Here’s information on the index items for the Holidays event!
List of items for this event, press the red “+” to unlock the item information. The video is displayed below the item, along with its tierlist, activation and cooldown, if any.
Spoils of War Dagger
Level 29-30
- Damage : 1 402 – 1 569
- Crit : 541 – 569
Once in a while, throws a dagger at a random enemy, dealing 4 100 damage and applying one of the following effects :
-If the dagger hits a mage, it casts a silence on them for 1,3 sec.
-If the dagger hits a tank, it casts fear on them for 1 sec.
-If the dagger hits an archer, it blinds them for 1,3 sec. The blinded enemy has them for 40 % chance of missing their target.
Level 39-40
- Damage : 2 753 – 2 996
- Crit : 844 – 887
Once in a while, throws a dagger at a random enemy, dealing 5 700 damage and applying one of the following effects :
-If the dagger hits a mage, it casts a silence on them for 1,4 sec.
-If the dagger hits a tank, it casts fear on them for 1 sec.
-If the dagger hits an archer, it blinds them for 1,4 sec. The blinded enemy has them for 45 % chance of missing their target.
Level 53-55
- Damage : 3 638 – 3 960
- Crit : 1 090 – 1 145
Once in a while, throws a dagger at a random enemy, dealing 7 200 damage and applying one of the following effects :
-If the dagger hits a mage, it casts a silence on them for 1,4 sec.
-If the dagger hits a tank, it casts fear on them for 1 sec.
-If the dagger hits an archer, it blinds them for 1,4 sec. The blinded enemy has them for 50 % chance of missing their target.
Level 67-70
- Damage : 4 971 – 5 077
- Crit : 1 336 – 1 403
Once in a while, throws a dagger at a random enemy, dealing 10 320 damage and applying one of the following effects :
-If the dagger hits a mage, it casts a silence on them for 1,5 sec.
-If the dagger hits a tank, it casts fear on them for 1 sec.
-If the dagger hits an archer, it blinds them for 1,5 sec. The blinded enemy has them for 55 % chance of missing their target.
Level 82-85
- Damage : 6 574 – 6 714
- Crit : 1 582 – 1 662
Once in a while, throws a dagger at a random enemy, dealing 12 900 damage and applying one of the following effects :
-If the dagger hits a mage, it casts a silence on them for 1,6 sec.
-If the dagger hits a tank, it casts fear on them for 1 sec.
-If the dagger hits an archer, it blinds them for 1,6 sec. The blinded enemy has them for 60 % chance of missing their target.
Level 98-100
- Damage : 8 694 – 8 879
- Crit : 1 827 – 1 919
Once in a while, throws a dagger at a random enemy, dealing 15 000 damage and applying one of the following effects :
-If the dagger hits a mage, it casts a silence on them for 1,7 sec.
-If the dagger hits a tank, it casts fear on them for 1 sec.
-If the dagger hits an archer, it blinds them for 1,7 sec. The blinded enemy has them for 60 % chance of missing their target.
Ancient
Once in a while, throws a dagger at a random enemy, dealing {16 000 – 37 818} damage and applying one of the following effects :
-If the dagger hits a mage, it casts a silence on them for 1,8 sec.
-If the dagger hits a tank, it casts fear on them for 1,1 sec.
-If the dagger hits an archer, it blinds them for 1,8 sec. The blinded enemy has them for 60 % chance of missing their target.
Tier Little Throne : D
Tier Throne 11 : D
Activation : 7 sec
Cooldown : 7 sec
VIDEO
Synphony Orb
Level 29-30
- Magic Damage : 618 – 625
- Spell Power : 501 – 527
Once in a while, resurrects an ally with {6 406 – 6 726} (+Spell Power Bonus) health. The resurrected ally’s subsequent attacks deal extra damage equal to 17 % of that ally’s max health. Number of enhanced attacks : 3.
Level 39-40
- Magic Damage : 1 160 – 1 176
- Spell Power : 936 – 983
Once in a while, resurrects an ally with {8 470 – 8 893} (+Spell Power Bonus) health. The resurrected ally’s subsequent attacks deal extra damage equal to 20 % of that ally’s max health. Number of enhanced attacks : 3.
Level 53-55
- Magic Damage : 1 535 – 1 555
- Spell Power : 1 238 – 1 300
Once in a while, resurrects an ally with {11 203 – 11 763} (+Spell Power Bonus) health. The resurrected ally’s subsequent attacks deal extra damage equal to 23 % of that ally’s max health. Number of enhanced attacks : 3.
