Here is some information about the items in the index for the Challlenge S48 event!
Tap the red “+” to unlock information about the item. The video is displayed below the item, along with its ranking, activation, and cooldown.
To access the video, click on the button.
Midday Glow Ring
Activation : 4 sec
Cooldown : 9 sec
Tier Little Throne : C
Tier Throne 11 : E
Video
When an enemy unit is afflicted with a movement-restricting effect, stun, freeze, petrification, jelly or fear, they also receive XXX1 pure damage for XXX2 sec. This damage ignores shields and damage-reducing effects. The ability triggers at most once per XXX3 sec.
Once in a while, petrifies a random enemy for XXX4 sec. The target is unable to move, and takes XXX5 % more damage.
Tear of Aurora Amulet
Activation : 5 sec
Cooldown : 10 sec
Tier Little Throne : C
Tier Throne 11 : A
Video
Once in a while for XXX1 sec, every second, the unit removes XXX2 random negative effects from self and all allied units, and restores XXX3 % health to self. If the amulet’s owner, or any allied unit, dies within that time, they will be resurrected with XXX4 % health, also gaining a shield that blocks XXX4 % damage of any type. The shield exists up to XXX6 sec. Each unit can only be resurrected once.
Daytime Star Shard
Activation : 5 sec
Cooldown : 11 sec: 9 sec
Tier Little Throne : A
Tier Throne 11 : B
Video
Without Rune
Lightning strikes XXX1 enemy units with the lowest magic armor. The lightning deals XXX2 magic damage and casts electric pulse upon the target for XXX3 sec. Every time the unit affected with electric pulse uses an ability, a lightning bolt hits it, dealing XXX4 magic damage to it, and to all enemy units in a small radius. All affected units are also stunned for XXX5 sec.
Additionally, the physical and magic armor of the ability’s primary target are reduced by XXX6 % for XXX7 sec, and it receives XXX8 magic damage for XXX9 sec. If the ability’s target dies within XXX10 sec. after being hit with lightning, an allied unit is resurrected with XXX11 % health.
Rune of Transformation
Lightning strikes XXX1 enemy units with the lowest magic armor. The lightning deals XXX2 pure damage and casts electric pulse upon the target for XXX3 sec. Every time the unit affected with electric pulse uses an ability, a lightning bolt hits it, dealing XXX4 magic damage to it and to all enemy units in a small radius. All affected units are also stunned for XXX5 sec.
Additionally, the physical and magic armor of the ability’s primary target are reduced by XXX6 % for XXX7 sec, and it receives XXX8 magic damage for XXX9 sec. If the ability’s target dies within XXX10 sec. after being hit with lightning, an allied unit is resurrected with XXX11 % health and becomes immune to negative effects for XXX12 sec.
