Here’s information on the index items for the Turtle event!
List of items for this event, press the red “+” to unlock the item information. The video is displayed below the item, along with its tierlist, activation and cooldown, if any.
Turtle’s Slyness Dagger
Level 19-20
- Damage : /
- Crit : /
Once in a while, disarms the target for 1,3 sec. While the enemy is disarmed, 60 % of their crit, dodge, and weapon damage is added to the dagger’s respective stats.
Level 29-30
- Damage : 1 402 – 1 569
- Crit : 541 – 569
Once in a while, disarms the target for 1,5 sec. While the enemy is disarmed, 70 % of their crit, dodge, and weapon damage is added to the dagger’s respective stats.
Level 39-40
- Damage : 2 753 – 2 996
- Crit : 844 – 887
Once in a while, disarms the target for 1,7 sec. While the enemy is disarmed, 80 % of their crit, dodge, and weapon damage is added to the dagger’s respective stats.
Level 53-55
- Damage : 3 638 – 3 960
- Crit : 1 090 – 1 145
Once in a while, disarms the target for 2 sec. While the enemy is disarmed, 90 % of their crit, dodge, and weapon damage is added to the dagger’s respective stats.
Level 67-70
- Damage : 4 971 – 5 077
- Crit : 1 336 – 1 403
Once in a while, disarms the target for 2,3 sec. While the enemy is disarmed, 110 % of their crit, dodge, and weapon damage is added to the dagger’s respective stats.
Level 82-85
- Damage : 6 574 – 6 714
- Crit : 1 582 – 1 662
Once in a while, disarms the target for 2,6 sec. While the enemy is disarmed, 130 % of their crit, dodge, and weapon damage is added to the dagger’s respective stats.
Level 98-100
- Damage : 8 694 – 8 879
- Crit : 1 827 – 1 919
Once in a while, disarms the target for 3 sec. While the enemy is disarmed, 150 % of their crit, dodge, and weapon damage is added to the dagger’s respective stats.
Ancient
Once in a while, disarms the target for 3 sec. While the enemy is disarmed, 195 % of their crit, dodge, and weapon damage is added to the dagger’s respective stats.
Tier Little Throne : D
Tier Throne 11 : D
Activation : 5,5 sec
Cooldown : 5 sec
VIDEO
Turtle Guile Orb
Level 19-20
- Magic Damage : /
- Spell Power : /
Once in a while, binds 4 enemies with a magic bond for 1,3 sec. While the bond is active, 2 % (+Spell Power Bonus) of the damage and stun taken by any of them is also dealt to the other tied enemies.
Level 29-30
- Magic Damage : 617 – 625
- Spell Power : 501 – 526
Once in a while, binds 4 enemies with a magic bond for 1,5 sec. While the bond is active, 2 % (+Spell Power Bonus) of the damage and stun taken by any of them is also dealt to the other tied enemies.
Level 39-40
- Magic Damage : 1 160 – 1 176
- Spell Power : 936 – 983
Once in a while, binds 4 enemies with a magic bond for 1,7 sec. While the bond is active, 2 % (+Spell Power Bonus) of the damage and stun taken by any of them is also dealt to the other tied enemies.
Level 53-55
- Magic Damage : 1 535 – 1 555
- Spell Power : 1 238 – 1 300
Once in a while, binds 4 enemies with a magic bond for 2 sec. While the bond is active, 2 % (+Spell Power Bonus) of the damage and stun taken by any of them is also dealt to the other tied enemies.
Level 67-70
- Magic Damage : 2 030 – 2 057
- Spell Power : 1 637 – 1 719
Once in a while, binds 4 enemies with a magic bond for 2,3 sec. While the bond is active, 3 % (+Spell Power Bonus) of the damage and stun taken by any of them is also dealt to the other tied enemies.
Level 82-85
- Magic Damage : 2 684 – 2 720
- Spell Power : 2 164 – 2 272
Once in a while, binds 4 enemies with a magic bond for 2,6 sec. While the bond is active, 4 % (+Spell Power Bonus) of the damage and stun taken by any of them is also dealt to the other tied enemies.
