Quesar

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Singular

Tier Throne 11 : Archer
Video

Energy Discharge

Activation : 3 sec
Cooldown : 8 sec

Once in a while, makes 3 random enemy units explode. When a target explodes, it receives 550 000 pure damage and gets stunned for 4 sec. All enemy units in a small radius around the targets are also disarmed for 4 sec. For that duration, disarmed enemy units cannot use the weapon’s abilities.


Once in a while, makes 3 random enemy units explode. When a target explodes, it receives 550 000 pure damage, gets stunned for 4 sec, and becomes unable to receive healing for 4 sec. All enemy units in a small radius around the targets are also disarmed for 4 sec. For that duration, disarmed enemy units cannot use the weapon’s abilities.


Silence of Stars

Activation : 3 sec
Cooldown : 3 sec

Once in a while, casts silence and exhaustion upon 3 random enemy units (preferred target : Mage) for 4 sec. While afflicted with silence, enemy units cannot use any abilities (except those granted those by the equipped set). Exhausted enemy units receive physical damage equal to 200 % of the Guardian’s attack every second. While the enemy units are exhausted, their damage and attack speed are reduced by 40 %.


Once in a while, casts silence and exhaustion upon 3 random enemy units (preferred target : Mage) for 4 sec, and increases incoming damage against the targets by 40 % for 4 sec. While afflicted with silence, enemy units cannot use any abilities (except those granted by the equipped set). Exhausted enemy units receive physical damage equal to 200 % of the Guardian’s attack every second. While the enemy units are exhausted, their damage and attack speed are reduced by 40 %.


Resonance

Activation : 4 sec
Cooldown : 8 sec

When an enemy unit becomes silenced or stunned, the Guardian’s owner has all their stats increased by 20 % for 10 sec. Stacks up to 5 times. 2 random negative effects are also removed from that unit and each of 2 random allied units. The ability triggers at most once per 2 sec.


When an enemy unit receives a negative effect, the Guardian’s owner has all their stats increased by 20 % for 10 sec. Stacks up to 5 times. 2 random negative effects are also removed from that unit and each of 2 random allied units. The ability triggers at most once per 2 sec.


Horizon of Horror

Activation : 5 sec
Cooldown : 9 sec

Once in a while, removes all positive effects from each of 4 enemy units with the greatest spell power, and frightens them for 4 sec. Every second for that duration, all enemy units in a small radius around each of the ability’s targets receive pure damage equal to 45 % of that target’s spell power and pure damage equal to 25 % of their own maximum health. These units also have a 25 % chance to be stunned for 2 sec.


Once in a while, removes all positive effects from each of 4 enemy units with the greatest spell power, and frightens them for 4 sec. Every second for that duration, 3 random positive effects are removed from all enemy units in a small radius around each of the ability’s targets. They receive pure damage equal to 45 % of that target’s spell power and pure damage equal to 25 % of their own maximum health. These units also have a 25 % chance to be stunned for 2 sec.


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