Here’s some information about the Peng Pal !
Tap the red “+” to unlock information about the item.
Warning! Be sure to check whether the color indicates “ally” or “enemy” for this to work properly.
For example, if slot 1 is an ally, then you’ll need to check slots 2 and 3 to make sure they’re also allies.
Peng
Getting : Arena
Recommended Slot : Slot 2
Recommended Main Effect : Enenmy
Partner’s Help
Activation Pals : 4 sec
Cooldown Pals : 8 sec
Tier Little Throne : D
Tier Throne 11 : D
Main Effect : Ally
Once in a while, Peng removes 1 random debuff from 1 random ally. Those allies become Main Targets.
Once in a while, Peng removes 2 random debuffs from 2 random allies. Those allies become Main Targets.
Once in a while, Peng removes 2 random debuffs from 2 random allies. Those allies become Main Targets.
Once in a while, Peng removes 3 random debuffs from 3 random allies. Those allies become Main Targets.
Once in a while, Peng removes 3 random debuffs from 3 random allies, and they go into a frenzy. These allies become Main Targets. They increase in size, and all their stats are increased by 10 % (+Bonus Power Ability 1) for 3 sec.
Penguin Fury
Tier Little Throne : D
Tier Throne 11 : C
Main Effect : Ennemy
When the Pal from the first slot uses its ability, Peng deals physical damage equal to 50 % (+Bonus Power Ability 2) of its attack to enemies who have become Main Targets.
When the Pal from the first slot uses its ability, Peng deals physical damage equal to 75 % (+Bonus Power Ability 2) of its attack to enemies who have become Main Targets.
When the Pal from the first slot uses its ability, Peng deals physical damage equal to 100 % (+Bonus Power Ability 2) of its attack to enemies who have become Main Targets.
When the Pal from the first slot uses its ability, Peng deals physical damage equal to 100 % (+Bonus Power Ability 2) of its attack to enemies who have become Main Targets.
When the Pal from the first slot uses its ability, Peng deals physical damage equal to 150 % (+Bonus Power Ability 2) of its attack to enemies who have become Main Targets. If the unit damaged by Peng dies within 5 sec, they can’t be resurrected for 5 sec.
Explosive
Tier Little Throne : B
Tier Throne 11 : D
Main Effect : Ally
When the Pal from the first slot uses its ability, Peng deals physical damage equal to 100 % (+Bonus Power Ability 3) of its attack to all enemies in a small radius around the dead units.
When the Pal from the first slot uses its ability, Peng deals physical damage equal to 100 % (+Bonus Power Ability 3) of its attack to all enemies in a small radius around the dead units.
When the Pal from the first slot uses its ability, Peng deals physical damage equal to 125 % (+Bonus Power Ability 3) of its attack to all enemies in a small radius around the dead units.
When the Pal from the first slot uses its ability, Peng deals physical damage equal to 150 % (+Bonus Power Ability 3) of its attack to all enemies in a small radius around the dead units.
When the Pal from the first slot uses its ability, Peng deals physical damage equal to 200 % (+Bonus Power Ability 3) of its attack to all enemies in a small radius around the dead units.
Passive Ability
For the duration of the battle, the health of all allies is increased by 10 % of the power of Peng’s ability 1.
For the duration of the battle, the health of all allies is increased by 10 % of the power of Peng’s ability 1.
For the duration of the battle, the health and dodge of all allies are increased by 20 % of the power of Peng’s ability 1.
For the duration of the battle, the health, dodge, and fortitude of all allies are increased by 30 % of the power of Peng’s ability 1.
For the duration of the battle, the health, dodge, and fortitude of all allies are increased by 30 % of the power of Peng’s ability 1.