Level 98-100
- Magic Damage : 3 549 – 3 597
- Spell Power : 2 863 – 3 006
Once in a while, binds 4 enemies with a magic bond for 3 sec. While the bond is active, 5 % (+Spell Power Bonus) of the damage and stun taken by any of them is also dealt to the other tied enemies.
Ancient
Once in a while, binds 4 enemies with a magic bond for 4 sec. While the bond is active, 7 % (+Spell Power Bonus) of the damage and stun taken by any of them is also dealt to the other tied enemies.
Rune of Wisdom
Once in a while, binds XXX1 enemies with a magical bond for XXX2 sec. During that time, XXX3 % (+Spell Power Bonus) of the damage and stun taken by any of them is also dealt to the other tied enemies.
Tier Little Throne : D
Tier Throne 11 : C
Activation : 5 sec
Cooldown : 7 sec
VIDEO
Turtle Swiftness Bow
Level 19-20
- Damage : /
- Crit : /
Once in a while, curses 3 random enemies, deals 3 700 damage to them, and reduces their incoming healing by 9 % for 3 sec. If the cursed enemies have taken 37 800 damage over 3 sec, the bow is upgraded.
Each upgrade restores the bow wielder’s health by 5 700 and enhances their damage by 20 %. Max number of upgrades : 3.
Level 29-30
- Damage : 822 – 830
- Crit : 369 – 541
Once in a while, curses 3 random enemies, deals 4 400 damage to them, and reduces their incoming healing by 11 % for 3 sec. If the cursed enemies have taken 44 500 damage over 3 sec, the bow is upgraded.
Each upgrade restores the bow wielder’s health by 6 700 and enhances their damage by 20 %. Max number of upgrades : 3.
Level 39-40
- Damage : 1 557 – 1 572
- Crit : 671 – 844
Once in a while, curses 3 random enemies, deals 5 200 damage to them, and reduces their incoming healing by 14 % for 3 sec. If the cursed enemies have taken 52 300 damage over 3 sec, the bow is upgraded.
Each upgrade restores the bow wielder’s health by 7 900 and enhances their damage by 20 %. Max number of upgrades : 3.
Level 53-55
- Damage : 2 058 – 2079
- Crit : 867 – 1 090
Once in a while, curses 3 random enemies, deals 6 100 damage to them, and reduces their incoming healing by 17 % for 3 sec. If the cursed enemies have taken 61 500 damage over 3 sec, the bow is upgraded.
Each upgrade restores the bow wielder’s health by 9 300 and enhances their damage by 20 %. Max number of upgrades : 3.
Level 67-70
- Damage : 2 722 – 2 749
- Crit : 1 062 – 1 336
Once in a while, curses 3 random enemies, deals 7 200 damage to them, and reduces their incoming healing by 21 % for 3 sec. If the cursed enemies have taken 72 300 damage over 3 sec, the bow is upgraded.
Each upgrade restores the bow wielder’s health by 10 900 and enhances their damage by 20 %. Max number of upgrades : 3.
Level 82-85
- Damage : 3 599 – 3 636
- Crit : 1 257 – 1 582
Once in a while, curses 3 random enemies, deals 8 500 damage to them, and reduces their incoming healing by 25 % for 3 sec. If the cursed enemies have taken 85 000 damage over 3 sec, the bow is upgraded.
Each upgrade restores the bow wielder’s health by 12 800 and enhances their damage by 20 %. Max number of upgrades : 3.
Level 98-100
- Damage : 4 760 – 4 807
- Crit : 1 453 – 1 827
Once in a while, curses 3 random enemies, deals 10 000 damage to them, and reduces their incoming healing by 30 % for 3 sec. If the cursed enemies have taken 100 000 damage over 3 sec, the bow is upgraded.
Each upgrade restores the bow wielder’s health by 15 000 and enhances their damage by 20 %. Max number of upgrades : 3.