Level 67-70
- Magic Damage : 2 030 – 2 057
- Spell Power : 1 637 – 1 719
Once in a while, resurrects an ally with {14 091 – 15 554} (+Spell Power Bonus) health. The resurrected ally’s subsequent attacks deal extra damage equal to 26 % of that ally’s max health. Number of enhanced attacks : 3.
Level 82-85
- Magic Damage : 2 684 – 2 720
- Spell Power : 2 164 – 2 273
Once in a while, resurrects an ally with {19 592 – 20 571} (+Spell Power Bonus) health. The resurrected ally’s subsequent attacks deal extra damage equal to 30 % of that ally’s max health. Number of enhanced attacks : 3.
Level 98-100
- Magic Damage : 3 549 – 3 597
- Spell Power : 2 863 – 3 007
Once in a while, resurrects an ally with {21 524 – 22 629} (+Spell Power Bonus) health. The resurrected ally’s subsequent attacks deal extra damage equal to 50 % of that ally’s max health. Number of enhanced attacks : 3.
Ancient
Once in a while, resurrects an ally with {22 629 – 53 487} (+Spell Power Bonus) health. The resurrected ally’s subsequent attacks deal extra damage equal to 55 % of that ally’s max health. Number of enhanced attacks : 3.
Rune of Wisdom
Once in a while, resurrects an ally with XXX1 (+Spell Power Bonus) health. The resurrected ally’s subsequent attacks deal extra damage equal to XXX2 % of that ally’s max health. Number of enhanced attacks : XXX3.
Tier Little Throne : D
Tier Throne 11 : D
Activation : 5 sec
Cooldown : 13 sec
VIDEO
Rapid Fire Crossbow
Level 29-30
- Damage : 2 707 – 3 122
- Crit : 541 – 569
This weapon’s attack speed is greatly increased.
Level 39-40
- Damage : 5 074 – 5 676
- Crit : 844 – 887
This weapon’s attack speed is greatly increased.
Level 53-55
- Damage : 6 709 – 7 508
- Crit : 1 090 – 1 145
This weapon’s attack speed is greatly increased.
Level 67-70
- Damage : 9 266 – 9 536
- Crit : 1 336 – 1 403
This weapon’s attack speed is greatly increased.
Level 82-85
- Damage : 12 255 – 12 611
- Crit : 1 582 – 1 662
This weapon’s attack speed is greatly increased.
Level 98-100
- Damage : 16 207 – 16 676
- Crit : 1 827 – 1 919
This weapon’s attack speed is greatly increased.
Ancient
This weapon’s attack speed is greatly increased.
Tier Little Throne : B
Tier Throne 11 : C
Activation : 1 sec
Cooldown : 1 sec
VIDEO
Heroic Deed Plate Mail
Level 29-30
- Health : 22 214 – 23 326
- Armor : 2 042 – 2 145
- Magic Armor : 541 – 569
Once in a while, when its own health drops below 35 % summons a Brave Warrior spirit, which ferociously attacks the enemy with the most health. Deals 1 177 damage per second. Invulnerable and cannot be targeted for attack. Lasts for 8 sec.
Level 39-40
- Health : 41 434 – 43 506
- Armor : 2 935 – 3 082
- Magic Armor : 844 – 887
Once in a while, when its own health drops below 35 % summons a Brave Warrior spirit, which ferociously attacks the enemy with the most health. Deals 2 140 damage per second. Invulnerable and cannot be targeted for attack. Lasts for 8 sec.
Level 53-55
- Health : 54 797 – 57 538
- Armor : 3 789 – 3 979
- Magic Armor : 1 090 – 1 145
Once in a while, when its own health drops below 35 % summons a Brave Warrior spirit, which ferociously attacks the enemy with the most health. Deals 2 831 damage per second. Invulnerable and cannot be targeted for attack. Lasts for 8 sec.
Level 67-70
- Health : 72 468 – 76 092
- Armor : 4 644 – 4 877
- Magic Armor : 1 336 – 1 403
Once in a while, when its own health drops below 35 % summons a Brave Warrior spirit, which ferociously attacks the enemy with the most health. Deals 3 741 damage per second. Invulnerable and cannot be targeted for attack. Lasts for 8 sec.
Level 82-85
- Health : 95 838 – 100 631
- Armor : 5 499 – 5 774
- Magic Armor : 1 582 – 1 662
Once in a while, when its own health drops below 35 % summons a Brave Warrior spirit, which ferociously attacks the enemy with the most health. Deals 4 947 damage per second. Invulnerable and cannot be targeted for attack. Lasts for 8 sec.
