Welcome to the Ancient Set page! All informations about Dragonborn Set is on this page! Enjoy!
The design of the complete Ancient set
List of the Materials – All
Predator’s Eye
Dragon Horn (Gem Bay)
Bundle of Kindling (Portal)
Wing Remnants (Dungeon)
Petrified Teeth (Arena)
Effect Offer
- Weapon : Increase Damage
- Soul Weapon : Stun
- Armor : Reduce Damage
- Soul Armor : Auto Rez
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Effect Set
Bonus 2/6
Once in a while, the unit takes extra shots at 2 nearby enemies. The shots deal the unit’s attack damage and extra 10 000 physical damage. The shots are fired once every 0,5 sec for a total of 5 sec.
All enemies hit have their physical armor reduced by 15 % for 1 sec.
Bonus 4/6
Once in a while, the unit takes extra shots at 4 nearby enemies. The shots deal the unit’s attack damage and extra 18 000 physical damage. The shots are fired once every 0,5 sec for a total of 5 sec.
All enemies hit have their physical armor reduced by 25 % for 1 sec.
Also, those enemies are knocked off balance and become unable to deal critical damage or dodge attacks for 1 sec.
Once in a while, shoots huge bolts at 3 random enemies, one bolt per each enemy fighter class. The bolts deal damage to and stun enemies. The damage and stun duration depend on the class of the fighter the bolt hits.
-Tanks take 90 000 physical damage and are stunned for 1 sec.
-Archers take 30 000 physical damage and are stunned for 3 sec.
-Mages take 60 000 physical damage and are stunned for 2 sec.
Bonus 6/6
Once in a while, the unit takes extra shots at 4 nearby enemies. The shots deal the unit’s attack damage and extra 25 000 physical damage. The shots are fired once every 0,5 sec for a total of 5 sec.
All enemies hit have their physical armor reduced by 40 % for 1 sec.
Also, those enemies are knocked off balance and become unable to deal critical damage or dodge attacks for 1 sec.
Once in a while, shoots huge bolts at 3 random enemies, one bolt per each enemy fighter class. The bolts deal damage to and stun enemies. The damage and stun duration depend on the class of the fighter the bolt hits.
-Tanks take 120 000 physical damage and are stunned for 1,5 sec.
-Archers take 80 000 physical damage and are stunned for 3,5 sec.
-Mages take 100 000 physical damage and are stunned for 2,5 sec.
On shooting every 3 bolts, a poisoned bolt is shot. It poisons all enemies hits, dealing 200 000 damage over 5 sec. All damage taken is reduced by 50 % for 5 sec.
Once in a while, the fighter summons a dragon that sets enemies on fire, dealing 75 000 pure damage to them instantly and 100 000 pure damage over 5 sec.
Substance Set
Substance of Chaos
Bonus 2/6
Each additional shot has a 10 % chance to deal an additional 10 000 physical damage.
Bonus 4/6
Each additional shot has a 10 % chance to deal an additional 10 000 physical damage.
Dragonborn’s bolts deal additional physical damage equal to 120 % of Dragonborn’s attack.
Bonus 6/6
Each additional shot has a 10 % chance to deal an additional 10 000 physical damage.
Dragonborn’s bolts deal additional physical damage equal to 120 % of Dragonborn’s attack.
When the dragon deals damage to enemies, they have a 25 % to turn stone for 2 sec. They can’t move and take 25 % more damage.
Substance of Harmony
Bonus 2/6
All units hit by additional shots also have their damage reduced by 15 % for 5 sec.
Bonus 4/6
All units hit by additional shots also have their damage reduced by 15 % for 5 sec.
All units hit by additional shots also have their damage reduced by 15 % for 5 sec.
Depending on the class, bolts also have an additional effect :
-Tanks – Reduce physical armor by 25 % for 4 sec.
-Archers – Reduce damage by 25 % for 4 sec.
-Mages – Reduce spell power by 25 % for 4 sec.
Bonus 6/6
All units hit by additional shots also have their damage reduced by 15 % for 5 sec.
Depending on the class, bolts also have an additional effect :
-Tanks – Reduce physical armor by 25 % for 4 sec.
-Archers – Reduce damage by 25 % for 4 sec.
-Mages – Reduce spell power by 25 % for 4 sec.
Dragon reduces physical and magic armor of all affected enemies by 15 % for 7 sec.
Substance of Greatness
Bonus 2/6
When Dragonborn starts making additional shots, they gain a shield that absorbs damage equal to 400 % of Dragonborn’s damage. The shield absorbs damage of any type and lasts for up to 5 sec.
Bonus 4/6
When Dragonborn starts making additional shots, they gain a shield that absorbs damage equal to 400 % of Dragonborn’s damage. The shield absorbs damage of any type and lasts for up to 5 sec.
For each enemy hit by the bolt, Dragonborn’s physical armor is increased by 25 % for 5 sec. Up to 3 effects.
Bonus 6/6
When Dragonborn starts making additional shots, they gain a shield that absorbs damage equal to 400 % of Dragonborn’s damage. The shield absorbs damage of any type and lasts for up to 5 sec.
For each enemy hit by the bolt, Dragonborn’s physical armor is increased by 25 % for 5 sec. Up to 3 effects.
Dragon restores 100 000 health of all allies immediately and 400 000 health over 5 sec.
Tierlist : B
List of Items meta for the set
Weapon
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Soul Weapon
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Armor
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Soul Armor
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Ring
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Amulet
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Video
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