Ancient
Once in a while, curses 3 random enemies, deals {13 000 – 25 000} damage to them, and reduces their incoming healing by 50 % for 3 sec. If the cursed enemies have taken 190 000 damage over 3 sec, the bow is upgraded.
Each upgrade restores the bow wielder’s health by {19 500 – 37 500} and enhances their damage by 20 %. Max number of upgrades : 3.
Tier Little Throne : D
Tier Throne 11 : D
Activation : 5 sec
Cooldown : 7 sec
VIDEO
Turtle Indestructibility Plate Mail
Level 19-20
- Health : /
- Armor : /
- Magic Armor : /
Once in a while, when their health is critically low, the armor wearer begins to steal 2 500 health per second from 3 nearby enemies.
Lasts for 1,3 sec.
Level 29-30
- Health : 22 214 – 23 326
- Armor : 2 042 – 2 145
- Magic Armor : 541 – 569
Once in a while, when their health is critically low, the armor wearer begins to steal 3 500 health per second from 3 nearby enemies.
Lasts for 1,5 sec.
Level 39-40
- Health : 41 434 – 43 506
- Armor : 2 935 – 3 082
- Magic Armor : 844 – 887
Once in a while, when their health is critically low, the armor wearer begins to steal 5 000 health per second from 3 nearby enemies.
Lasts for 1,7 sec.
Level 53-55
- Health : 54 797 – 57 538
- Armor : 3 789 – 3 979
- Magic Armor : 1 090 – 1 145
Once in a while, when their health is critically low, the armor wearer begins to steal 7 200 health per second from 3 nearby enemies.
Lasts for 2 sec.
Level 67-70
- Health : 72 468 – 76 092
- Armor : 4 644 – 4 877
- Magic Armor : 1 336 – 1 403
Once in a while, when their health is critically low, the armor wearer begins to steal 9 600 health per second from 3 nearby enemies.
Lasts for 2,3 sec.
Level 82-85
- Health : 95 838 – 100 631
- Armor : 5 499 – 5 774
- Magic Armor : 1 582 – 1 662
Once in a while, when their health is critically low, the armor wearer begins to steal 12 000 health per second from 3 nearby enemies.
Lasts for 2,6 sec.
Level 98-100
- Health : 126 746 – 133 084
- Armor : 6 354 – 6 672
- Magic Armor : 1 827 – 1 919
Once in a while, when their health is critically low, the armor wearer begins to steal 15 000 health per second from 3 nearby enemies.
Lasts for 3 sec.
Ancient
Once in a while, when their health is critically low, the armor wearer begins to steal {19 500 – 37 500} health per second from 3 nearby enemies.
Lasts for 4 sec.
Rune of Tenacity
Once in a while, when their health is critically low, the plate mail wearer begins to steal XXX1 health and XXX2 armor per second from XXX3 nearby enemies.
Lasts for XXX4 sec.
Tier Little Throne : D
Tier Throne 11 : D
Activation : 25 % Health + 8 sec
Cooldown : 25 % Health + 13 sec
VIDEO
Turtle’s Wisdom Outfit
Level 19-20
- Health : /
- Spell Power : /
On death, imbues the ally with the least health with the power of a turtle. The imbued ally restores 18 900 health over 3 sec and reflects 13 % of the damage taken until the battle ends. When that ally is killed, the turtle’s power transferts to another ally with the least health.
Transferts up to 3 times per battle.
Level 29-30
- Health : 9 469 – 9 944
- Spell Power : 3 900 – 4 096
On death, imbues the ally with the least health with the power of a turtle. The imbued ally restores 22 200 health over 3 sec and reflects 16 % of the damage taken until the battle ends. When that ally is killed, the turtle’s power transferts to another ally with the least health.
Transferts up to 3 times per battle.
Level 39-40
- Health : 17 673 – 18 558
- Spell Power : 7 279 – 7 644
On death, imbues the ally with the least health with the power of a turtle. The imbued ally restores 26 100 health over 3 sec and reflects 19 % of the damage taken until the battle ends. When that ally is killed, the turtle’s power transferts to another ally with the least health.