Level 98-100
- Health : 126 746 – 133 084
- Armor : 6 354 – 6 672
- Magic Armor : 1 827 – 1 919
Once in a while, when its own health drops below 35 % summons a Brave Warrior spirit, which ferociously attacks the enemy with the most health. Deals 6 541 damage per second. Invulnerable and cannot be targeted for attack. Lasts for 8 sec.
Ancient
Once in a while, when its own health drops below 35 % summons a Brave Warrior spirit, which ferociously attacks the enemy with the most health. Deals 7 250 damage per second. Invulnerable and cannot be targeted for attack. Lasts for 9 sec.
Rune of Tenacity
Once in a while, when its own health drop below XXX1 %, summons a Brave Warrior spirit, which ferociously attacks the enemy with the most health. Deals XXX2 damage per second, with XXX3 % of the damage being done as splash damage around the target. Invulnerable and cannot be targeted for attack. Lasts for XXX4 sec.
Tier Little Throne : D
Tier Throne 11 : D
Activation : 11 sec
Cooldown : 22 sec
VIDEO
Mystical Tunic Outfit
Level 29-30
- Health : 9 469 – 9 944
- Spell Power : 3 900 – 4 096
Restores health to all allies for 3 % of magic damage received by the armor wearer.
Level 39-40
- Health : 17 673 – 18 558
- Spell Power : 7 279 – 7 644
Restores health to all allies for 4 % of magic damage received by the armor wearer.
Level 53-55
- Health : 23 371 – 24 540
- Spell Power : 9 625 – 10 107
Restores health to all allies for 4 % of magic damage received by the armor wearer.
Level 67-70
- Health : 30 909 – 32 455
- Spell Power : 12 728 – 13 365
Restores health to all allies for 4 % of magic damage received by the armor wearer.
Level 82-85
- Health : 40 877 – 42 921
- Spell Power : 16 832 – 17 675
Restores health to all allies for 5 % of magic damage received by the armor wearer.
Level 98-100
- Health : 54 060 – 56 764
- Spell Power : 22 264 – 23 378
Restores health to all allies for 5 % of magic damage received by the armor wearer.
Ancient
Restores health to all allies for 6 % of magic damage received by the armor wearer.
Rune of Magic
Restores health to all allies for XXX1 % magic damage received by the armor wearer. Deals the same arount of damage to the enemy with the highest spell power.
Tier Little Throne : D
Tier Throne 11 : D
Activation : 1 sec
Cooldown : 1 sec
VIDEO
Archers’ Patron Equipment
Level 29-30
- Health : 11 107 – 11 663
- Damage : 1 124 – 1 190
When the battle is start, increases the damage of all allied archers by 16 % of the «Damage per second» of the armor owner.
Enhances its own damage by 1 000 and own max health by 3 700 for each unit killed on the battlefield (5 times max).
Level 39-40
- Health : 20 718 – 21 755
- Damage : 2 115 – 2 240
When the battle is start, increases the damage of all allied archers by 18 % of the «Damage per second» of the armor owner.
Enhances its own damage by 1 500 and own max health by 4 500 for each unit killed on the battlefield (5 times max).
Level 53-55
- Health : 27 398 – 28 768
- Damage : 2 797 – 2 962
When the battle is start, increases the damage of all allied archers by 20 % of the «Damage per second» of the armor owner.
Enhances its own damage by 1 750 and own max health by 5 000 for each unit killed on the battlefield (5 times max).
Level 67-70
- Health : 36 234 – 38 046
- Damage : 3 699 – 3 918
When the battle is start, increases the damage of all allied archers by 21 % of the «Damage per second» of the armor owner.
Enhances its own damage by 2 200 and own max health by 5 700 for each unit killed on the battlefield (5 times max).
Level 82-85
- Health : 47 919 – 50 316
- Damage : 4 892 – 5 181
When the battle is start, increases the damage of all allied archers by 23 % of the «Damage per second» of the armor owner.
Enhances its own damage by 2 500 and own max health by 6 600 for each unit killed on the battlefield (5 times max).
Level 98-100
- Health : 63 374 – 66 543
- Damage : 6 469 – 6 850
When the battle is start, increases the damage of all allied archers by 25 % of the «Damage per second» of the armor owner.
Enhances its own damage by 5 000 and own max health by 7 500 for each unit killed on the battlefield (5 times max).
