Trinkets Index

Here is the list of trinkets below; just click on the feather, and the effects will be displayed.

Dark Feather

Position : Slot 2

Bonus 2/4

For the duration of the power of ability 2 is increased by ( 10 – 20 – 30 ) %.

Bonus 4/4

For the duration of the power of ability 2 is increased by ( 10 – 20 – 30 ) %.
When the Pal in the second slot uses ability 2, the trinket set owner also removes 2 random positive effects and stuns a random enemy unit for ( 2 – 3 – 4 ) sec.
Can be triggered only once in 0,02 sec.


Scarlet Feather

Position : Slot 3

Bonus 2/4

For the duration of the power of ability 3 is increased by ( 10 – 20 – 30 ) %.

Bonus 4/4

For the duration of the power of ability 3 is increased by ( 10 – 20 – 30 ) %.
Whenever the Pal uses ability 3, the trinket owner also deals magic damage equal to ( 100 – 200 – 300 ) % of its attack to all enemies.


Azur Feather

Position : Slot 1

Bonus 2/4

For the duration of the power of ability 1 is increased by ( 10 – 20 – 30 ) %.

Bonus 4/4

For the duration of the power of ability 1 is increased by ( 10 – 20 – 30 ) %.
Whenever the Pal in the first slot uses ability 1, the trinket set owner also blows up the target of ability 1, dealing magic damage equal to ( 300 – 400 – 500 ) % of their attack.


Crystal Feather

Pal : A slot that targets allies. This depends on slot 1, which targets allies.

Bonus 2/4

When the Pal grants a buff to an ally, the Pal restores health to that unit equal to ( 5 – 10 – 20 ) % of the unit’s max health.

Bonus 4/4

When the Pal grants a buff to an ally, the Pal restores health to that unit equal to ( 10 – 15 – 25 ) % of the unit’s max health.
Also, when the Pal grants a buff to an ally, the Pal removes 3 random debuffs from that unit.


Ice Feather

Familier : A slot that targets enemies. This depends on Slot 1, which targets enemies.

Bonus 2/4

When the Pal casts a debuff on an enemy, it also deals physical damage to all enemies equal to ( 100 – 200 – 300 ) % of its attack.

Bonus 4/4

When the Pal casts a debuff on an enemy, it reduces that enemy’s health by ( 10 – 20 – 30 ) % for 3 sec and deals pure damage equal to ( 200 – 300 – 400 ) % of its attack to all enemies.


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