Steam Guardian

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Steam Guardian

Obtention : Dark Cathedrale
Tier Throne 11 : B
Fighter ? : Mage
Video

Magic Equalizer

Activation : 3 sec
Cooldown : 8 sec

Once in a while, the unit steals 30 % spell power from 3 enemy units with the highest spell power for 4 sec, dealing 500 000 magic damage to them.


Once in a while, the unit steals 30 % spell power from all enemy units for 4 sec, dealing 500 000 magic damage to them.


Chaotic Decay

Activation : 3 sec
Cooldown : 8 sec

Once in a while the unit casts decay on the armor of 2 enemies with the highest spell power. When the enemy’s armor is decayed, they take 400 000 pure damage and their magic armor is reduced by 35 % for 4 sec. Stacks up to 3 times. That enemy also takes 550 000 magic damage for 4 sec.


Once in a while the unit frightens 2 enemies with the highest spell power for 4 sec and casts decay on their armor. When the enemy’s armor is decayed, they take 400 000 pure damage and their magic armor is reduced by 35 % for 4 sec. Stacks up to 3 times. That enemy also takes 550 000 magic damage for 4 sec.


Force Field

Activation : 4 sec
Cooldown : 8 sec

Once in a while, the unit takes 65 % less magic damage for 5 sec.


Once in a while, the unit and 2 nearby allies take 65 % less magic damage for 5 sec.


Full Control

Activation : 4 sec
Cooldown : 8 sec

Once in a while, the unit steals 35 % spell power from 3 random enemy units (preferred target : Mage) for 5 sec and silences them. The enemy units can’t use any abilities (except those granted by the equipped set) for 5 sec. They also take 200 000 magic damage every second for 5 sec, and extra magic damage equal to 15 % of the guardian owner’s spell power. The targets also have a random positive effect removed from them every second.


Once in a while, the unit steals 35 % spell power from 3 random enemy units (preferred target : Mage) for 5 sec and silences them. The enemy units can’t use any abilities (except those granted by the equipped set) for 5 sec. They also take 200 000 magic damage every second for 5 sec, and extra magic damage equal to 15 % of the guardian owner’s spell power. The targets also have a random positive effect removed from them every second. The targets and all enemy units in a small radius around them are stunned for 1 sec.


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