Transferts up to 3 times per battle.
Level 53-55
- Health : 23 371 – 24 540
- Spell Power : 9 625 – 10 107
On death, imbues the ally with the least health with the power of a turtle. The imbued ally restores 30 700 health over 3 sec and reflects 23 % of the damage taken until the battle ends. When that ally is killed, the turtle’s power transferts to another ally with the least health.
Transferts up to 3 times per battle.
Level 67-70
- Health : 30 909 – 32 455
- Spell Power : 12 728 – 13 365
On death, imbues the ally with the least health with the power of a turtle. The imbued ally restores 36 100 health over 3 sec and reflects 28 % of the damage taken until the battle ends. When that ally is killed, the turtle’s power transferts to another ally with the least health.
Transferts up to 3 times per battle.
Level 82-85
- Health : 40 877 – 42 921
- Spell Power : 16 832 – 17 675
On death, imbues the ally with the least health with the power of a turtle. The imbued ally restores 42 500 health over 3 sec and reflects 34 % of the damage taken until the battle ends. When that ally is killed, the turtle’s power transferts to another ally with the least health.
Transferts up to 3 times per battle.
Level 98-100
- Health : 54 060 – 56 764
- Spell Power : 22 264 – 23 378
On death, imbues the ally with the least health with the power of a turtle. The imbued ally restores 50 000 health over 3 sec and reflects 40 % of the damage taken until the battle ends. When that ally is killed, the turtle’s power transferts to another ally with the least health.
Transferts up to 3 times per battle.
Ancient
On death, imbues the ally with the least health with the power of a turtle. The imbued ally restores {65 000 – 125 000} health over 3 sec and reflects 66 % of the damage taken until the battle ends. When that ally is killed, the turtle’s power transferts to another ally with the least health.
Transferts up to 3 times per battle.
Rune of Magic
On death, imbues the ally with the least health with the power of a turtle. The imbued ally restores XXX1 health over XXX2 sec and reflects XXX3 % of the damage taken until the battle ends. Also, the duration of stun that ally is affected by is reduced by XXX4 sec. When that ally is killed, the turtle’s power transfers to another ally with the least health.
Transfers up to XXX5 times per battle.
Tier Little Throne : D
Tier Throne 11 : C
Activation : / sec
Cooldown : / sec
VIDEO
Turtle’s Rage Gear
Level 19-20
- Health : /
- Damage : /
Once in a while, when an enemy is killed, the ally that deals the most damage gains strength, protecting them from fear and increasing their damage and crit by 18 % until the end of the battle. Stacks up to 2 times.
Level 29-30
- Health : 11 107 – 11 663
- Damage : 1 124 – 1 190
Once in a while, when an enemy is killed, the ally that deals the most damage gains strength, protecting them from fear and increasing their damage and crit by 20 % until the end of the battle. Stacks up to 2 times.
Level 39-40
- Health : 20 718 – 21 755
- Damage : 2 115 – 2 240
Once in a while, when an enemy is killed, the ally that deals the most damage gains strength, protecting them from fear and increasing their damage and crit by 22 % until the end of the battle. Stacks up to 2 times.
Level 53-55
- Health : 27 398 – 28 768
- Damage : 2 797 – 2 962
Once in a while, when an enemy is killed, the ally that deals the most damage gains strength, protecting them from fear and increasing their damage and crit by 24 % until the end of the battle. Stacks up to 2 times.
Level 67-70
- Health : 36 234 – 38 046
- Damage : 3 699 – 3 918
Once in a while, when an enemy is killed, the ally that deals the most damage gains strength, protecting them from fear and increasing their damage and crit by 26 % until the end of the battle. Stacks up to 2 times.
Level 82-85
- Health : 47 919 – 50 316
- Damage : 4 892 – 5 181
Once in a while, when an enemy is killed, the ally that deals the most damage gains strength, protecting them from fear and increasing their damage and crit by 28 % until the end of the battle. Stacks up to 2 times.
