Pyromancer Set

Welcome to the Ancient Set page! All informations about Pyromancer Set is on this page! Enjoy!

The design of the complete Ancient set

:Pyromancer_Shotgun::Pyromancer::Pyromancer_Ring::Pyromancer_Amulet::iconSoulWeaponGun::iconSoulArmorRanger:

List of the Materials – All

:iconMaterialsFireFlask: Fuse
:iconMaterialWoodPlank: Fireproof Plates (Portal)
:iconMaterialsPipe: Fuel Pipes (Arena)
:iconMaterialsLighter: Special Devices of the Ancients (Dungeon)
:iconMaterialsPouch: Explosives (Gem Bay)

Effect Offer

  • :Pyromancer_Shotgun: Weapon : Fatal Damage / Mage Fire
  • :iconSoulWeaponGun: Soul Weapon : Archer Fire
  • :Pyromancer: Armor : Heal
  • :iconSoulArmorRanger: Soul Armor : Auto-Rez

As a reminder, to see the content, expand with the “+” on the far right.

Effect Set

Bonus 2/6

Each of the fighter’s attacks has a 10 % chance of setting an enemy on fire. The enemy takes 30 000 damage over 5 sec and their healing rate reduced by 30 % for 5 sec.

Bonus 4/6

Each of the fighter’s attacks has a 20 % chance of setting an enemy on fire. The enemy takes 55 000 damage over 5 sec and their healing rate reduced by 30 % for 5 sec.
Once in a while, the fighter throws a grenade at a nearby enemy, dealing 60 000 magic damage within a small area.

Bonus 6/6

The fighter’s attacks deal area damage. Each of the fighter’s attacks has a 35 % chance of setting an enemy on fire. The enemy takes 100 000 damage over 5 sec, and their healing rate is reduced by 30 % for 5 sec.
Once in a while, the fighter throws a grenade at a nearby enemy, dealing 100 000 magic damage within a small area. All fighters hit are set on fire.
The enemies take 160 000 damage over 5 sec and have their healing rate reduced by 30 % for 5 sec.
Once in a while, the fighter launches rockets at enemies, one at each fighter class. If one of the fighter classes is not there, fewer rockets are launched.
Each rocket deals 100 000 magic damage within a small area. All enemies hit have a 60 % chance of being set of fire. Each burning fighter takes 150 000 magic damage over 5 sec and has their healing rate reduced by 30 % for 5 sec.
After the rocket volley, the fighter has their max health increased by 50 000 for each enemy set on fire, and their damage is enhanced by 10 000 for 10 sec.
While the enhancement is in effect, the fighter’s attacks deal pure damage.

Substance Set

:Red: Substance of Chaos

Bonus 2/6

When the Pyromancer sets enemy fighter on fire, their damage is increased by 10 % for 5 sec. Up to 5 effects.

Bonus 4/6

When the Pyromancer sets enemy fighter on fire, their damage is increased by 10 % for 5 sec. Up to 5 effects.
The Pyromancer grenade deals an additional 125 000 magic damage to burning enemies.

Bonus 6/6

When the Pyromancer sets enemy fighter on fire, their damage is increased by 10 % for 5 sec. Up to 5 effects.
The Pyromancer grenade deals an additional 125 000 magic damage to burning enemies.
When an ally or the Pyromancer sets an enemy on fire, that enemy takes additional pure damage equal to 20 % of their max health for 4 sec. Can only trigger once every 3 sec.

:Purple: Substance of Harmony

Bonus 2/6

When Pyromancer sets an enemy on fire, it also lowers their physical armor by 10 % for 6 sec. Up to 5 effects.

Bonus 4/6

When Pyromancer sets an enemy on fire, it also lowers their physical armor by 10 % for 6 sec. Up to 5 effects.
For each enemy hit by a Pyromancer grenade, Pyromancer’s damage is increased by 125 % for 5 sec.

Bonus 6/6

When Pyromancer sets an enemy on fire, it also lowers their physical armor by 10 % for 6 sec. Up to 5 effects.
For each enemy hit by a Pyromancer grenade, Pyromancer’s damage is increased by 125 % for 5 sec.
Once in a while, when 3 or more enemies are set on fire at the same time, all burning enemies cannot restore health for 5 sec.

:Yellow: Substance of Greatness

Bonus 2/6

Once in a while, the Pyromancer cannot be set on fire for 3 sec.

Bonus 4/6

Once in a while, the Pyromancer cannot be set on fire for 3 sec.
The Pyromancer grenades removes burning from all allies caught in the blast radius. Also, these units cannot be set on fire for 5 sec.

Bonus 6/6

Once in a while, the Pyromancer cannot be set on fire for 3 sec.
The Pyromancer grenades removes burning from all allies caught in the blast radius. Also, these units cannot be set on fire for 5 sec.
Once in a while, allies become immune to burning for 5 sec.
When an ally or Pyromancer restores 10 % of their max health. Can only trigger once every 2 sec.

Tierlist : D

List of Items meta for the set

Weapon

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Soul Weapon

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Armor

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Soul Armor

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Ring

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Amulet

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Video

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