects from the targets, and they restore 40 % health. All their stats are increased by 40 % for 4 sec.
Once in a while, the Forest Watcher fires magic bullets at 3 enemy units with the greatest spell power. The targets receive pure damage equal to 75 % of their spell power, and a spiky vine entangles them. For 4 sec, they cannot move or use any abilities (except those granted by the equipped set). Every second during that time, exhaustion is applied to the entangled enemy units. They receive physical damage equal to 225 % of the Forest Watcher’s attack every second. While the enemy units are exhausted, their damage and attack speed are reduced by 20 %. The exhaustion lasts for 4 sec and stacks up to 4 times.
Bonus 6/6
Activation : 3 sec
Cooldown : 8 sec
Video
Once in a while, every 7 sec, the Forest Watcher removes all movement-restricting effects, stun, freeze, petrification, jelly, or fear from itself and casts Improved Restoration on itself and all allied units within a large radius. It removes 5 random negative effects from the targets, and they restore 45 % health. All their stats are increased by 45 % for 5 sec.
Once in a while, the Forest Watcher fires magic bullets at 4 enemy units with the greatest spell power. The targets receive pure damage equal to 85 % of their spell power, and a spiky vine entangles them. For 5 sec, they cannot move or use any abilities (except those granted by the equipped set). Every second during that time, exhaustion is applied to the entangled enemy units. They receive physical damage equal to 250 % of the Forest Watcher’s attack every second. While the enemy units are exhausted, their damage and attack speed are reduced by 25 %. The exhaustion lasts for 5 sec. and stacks up to 5 times.
Once in a while, the Forest Watcher receives a Shield of Nature that blocks 80 % damage of any type and lasts up to 5 sec. During that time, whenever the Forest Watcher blocks damage, 2 random enemy units are afflicted with improved withering. It removes 4 random positive effects from them and reduces all their stats by 25 % for 5 sec. These enemy units also receive pure damage equal to 35 % of their maximum health. The ability’s effect triggers at most once per second.
Set Substance
Substance of Chaos
Bonus 2/6
When the Forest Watcher applies Improved Restoration from the set ability, the 3 nearest enemy units also have their armor torn. When a unit’s armor is torn, that unit receives 550 000 pure damage, and their physical armor is reduced by 40 % for 4 sec. These enemies also receive 450 000 physical damage for 4 sec.
Bonus 4/6
When the Forest Watcher applies Improved Restoration from the set ability, the 3 nearest enemy units also have their armor torn. When a unit’s armor is torn, that unit receives 550 000 pure damage, and their physical armor is reduced by 40 % for 4 sec. These enemies also receive 450 000 physical damage for 4 sec.
When the magic bullets hit, the Forest Watcher causes the targets to explode, dealing 400 000 magic damage to the targets and all enemy units in a large radius around them.
Bonus 6/6
When the Forest Watcher applies Improved Restoration from the set ability, the 3 nearest enemy units also have their armor torn. When a unit’s armor is torn, that unit receives 550 000 pure damage, and their physical armor is reduced by 40 % for 4 sec. These enemies also receive 450 000 physical damage for 4 sec.
When the magic bullets hit, the Forest Watcher causes the targets to explode, dealing 400 000 magic damage to the targets and all enemy units in a large radius around them.
When the Forest Watcher applies Improved Withering from the set ability, the targets are also frightened for 4 sec. Every second during that time, the Forest Watcher deals 200 000 pure damage to the targets and all enemy units in a small radius around them.
Substance of the Harmony
Bonus 2/6
When the Forest Watcher applies Improved Restoration from the set ability, the Watcher and all allied units in a large radius around become immune to movement-restricting effects, stun, freeze, petrification, jelly, and fear for 5 sec.
Bonus 4/6
When the Forest Watcher applies Improved Restoration from the set ability, the Watcher and all allied units in a large radius around become immune to movement-restricting effects, stun, freeze, petrification, jelly, and fear for 5 sec.
When the magic bullets hit, the Forest Watcher makes the targets unable to receive positive effects for 5 sec. When the Forest Watcher applies Improved Withering from the set ability, the targets also receive pure damage equal to 300 % of the Watcher’s attack.
Bonus 6/6
When the Forest Watcher applies Improved Restoration from the set ability, the Watcher and all allied units in a large radius around become immune to movement-restricting effects, stun, freeze, petrification, jelly, and fear for 5 sec.
When the magic bullets hit, the Forest Watcher makes the targets unable to receive positive effects for 5 sec. When the Forest Watcher applies Improved Withering from the set ability, the targets also receive pure damage equal to 300 % of the Watcher’s attack.
If these enemies die within 4 sec. after receiving Improved Withering, they cannot be resurrected for 4 sec.
Substance of Greatness
Bonus 2/6
When the Forest Watcher applies Improved Restoration from the set ability, a shield equal to 250 % of the Watcher’s attack is also applied to all allied units in a large radius around. The shield blocks damage of any type and lasts up to 5 sec.
Bonus 4/6
When the Forest Watcher applies Improved Restoration from the set ability, a shield equal to 250 % of the Watcher’s attack is also applied to all allied units in a large radius around. The shield blocks damage of any type and lasts up to 5 sec.
When the magic bullets hit, the Forest Watcher steals 25 % of all stats from the targets for 5 sec.
Bonus 6/6
When the Forest Watcher applies Improved Restoration from the set ability, a shield equal to 250 % of the Watcher’s attack is also applied to all allied units in a large radius around. The shield blocks damage of any type and lasts up to 5 sec.
When the magic bullets hit, the Forest Watcher steals 25 % of all stats from the targets for 5 sec.
If the Forest Watcher dies within 5 sec after receiving the Shield of Nature, the Watcher and 2 allied units will be resurrected with 25 % health.
Tierlist : A
Meta Substance

Liste des items Meta pour ce set
The top 5 items for this ancient set are listed below.
Links to the items will be added in future updates.
The list of items shown depends on the antique set; we do not promote hybrid versions of sets, if any. If you have a specific request, please contact us via our social media channels.
PLEASE NOTE : This is only a guide.
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