Challenge Royal

Here’s information on the index items for the Challenge event!
List of items for this event, press the red “+” to unlock the item information. The video is displayed below the item, along with its tierlist, activation and cooldown, if any.

:Challenge_Sword: Angel of Valor Sword

Level 29-30

  • Damage : 1 399 – 1 412
  • Crit : 369 – 541

Once in a while, moves a random archer close to itself and stuns them for a short while. The archer will return to its initial position after 4 sec or on death.

Level 39-40

  • Damage : 1 557 – 1 572
  • Crit : 671 – 844

Once in a while, moves a random archer close to itself and stuns them for a short while. The archer will return to its initial position after 4 sec or on death.

Level 53-55

  • Damage : 3 504 – 3 534
  • Crit : 867 – 1 090

Once in a while, moves a random archer close to itself and stuns them for a short while. The archer will return to its initial position after 4 sec or on death.

Level 67-70

  • Damage : 4 633 – 4 673
  • Crit : 1 062 – 1 336

Once in a while, moves a random archer close to itself and stuns them for a short while. The archer will return to its initial position after 4 sec or on death.

Level 82-85

  • Damage : 6 128 – 6 180
  • Crit : 1 257 – 1 582

Once in a while, moves a random archer close to itself and stuns them for a short while. The archer will return to its initial position after 4 sec or on death.

Level 98-100

  • Damage : 8 104 – 8 173
  • Crit : 1 453 – 1 827

Once in a while, moves a random archer close to itself and stuns them for a short while. The archer will return to its initial position after 4 sec or on death.

Ancient

Once in a while, moves a random archer close to itself and stuns them for a short while. The archer will return to its initial position after 5 sec or on death.


Tier Little Throne : D
Tier Throne 11 : C
Activation : 6 sec
Cooldown : 8 sec

VIDEO

:Challenge_Wand: Angel of Wisdom Wand

Level 29-30

  • Magic Damage : 618 – 625
  • Spell Power : 477 – 501

Once in a while, curses and stuns the enemy with the greatest amount of health and makes other enemies attack that enemy for 1,2 (+Spell Power Bonus) sec. While activated, the cursed unit enemy takes 75 % less damage. Lasts for up to 2,7 sec.

Level 39-40

  • Magic Damage : 1 125 – 1 138
  • Spell Power : 890 – 936

Once in a while, curses and stuns the enemy with the greatest amount of health and makes other enemies attack that enemy for 1,2 (+Spell Power Bonus) sec. While activated, the cursed unit enemy takes 75 % less damage. Lasts for up to 2,7 sec.

Level 53-55

  • Magic Damage : 1 488 – 1 506
  • Spell Power : 1 178 – 1 238

Once in a while, curses and stuns the enemy with the greatest amount of health and makes other enemies attack that enemy for 1,2 (+Spell Power Bonus) sec. While activated, the cursed unit enemy takes 75 % less damage. Lasts for up to 3,2 sec.

Level 67-70

  • Magic Damage : 1 968 – 1 992
  • Spell Power : 1 557 – 1 637

Once in a while, curses and stuns the enemy with the greatest amount of health and makes other enemies attack that enemy for 1,2 (+Spell Power Bonus) sec. While activated, the cursed unit enemy takes 75 % less damage. Lasts for up to 4,2 sec.

Level 82-85

  • Magic Damage : 2 602 – 2 634
  • Spell Power : 2 058 – 2 164

Once in a while, curses and stuns the enemy with the greatest amount of health and makes other enemies attack that enemy for 1,2 (+Spell Power Bonus) sec. While activated, the cursed unit enemy takes 75 % less damage. Lasts for up to 5,2 sec.

Level 98-100

  • Magic Damage : 3 440 – 3 484
  • Spell Power : 2 723 – 2 863

Once in a while, curses and stuns the enemy with the greatest amount of health and makes other enemies attack that enemy for 1,2 (+Spell Power Bonus) sec. While activated, the cursed unit enemy takes 75 % less damage. Lasts for up to 6 sec.

