Welcome to the Ancient Set page! All informations about Annihilator Set is on this page! Enjoy!
The design of the complete Ancient set
List of the Materials – All
Fiery Pepper
Magma Stone (Portal)
Liquid Fire (Gem Bay)
Spell Caster Dust (Arena)
Phoenix Feather (Dungeon)
Effect Offer
- Weapon : Increase Damage
- Soul Weapon : Increase Crit
- Armor : Auto Rez
- Soul Armor : Death Damage
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Effect Set
Bonus 2/6
The fighter burns continuously, dealing 24 000 damage around himself every second.
Bonus 4/6
The fighter burns continuously, dealing 32 000 damage around himself every second.
When the fighter has dealt 120 000 damage, he charges his weapon and increases the damage of his next attack by 150 000. This attack sends out shards that deal 100 000 damage to three random enemies.
Bonus 6/6
The fighter burns continuously, dealing 50 000 damage around himself every second.
When the fighter has dealt 200 000 damage, he charges his weapon and increases the damage of his next attack by 250 000. this attack sends out shards that deal 150 000 damage to three random enemies.
Once in a while, on death, delivers a crushing blow, dealing damage equal to 200 % of the Annihilator’s max health distributed among all enemies
Substance Set
Substance of Chaos
Bonus 2/6
The flames around Annihilator are amplified, and all enemies in a large radius around the unit take an additional 24 000 physical damage.
Bonus 4/6
The flames around Annihilator are amplified, and all enemies in a large radius around the unit take an additional 32 000 physical damage.
Shards that fly after the Annihilator’s charged attack set enemies on fire. The burning unit’s take 150 000 damage and have their healing rate reduced by 35 % for 3 sec.
Bonus 6/6
The flames around Annihilator are amplified, and all enemies in a large radius around the unit take an additional 50 000 physical damage.
Shards that fly after the Annihilator’s charged attack set enemies on fire. The burning unit’s take 150 000 damage and have their healing rate reduced by 35 % for 3 sec.
When the Annihilator deals a crushing blow, all enemies take an additional 100 000 physical damage.
Substance of Harmony
Bonus 2/6
All enemies that take damage from Annihilator’s flames have a 25 % chance to catch fire. The burning units take 50 000 damage and have their healing rate reduced by 15 % for 2 sec.
Bonus 4/6
All enemies that take damage from Annihilator’s flames have a 33 % chance to catch fire. The burning units take 50 000 damage and have their healing rate reduced by 15 % for 2 sec.
Steals 75 % physical and magic armor from enemies hit by shards created by the Annihilator’s charged attack for 5 sec.
Bonus 6/6
All enemies that take damage from Annihilator’s flames have a 50 % chance to catch fire. The burning units take 80 000 damage and have their healing rate reduced by 15 % for 2 sec.
Steals 75 % physical and magic armor from enemies hit by shards created by the Annihilator’s charged attack for 5 sec.
When Annihilator deals a crushing blow, all enemies cannot use resurrection abilities for 5 sec.
Substance of Greatness
Bonus 2/6
Each second, the unit has a 50 % chance to gain a shield that absorbs 1 damage.
Bonus 4/6
Each second, the unit has a 50 % chance to gain a shield that absorbs 1 damage.
Annihilator’s physical armor increases by 10 % of the amount of damage dealt by the shards created by the Annihilator’s charged attack.
Bonus 6/6
Each second, the unit has a 50 % chance to gain a shield that absorbs 1 damage.
Annihilator’s physical armor increases by 10 % of the amount of damage dealt by the shards created by the Annihilator’s charged attack.
Once in a while, when Annihilator dies, all allies gain a shield that absorbs damage equal to 30 % of the Annihilator’s max health. The shield absorbs damage of any type and lasts for up to 5 sec.
Tierlist : D
List of Items meta for the set
Weapon
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Soul Weapon
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Armor
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Soul Armor
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Ring
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Amulet
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Video
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