Ancient
When the battle is start, increases the damage of all allied archers by 27 % of the «Damage per second» of the armor owner.
Enhances its own damage by {5 200 – 10 000} and own max health by {7 700 – 14 800} for each unit killed on the battlefield (5 times max).
Rune of Rage
When the battle is start, increases the damage of all allied archers by XXX1 % of the «Damage per second» of the armor owner.
Enhances its own damage by XXX2 and own max health by XXX3 for each unit killed on the battlefield (XXX4 times max), making the next hit a critical strike.
Tier Little Throne : B
Tier Throne 11 : C
Activation : When the battle is start
Cooldown : No Cooldown
VIDEO
Intimidation Ring
Level 29-30
- Damage : 267 – 351
- Health : 3 525 – 4 626
Attacks have a 20 % chance of casting fear on the target for 1 sec.
Level 39-40
- Damage : 455 – 607
- Health : 6 009 – 8 010
Attacks have a 20 % chance of casting fear on the target for 1,1 sec.
Level 53-55
- Damage : 602 – 803
- Health : 7 944 – 10 593
Attacks have a 20 % chance of casting fear on the target for 1,2 sec.
Level 67-70
- Damage : 796 – 1 062
- Health : 10 507 – 14 009
Attacks have a 20 % chance of casting fear on the target for 1,3 sec.
Level 82-85
- Damage : 1 053 – 1 404
- Health : 13 896 – 18 527
Attacks have a 20 % chance of casting fear on the target for 1,4 sec.
Level 98-100
- Damage : 1 393 – 1 857
- Health : 18 377 – 24 502
Attacks have a 20 % chance of casting fear on the target for 1,5 sec.
Ancient
Attacks have a 22 % chance of casting fear on the target for 1,6 sec.
Tier Little Throne : D
Tier Throne 11 : D
Activation : / sec
Cooldown : 1 sec
VIDEO
Miraculous Healing Amulet
Level 29-30
- Magic Damage : 285 – 328
- Spell Power : 469 – 615
The unit’s efficiency in healing others is increased by 8 %.
Level 39-40
- Magic Damage : 384 – 461
- Spell Power : 821 – 1 094
The unit’s efficiency in healing others is increased by 10 %.
Level 53-55
- Magic Damage : 458 – 561
- Spell Power : 1 085 – 1 447
The unit’s efficiency in healing others is increased by 13 %.
Level 67-70
- Magic Damage : 557 – 693
- Spell Power : 1 435 – 1 913
The unit’s efficiency in healing others is increased by 16 %.
Level 82-85
- Magic Damage : 688 – 868
- Spell Power : 1 897 – 2 529
The unit’s efficiency in healing others is increased by 18 %.
Level 98-100
- Magic Damage : 862 – 1 100
- Spell Power : 2 510 – 3 346
The unit’s efficiency in healing others is increased by 20 %.
Ancient
The unit’s efficiency in healing others is increased by 22 %.
Tier Little Throne : D
Tier Throne 11 : D
Activation : / sec
Cooldown : / sec
VIDEO
Heaven’s Wrath
Level 25-35
Activation : Once in a while
Summons a storm cloud for 3 sec. Lightning bolts hit up to 5 enemies. Each lightning bolt deals 3 100 damage.
Level 35-45
Activation : Once in a while
Summons a storm cloud for 3 sec. Lightning bolts hit up to 5 enemies. Each lightning bolt deals 4 300 damage.
Level 45-60
Activation : Once in a while
Summons a storm cloud for 3 sec. Lightning bolts hit up to 5 enemies. Each lightning bolt deals 5 600 damage.
Level 60-75
Activation : Once in a while
Summons a storm cloud for 3 sec. Lightning bolts hit up to 5 enemies. Each lightning bolt deals 8 000 damage.
Level 75-90
Activation : Once in a while
Summons a storm cloud for 3 sec. Lightning bolts hit up to 5 enemies. Each lightning bolt deals 16 000 damage.
Level 90-100
Activation : Once in a while
Summons a storm cloud for 3 sec. Lightning bolts hit up to 5 enemies. Each lightning bolt deals 19 000 damage.
Rune of Transformation
Activation : Once in a while
Summons a storm cloud for XXX1 sec. Lightning bolts hit up to XXX2 enemies. Each lightning bolt deals XXX3 damage and blinds the target for XXX4 sec. The blinded enemies have a XXX5 % chance of missing their target.
Tier Little Throne : D
Tier Throne 11 : D
1st Activation : 7 sec
Cooldown : 20 sec
: 13 sec
VIDEO