Ancient

Once in a while, curses and stuns the enemy with the greatest amount of health and makes other enemies attack that enemy for 1,4 (+Spell Power Bonus) sec. While activated, the cursed unit enemy takes 70 % less damage. Lasts for up to 6,2 sec.

:Rune_of_Wisdom: Rune of Wisdom

Once in a while, curses and stuns the enemy with the greatest amount of health and makes other enemies attack that enemy for XXX1 (+Spell Power Bonus) sec. While activited, the cursed unit enemy takes XXX2 less damage. Lasts for up to XXX3 sec.


Tier Little Throne : D
Tier Throne 11 : A
Activation : 30 sec (6 sec) ~ Broken
Cooldown : 13 sec

VIDEO

:Challenge_Bow: Angel of Justice Bow

Level 29-30

  • Damage : 822 – 830
  • Crit : 369 – 541

Deals an extra 100 damage that ignores the target’s armor for each live mage in the enemy squad. Prefers to attack mages.

Level 39-40

  • Damage : 1 557 – 1 572
  • Crit : 671 – 844

Deals an extra 200 damage that ignores the target’s armor for each live mage in the enemy squad. Prefers to attack mages.

Level 53-55

  • Damage : 2 058 – 2079
  • Crit : 867 – 1 090

Deals an extra 250 damage that ignores the target’s armor for each live mage in the enemy squad. Prefers to attack mages.

Level 67-70

  • Damage : 2 722 – 2 749
  • Crit : 1 062 – 1 336

Deals an extra 300 damage that ignores the target’s armor for each live mage in the enemy squad. Prefers to attack mages.

Level 82-85

  • Damage : 3 599 – 3 636
  • Crit : 1 257 – 1 582

Deals an extra 400 damage that ignores the target’s armor for each live mage in the enemy squad. Prefers to attack mages.

Level 98-100

  • Damage : 4 760 – 4 807
  • Crit : 1 453 – 1 827

Deals an extra 500 damage that ignores the target’s armor for each live mage in the enemy squad. Prefers to attack mages.

Ancient

Deals an extra {600 – 1 418} damage that ignores the target’s armor for each live mage in the enemy squad. Prefers to attack mages.


Tier Little Throne : D
Tier Throne 11 : D
Activation : / sec
Cooldown : 1 sec

VIDEO

:Challenge_Tank: Angel of Valor Plate Mail

Level 29-30

  • Health : 22 214 – 23 326
  • Armor : 2 042 – 2 145
  • Magic Armor : 541 – 569

4 700 of the damage from archer attacks will heal the unit instead.

Level 39-40

  • Health : 41 434 – 43 506
  • Armor : 2 935 – 3 082
  • Magic Armor : 844 – 887

6 750 of the damage from archer attacks will heal the unit instead.

Level 53-55

  • Health : 54 797 – 57 538
  • Armor : 3 789 – 3 979
  • Magic Armor : 1 090 – 1 145

9 600 of the damage from archer attacks will heal the unit instead.

Level 67-70

  • Health : 72 468 – 76 092
  • Armor : 4 644 – 4 877
  • Magic Armor : 1 336 – 1 403

12 800 of the damage from archer attacks will heal the unit instead.

Level 82-85

  • Health : 95 838 – 100 631
  • Armor : 5 499 – 5 774
  • Magic Armor : 1 582 – 1 662

16 000 of the damage from archer attacks will heal the unit instead.

Level 98-100

  • Health : 126 746 – 133 084
  • Armor : 6 354 – 6 672
  • Magic Armor : 1 827 – 1 919

20 000 of the damage from archer attacks will heal the unit instead.

Ancient

{26 000 – 50 000} of the damage from archer attacks will heal the unit instead.

:Rune_of_Tenacity: Rune of Tenacity

XXX1 of the damage taken from archer attacks is reflected back onto the unit as healing. Reflects an equal amount of damage onto enemy archers.


Tier Little Throne : D
Tier Throne 11 : D
Activation : / sec
Cooldown : 1 sec

VIDEO

:Challenge_Mage: Angel of Wisdom Outfit

Level 29-30

  • Health : 9 469 – 9 944
  • Spell Power : 3 900 – 4 096

Once in a while, disarms all enemies for 2,5 (+Spell Power Bonus) sec when taking damage from tanks attacks.

