Here’s some information about the Pumpkin Spirit Guardian !
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Pumpkin Spirit
Obtention : Event / Offers
Tier Throne 11 : S
Fighter ? : Mage
Video
Scary Growth
Activation : When the battle is start
Cooldown : No Cooldown
For the duration of the battle, all of the unit’s stats are increased by 15 %.
When an enemy unit dies, the Guardian’s owner has all their stats increased by 20 % for 5 sec. Stacks up to 8 times.
For the duration of the battle, all of the unit’s stats are increased by 15 %.
When an enemy unit dies, the Guardian’s owner increases all stats for self and 2 random allied units by 20 % for 5 sec. Stacks up to 8 times.
Trick or Treat
Activation : 3 sec
Cooldown : 3 sec
Throughout the battle, the unit throws a candy at a random unit every 3 sec. If the candy hits an allied unit, the target gains improved restoration. 4 random negative effects are removed from the target, and they recover 35 % health. Their stats are also increased by 45 % for 3 sec. If the candy hits an enemy unit, the improved withering is cast upon the target : it loses 4 random positive effects, and all the stats are decreased by 35 % for 3 sec. This enemy unit also receives pure damage equal to 40 % of its maximum health.
Throughout the battle, the unit throws candy at 2 – 3 random units every 3 sec. If the candy hits an allied unit, the target gains improved restoration. 4 random negative effects are removed from the target, and they recover 35 % health. Their stats are also increased by 45 % for 3 sec. If the candy hits an enemy unit, the improved withering is cast upon the target : it loses 4 random positive effects, and all the stats are decreased by 35 % for 3 sec. This enemy unit also receives pure damage equal to 40 % of its maximum health.
No Fun
Activation : When the battle is start
Cooldown : No Cooldown
(PS Not work)
When an enemy unit dies, the Guardian’s owner makes it unable to be resurrected for 4 sec and makes it explode, dealing 500 000 magic damage to all enemy units in a small radius around the target. This damage ignores shields and damage-reducing effects.
When an enemy unit dies, the Guardian’s owner makes it unable to be resurrected for 4 sec and makes it explode, dealing 500 000 pure damage to all enemy units in a small radius around the target. This damage ignores shields and damage-reducing effects.
Field of Despair
Activation : 5 sec
Cooldown : 8 sec
Once in a while, a wave of terror sweeps across the battlefield. Every enemy unit hit by the wave has all their stats decreased by 35 % for 5 sec. Targets also became unable to receive positive effects for 5 sec. Each of the units hit has a 50 % chance to be afflicted with fear for 3 sec.
Once in a while, a wave of terror sweeps across the battlefield. Every enemy unit hit by the wave has all their stats decreased by 35 % for 5 sec. Targets also became unable to receive positive effects for 5 sec. Each of the units hit has a 50 % chance to be afflicted with fear for 3 sec. If an enemy unit is scared, it explodes, dealing magic damage equal to 25 % of its maximum health to self and all enemy units in a small radius around it.