Level 98-100
- Health : 63 374 – 66 543
- Damage : 6 469 – 6 850
Once in a while, when an enemy is killed, the ally that deals the most damage gains strength, protecting them from fear and increasing their damage and crit by 30 % until the end of the battle. Stacks up to 2 times.
Ancient
Once in a while, when an enemy is killed, the ally that deals the most damage gains strength, protecting them from fear and increasing their damage and crit by 45 % until the end of the battle. Stacks up to 2 times.
Rune of Rage
Once in a while, when an enemy is killed, the ally with the most damage gains strength, protecting them from fear and stun and increasing their damage and crit by XXX1 % until the end of the battle. Stacks up to XXX2 times.
Tier Little Throne : D
Tier Throne 11 : B
Activation : 5 sec
Cooldown : 8 sec
VIDEO
Kawabanga Pizza
Level 14-25
Activation : Once in a while
Treats 3 allies to pizza. The ally that eats some of the pizza has its health increased by 5 400 and incoming healing increased by 5 % to 50 %. The less health the ally has, the more is regenerated while it is being healed.
Level 25-35
Activation : Once in a while
Treats 3 allies to pizza. The ally that eats some of the pizza has its health increased by 5 400 and incoming healing increased by 5 % to 50 %. The less health the ally has, the more is regenerated while it is being healed.
Level 35-45
Activation : Once in a while
Treats 3 allies to pizza. The ally that eats some of the pizza has its health increased by 5 400 and incoming healing increased by 5 % to 50 %. The less health the ally has, the more is regenerated while it is being healed.
Level 45-60
Activation : Once in a while
Treats 3 allies to pizza. The ally that eats some of the pizza has its health increased by 5 400 and incoming healing increased by 5 % to 50 %. The less health the ally has, the more is regenerated while it is being healed.
Level 60-75
Activation : Once in a while
Treats 3 allies to pizza. The ally that eats some of the pizza has its health increased by 5 400 and incoming healing increased by 5 % to 50 %. The less health the ally has, the more is regenerated while it is being healed.
Level 75-90
Activation : Once in a while
Treats 3 allies to pizza. The ally that eats some of the pizza has its health increased by 5 400 and incoming healing increased by 5 % to 50 %. The less health the ally has, the more is regenerated while it is being healed.
Level 90-100
Activation : Once in a while
Treats 3 allies to pizza. The ally that eats some of the pizza has its health increased by 5 400 and incoming healing increased by 5 % to 50 %. The less health the ally has, the more is regenerated while it is being healed.
Rune of Transformation
Activation : Once in a while
Treats XXX1 allies to pizza. The ally that eats some of the pizza is healed by XXX2 and has its max health increased by XXX3 and incoming healing increased by XXX4 % to XXX5 %. The less health the ally has, the more is regenerated while it is being healed.
Tier Little Throne : D
Tier Throne 11 : D
1st Activation : 6 sec
Cooldown : 14 sec
: 11 sec
VIDEO
Turtle’s Guile Grimoire
Level 98-100
- Magic Damage : 2 452 – 2 515
- Spell Power : 2 863 – 3 149
- Crit : 1 873 – 2 060
Once in a while, binds 4 enemies with a magic bond for 3 sec. While the bond is active, 5 % (+Spell Power Bonus) of the damage and stun taken by any of them is also dealt to the other tied enemies.
Ancient
Once in a while, binds 4 enemies with a magic bond for 4 sec. While the bond is active, 7 % (+Spell Power Bonus) of the damage and stun taken by any of them is also dealt to the other tied enemies.
Rune of Wisdom
Once in a while, binds XXX1 enemies with a magical bond for XXX2 sec. During that time, XXX3 % (+Spell Power Bonus) of the damage and stun taken by any of them is also dealt to the other tied enemies.
Tier Throne 10 : C
Tier Throne 11 : B
1st Activation : 5 sec
Cooldown : 7 sec
VIDEO