Level 39-40

  • Health : 17 673 – 18 558
  • Spell Power : 7 279 – 7 644

Once in a while, disarms all enemies for 2,5 (+Spell Power Bonus) sec when taking damage from tanks attacks.

Level 53-55

  • Health : 23 371 – 24 540
  • Spell Power : 9 625 – 10 107

Once in a while, disarms all enemies for 2,5 (+Spell Power Bonus) sec when taking damage from tanks attacks.

Level 67-70

  • Health : 30 909 – 32 455
  • Spell Power : 12 728 – 13 365

Once in a while, disarms all enemies for 2,5 (+Spell Power Bonus) sec when taking damage from tanks attacks.

Level 82-85

  • Health : 40 877 – 42 921
  • Spell Power : 16 832 – 17 675

Once in a while, disarms all enemies for 2,5 (+Spell Power Bonus) sec when taking damage from tanks attacks.

Level 98-100

  • Health : 54 060 – 56 764
  • Spell Power : 22 264 – 23 378

Once in a while, disarms all enemies for 2,5 (+Spell Power Bonus) sec when taking damage from tanks attacks.

Ancient

Once in a while, disarms all enemies for 2,7 (+Spell Power Bonus) sec when taking damage from tanks attacks.

:Rune_of_Magic: Rune of Magic

Once in a while, disarms all enemies for XXX1 (+Spell Power Bonus) sec and restores XXX2 health when taking damage from tanks attacks.


Tier Little Throne : D
Tier Throne 11 : C
Activation : 5 sec
Cooldown : 11 sec

VIDEO

:Challenge_Archer: Angel of Justice Gear

Level 29-30

  • Health : 11 107 – 11 663
  • Damage : 1 124 – 1 190

Magic damage taken is reduced by 40 %.
Once in a while, when taking magic damage, reduces the enemy mages’ spell power by 400.

Level 39-40

  • Health : 20 718 – 21 755
  • Damage : 2 115 – 2 240

Magic damage taken is reduced by 40 %.
Once in a while, when taking magic damage, reduces the enemy mages’ spell power by 500.

Level 53-55

  • Health : 27 398 – 28 768
  • Damage : 2 797 – 2 962

Magic damage taken is reduced by 40 %.
Once in a while, when taking magic damage, reduces the enemy mages’ spell power by 700.

Level 67-70

  • Health : 36 234 – 38 046
  • Damage : 3 699 – 3 918

Magic damage taken is reduced by 40 %.
Once in a while, when taking magic damage, reduces the enemy mages’ spell power by 1 000.

Level 82-85

  • Health : 47 919 – 50 316
  • Damage : 4 892 – 5 181

Magic damage taken is reduced by 40 %.
Once in a while, when taking magic damage, reduces the enemy mages’ spell power by 1 200.

Level 98-100

  • Health : 63 374 – 66 543
  • Damage : 6 469 – 6 850

Magic damage taken is reduced by 40 %.
Once in a while, when taking magic damage, reduces the enemy mages’ spell power by 1 500.

Ancient

Magic damage taken is reduced by 45 %.
Once in a while, when taking magic damage, reduces the enemy mages’ spell power by {2 000 – 3 800}.

:Rune_of_Rage: Rune of Rage

Magic damage taken is reduced by XXX1 %.
Once in a while, when taking magic damage, reduces each enemy mage’s spell power by XXX1 and prevents the enemy mages from using abilities for a short time.


Tier Little Throne : D
Tier Throne 11 : S
Activation : 1 sec / 3 sec
Cooldown : 5 sec

VIDEO

:Challenge_Ring: Archangel Ring

Level 29-30

  • Damage : 267 – 351
  • Crit : 664 – 928

Once in a while, deals an extra 1 500 damage that is shared between the target and two random enemies.

Level 39-40

  • Damage : 455 – 607
  • Crit : 763 – 1 082

Once in a while, deals an extra 2 500 damage that is shared between the target and two random enemies.

