Porcini

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Porcini

Obtention : Event / Offers
Tier Throne 11 : S
Fighter ? : Mage
Video

Ghostly Toxin

Activation : 4 sec
Cooldown : 9 sec

Once in a while, every 7 sec, the guardian’s owner launches spores at 3 random enemy units. Upon impact, the spores deal 450 000 magic damage to the targets, and poison them for 4 sec. Poisoned enemy unit receives 500 000 magic damage for 4 sec. Their attack speed and damage are reduced by 15 % every second.


Once in a while, every 7 sec, the guardian’s owner launches spores at 35 random enemy units. Upon impact, the spores deal 450 000 magic damage to the targets, and poison them for 4 sec. Poisoned enemy unit receives 500 000 magic damage for 4 sec. Their attack speed and damage are reduced by 15 % every second.


Smothering Parasite

Activation : 7 sec
Cooldown : 8 sec

Once in a while, the guardian’s owner steals 35 % of health, spell power, physical and magic armor from 3 random enemy units for 5 sec. The ability’s targets also receive 550 000 pure damage, their incoming and outgoing healing is reduced by 45 % for 5 sec, and they are silenced for 5 sec. For that duration, these enemy units are unable to use their abilities (except those granted by the equipped set).


Once in a while, the guardian’s owner steals 35 % of all stats from 3 random enemy units for 5 sec. The ability’s targets also receive 550 000 pure damage, their incoming and outgoing healing is reduced by 45 % for 5 sec, and they are silenced for 5 sec. For that duration, these enemy units are unable to use their abilities (except those granted by the equipped set).


Punishing Infection

Activation : 9 sec
Cooldown : 10 sec

When attacking, the unit has a 65 % chance to poison the attack target and all enemy units in a small radius around it for 5 sec. Poisoned enemy units receive 500 000 magic damage for 5 sec. Their attack speed and damage are reduced by 15 % every second.
Once in a while, every 3 sec, the guardian’s owner deals pure damage equal to 80 % of own spell power to all enemy units afflicted with poison, silencing, movement-restricting effects, stun, freeze, petrification, jelly or fear.


When attacking, the unit has a 65 % chance to poison the attack target and all enemy units in a large radius around it for 5 sec. Poisoned enemy units receive 500 000 magic damage for 5 sec. Their attack speed and damage are reduced by 15 % every second.
Once in a while, every 3 sec, the guardian’s owner deals pure damage equal to 80 % of own spell power to all enemy units afflicted with poison, silencing, movement-restricting effects, stun, freeze, petrification, jelly or fear. This damage ignores shields and damage-reducing effects.


Deadly Mycelium

Activation : 6 sec
Cooldown : 12 sec

Once in a while, the guardian’s owner removes all shields and damage-reducing effects from 4 enemy units with the lowest current health, deals pure damage to the targets equal to 30 % of their maximum health, and makes them unable to receive new shields and damage-reducing effects for 5 sec. If the targets are affected by poisoning, silence, movement-restricting effects, stun, freeze, petrification, jelly or fear, they also have their armor sundered. When their armor is sundered, the enemy units receive pure damage equal to 25 % of their maximum health, and their physical and magic armor are reduced by 35 % for 5 sec. These enemy units also receive pure damage equal to 35 % of their maximum health for 5 sec. As well, if these enemy units die within 5 sec after the ability triggering, they will be unable to be resurrected for 4 sec.


Once in a while, the guardian’s owner removes all shields and damage-reducing effects from all enemy units, deals pure damage to the targets equal to 30 % of their maximum health, and makes them unable to receive new shields and damage-reducing effects for 5 sec. If the targets are affected by poisoning, silence, movement-restricting effects, stun, freeze, petrification, jelly or fear, they also have their armor sundered. When their armor is sundered, the enemy units receive pure damage equal to 25 % of their maximum health, and their physical and magic armor are reduced by 35 % for 5 sec. These enemy units also receive pure damage equal to 35 % of their maximum health for 5 sec. As well, if these enemy units die within 5 sec after the ability triggering, they will be unable to be resurrected for 4 sec.


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