Here’s some information about the Batsy Pal !
Tap the red “+” to unlock information about the item.
Warning! Be sure to check whether the color indicates “ally” or “enemy” for this to work properly.
For example, if slot 1 is an ally, then you’ll need to check slots 2 and 3 to make sure they’re also allies.
Batsy
Getting : Portal
Recommended Slot : Slot 2
Recommended Main Effect : Ennemy
Shriek
Activation Pal : 3 sec
Cooldown Pal : 9 sec
Tier Little Throne : D
Tier Throne 11 : D
Main Effect : Ennemy
Once in a while, Batsy bites a random enemy and puts them to sleep for 1 (+Bonus Power Ability 1) sec, making them the Main Target of the ability. The sleeping unit can’t attack or use abilities for 1 (+Bonus Power Ability 1) sec. Also, the cooldown of all the unit’s abilities is increased by 1 sec, and the unit can’t be healed for 1 (+Bonus Power Ability 1) sec. The sleeping unit takes 15 % less damage.
Once in a while, Batsy bites a random enemy and puts them to sleep for 2 (+Bonus Power Ability 1) sec, making them the Main Target of the ability. The sleeping unit can’t attack or use abilities for 2 (+Bonus Power Ability 1) sec. Also, the cooldown of all the unit’s abilities is increased by 2 sec, and the unit can’t be healed for 2 (+Bonus Power Ability 1) sec. The sleeping unit takes 15 % less damage. A field of silence spreads around the sleeping enemy, and all enemies in a small radius around the sleeping unit can’t use weapon or armor abilities.
Once in a while, Batsy bites a random enemy and puts them to sleep for 2 (+Bonus Power Ability 1) sec, making them the Main Target of the ability. The sleeping unit can’t attack or use abilities for 2 (+Bonus Power Ability 1) sec. Also, the cooldown of all the unit’s abilities is increased by 2 sec, and the unit can’t be healed for 2 (+Bonus Power Ability 1) sec. The sleeping unit takes 15 % less damage. A field of silence spreads around the sleeping enemy, and all enemies in a small radius around the sleeping unit can’t use weapon or armor abilities.
Once in a while, Batsy bites a random enemy and puts them to sleep for 3 (+Bonus Power Ability 1) sec, making them the Main Target of the ability. The sleeping unit can’t attack or use abilities for 3 (+Bonus Power Ability 1) sec. Also, the cooldown of all the unit’s abilities is increased by 3 sec, and the unit can’t be healed for 3 (+Bonus Power Ability 1) sec. The sleeping unit takes 15 % less damage. A field of silence spreads around the sleeping enemy, and all enemies in a small radius around the sleeping unit can’t use any abilities (except those granted by the set equipped).
Once in a while, Batsy bites a random enemy and puts them to sleep for 4 (+Bonus Power Ability 1) sec, making them the Main Target of the ability. The sleeping unit can’t attack or use abilities for 4 (+Bonus Power Ability 1) sec. Also, the cooldown of all the unit’s abilities is increased by 4 sec, and the unit can’t be healed for 4 (+Bonus Power Ability 1) sec. The sleeping unit takes 15 % less damage. A field of silence spreads around the sleeping enemy, and all enemies in a small radius around the sleeping unit can’t use any abilities (except those granted by the set equipped). Also, all enemies in the silence field take magic damage equal to 150 % (+Bonus Power Ability 1) of the Batsy’ attack every second.
Dizziness
Tier Little Throne : C
Tier Throne 11 : C
Main Effect : Ennemy
When the Pal from the first slot uses its ability, Batsy throws off balance all enemies who have become Main Targets. They can’t dodge or deliver critical attacks for 1 sec.
When the Pal from the first slot uses its ability, Batsy throws off balance all enemies who have become Main Targets. They can’t dodge or deliver critical attacks for 1 sec.
When the Pal from the first slot uses its ability, Batsy throws off balance all enemies who have become Main Targets. They can’t dodge or deliver critical attacks for 1,5 sec.
When the Pal from the first slot uses its ability, Batsy throws off balance all enemies who have become Main Targets. They can’t dodge or deliver critical attacks for 1,5 sec.
When the Pal from the first slot uses its ability, Batsy deals physical damage equal to 200 % (+Bonus Power Ability 2) of own attack to all enemies who have become Main Targets and throws them off balance. They can’t dodge or deliver critical attacks for 2 sec.
Bite
Tier Little Throne : D
Tier Throne 11 : D
Main Effect : Ennemy
When the Pal from the first slot uses its ability, Batsy curses all enemies who have become Main Targets for 3 sec. All cursed units take physical damage equal to 3 % of their max health for 3 sec.
When the Pal from the first slot uses its ability, Batsy curses all enemies who have become Main Targets for 3 sec. All cursed units take physical damage equal to 3 % of their max health for 3 sec.
When the Pal from the first slot uses its ability, Batsy curses all enemies who have become Main Targets for 3 sec. All cursed units take physical damage equal to 5 % of their max health for 3 sec.
When the Pal from the first slot uses its ability, Batsy curses all enemies who have become Main Targets for 3 sec. All cursed units take physical damage equal to 7 % of their max health for 3 sec.
When the Pal from the first slot uses its ability, Batsy curses all enemies who have become Main Targets for 3 sec. All cursed units take physical damage equal to 10 % of their max health for 3 sec. All allies restore health equal to 100 % of the damage dealt by this ability.
Passive Ability
For the duration of the battle, the damage of all allies is increased by 5 % of the power of Batsy’s ability 3.
For the duration of the battle, the damage of all allies is increased by 5 % of the power of Batsy’s ability 3.
For the duration of the battle, the damage and magic pierce of all allies are increased by 10 % of the power of Batsy’s ability 3.
For the duration of the battle, the damage, magic pierce, and magic armor of all allies are increased by 15 % of the power of Batsy’s ability 3.
For the duration of the battle, the damage, magic pierce, and magic armor of all allies are increased by 15 % of the power of Batsy’s ability 3.
