Little Knightmare

Here’s some information about the Little Knightmare Guardian !
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Little Knightmare

Obtention : Expeditions
Tier Throne 11 : A
Fighter ? : Archer
Video

Shield Fracture

Activation : 4 sec
Cooldown : 8 sec

Once in a while, when an enemy gains a shield or damage-reducing effect, the guardian owner removes 3 random shields or damage-reducing effects from the target.


Once in a while when an enemy gains a shield or damage-reducing effect, the guardian owner removes all shields and damage-reducing effects from the target and deals 600 000 physical damage to them.


Inner Flaw

Activation : When the battle is start
Cooldown : No Cooldown

If the enemy has a shield or damage-reducing effect, all their incoming damage will be increased by 25 % for the duration of the battle.


If the enemy has a shield or damage-reducing effect, all their incoming damage will be increased by 25 % for the duration of the battle.
All enemies with a shield or damage-reducing effect will take pure damage equal to 5 % of their max health every second. This damage ignores shields and damage-reducing effects.


Crushing Lunge

Activation : 5 sec
Cooldown : 10 sec

Once in a while, over 4 sec, the unit removes 4 shields or damage-reducing effects from a random enemy every second, dealing physical damage equal to 15 % of the target’s max health. This damage ignores shields and damage-reducing effects.


Once in a while, over 4 sec, the unit removes 4 shields or damage-reducing effects from a random enemy every second, dealing pure damage equal to 15 % of the target’s max health. This damage ignores shields and damage-reducing effects. The guardian owner recovers health equal to 50 % of the damage dealt by the ability.


Knight’s Fury

Activation : 3 sec
Cooldown : 8 sec

Once in a while the unit removes 5 shields or damage-reducing effects from all enemies and deals 400 000 pure damage to them for 3 sec. This damage ignores shields and damage-reducing effects.


Once in a while the unit removes 5 shields or damage-reducing effects from all enemies and deals 400 000 pure damage to them for 3 sec. This damage ignores shields and damage-reducing effects. If any enemy unit dies within 4 sec of taking damage from this ability, they can’t be revived for 5 sec.


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