Level 53-55

  • Damage : 602 – 803
  • Crit : 986 – 1 397

Once in a while, deals an extra 3 000 damage that is shared between the target and two random enemies.

Level 67-70

  • Damage : 796 – 1 062
  • Crit : 1 209 – 1 712

Once in a while, deals an extra 4 000 damage that is shared between the target and two random enemies.

Level 82-85

  • Damage : 1 053 – 1 404
  • Crit : 1 430 – 2 027

Once in a while, deals an extra 5 500 damage that is shared between the target and two random enemies.

Level 98-100

  • Damage : 1 393 – 1 857
  • Crit : 1 653 – 2 342

Once in a while, deals an extra 7 000 damage that is shared between the target and two random enemies.

Ancient

Once in a while, deals an extra {8 000 – 18 909} damage that is shared between the target and two random enemies.


Tier Little Throne : D
Tier Throne 11 : D
Activation : 5 sec
Cooldown : 7 sec

VIDEO

:Challenge_Amulet: Archangel Amulet

Level 29-30

  • Armor : 664 – 927
  • Health : 3 204 – 4 204

The efficiency of all healing received by the unit is increased by 20 %.

Level 39-40

  • Armor : 763 – 1 082
  • Health : 5 461 – 7 281

The efficiency of all healing received by the unit is increased by 20 %.

Level 53-55

  • Armor : 986 – 1 397
  • Health : 7 222 – 9 630

The efficiency of all healing received by the unit is increased by 20 %.

Level 67-70

  • Armor : 1 209 – 1 712
  • Health : 9 551 – 12 734

The efficiency of all healing received by the unit is increased by 20 %.

Level 82-85

  • Armor : 1 430 – 2 027
  • Health : 12 632 – 16 842

The efficiency of all healing received by the unit is increased by 20 %.

Level 98-100

  • Armor : 1 653 – 2 342
  • Health : 16 706 – 22 274

The efficiency of all healing received by the unit is increased by 20 %.

Ancient

The efficiency of all healing received by the unit is increased by 24 %.


Tier Little Throne : D
Tier Throne 11 : D
Activation : / sec
Cooldown : / sec

VIDEO

:Challenge_Artifact: Archangel’s Power

Level 25-35

Activation : Once in a while, when the owner is dead

Unleashes heavenly wrath on a random enemy, dealing magic damage equal to 20 % of the artifact wearer’s max health and an extra 2 750 magic damage.

Level 35-45

Activation : Once in a while, when the owner is dead

Unleashes heavenly wrath on a random enemy, dealing magic damage equal to 20 % of the artifact wearer’s max health and an extra 5 000 magic damage.

Level 45-60

Activation : Once in a while, when the owner is dead

Unleashes heavenly wrath on a random enemy, dealing magic damage equal to 20 % of the artifact wearer’s max health and an extra 6 500 magic damage.

Level 60-75

Activation : Once in a while, when the owner is dead

Unleashes heavenly wrath on a random enemy, dealing magic damage equal to 20 % of the artifact wearer’s max health and an extra 8 500 magic damage.

Level 75-90

Activation : Once in a while, when the owner is dead

Unleashes heavenly wrath on a random enemy, dealing magic damage equal to 20 % of the artifact wearer’s max health and an extra 11 250 magic damage.

Level 90-100

Activation : Once in a while, when the owner is dead

Unleashes heavenly wrath on a random enemy, dealing magic damage equal to 20 % of the artifact wearer’s max health and an extra 15 000 magic damage.

:Rune_of_Transformation: Rune of Transformation

Activation : Once in a while, when the owner is dead

Unleashes heavenly wrath on a random enemy, dealing magic damage equal to XXX1 % of the artifact wearer’s max health and an extra XXX2 magic damage. An enemy unit killed by Divine Scourge can’t be resurrected until the end of the battle.


Tier Little Throne : D
Tier Throne 11 : D
1st Activation : 5 sec min + Death
Cooldown : Activates once per battle.
:Rune_of_Speed:: 60 sec

VIDEO


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