Welcome to the Ancient Set page! All informations about Executioner of Darkness Set is on this page! Enjoy!
The design of the complete Ancient set
List of the Materials – Dark Portal
Driving Force
Mask of Darkness
Keepsake Talisman
Emblem of Order
Steel Pauldron
Effect Offer
- Weapon : Increase Damage
- Soul Weapon : Heal
- Armor : Heal
- Soul Armor : Increase Health 10 sec.
As a reminder, to see the content, expand with the “+” on the far right.
Effect Set
Bonus 2/6
Once in a while, the Executioner of Darkness starts to accumulate incoming damage for 5 sec. One of the following effects is triggered, based on the amount of damage accumulated :
-If the accumulated damage is less than 20 % of the Executioner of Darkness’ max health, they scare a random enemy for 1 sec.
-If the accumulated damage is greater than 20 % of the Executioner of Darkness max health, they scare 3 enemies for 1 sec.
Bonus 4/6
Once in a while, the Executioner of Darkness starts to accumulate incoming damage for 5 sec. One of the following effects is triggered, based on the amount of damage accumulated:
-If the accumulated damage is less than 20 % of the Executioner of Darkness’ max health, they scare a random enemy for 1 sec.
-If the accumulated damage is greater than 20 % of the Executioner of Darkness max health, they scare 3 enemies for 1 sec.
-If the accumulated damage is greater than 40 % of the Executioner of Darkness’ max health, they scare all enemies for 2 sec.
Whenever the Executioner of Darkness casts fear on an enemy, they increase physical and magic armor to themself and all allies by 2 % until the end of the battle. Stacks up to 10 times.
Whenever the Executioner of Darkness scares an enemy, they deal pure damage equal to 2 % of the target’s max health.
Bonus 6/6
Once in a while, the Executioner of Darkness starts to accumulate incoming damage for 5 sec. One of the following effects is triggered, based on the amount of damage accumulated:
-If the accumulated damage is less than 20 % of the Executioner of Darkness’ max health, they scare a random enemy for 1 sec.
-If the accumulated damage is greater than 20 % of the Executioner of Darkness max health, they scare 3 enemies for 1 sec.
-If the accumulated damage is greater than 40 % of the Executioner of Darkness’ max health, they scare all enemies for 2 sec.
-If the accumulated damage is greater than 60 % of the Executioner of Darkness’ max health, they scare all enemies for 2 sec and increase damage dealt to them by 30 % for 2 sec.
Whenever the Executioner of Darkness casts fear on an enemy, they increase physical and magic armor to themself and all allies by 5 % until the end of the battle. Stacks up to 20 times.
Whenever the Executioner of Darkness scares an enemy, they deal pure damage equal to 5 % of the target’s max health.
Once in a while, plunges all enemies into darkness for 5 sec. During this time, every second they take pure damage equal to 100 % of the Executioner of Darkness’ physical armor and their incoming healing is reduced by 50 %.
If an enemy dies while plunged in darkness, they don’t die but side with the Executioner of Darkness and starts fighting against their allies for 3 sec. During this time, the unit is invulnerable and cannot be targeted with an attack or ability. After that, that unit dies and deals magic damage to all enemies equal to 15 % of their max health.
Substance Set
Substance of Chaos
Bonus 2/6
For the duration of the battle, when the Executioner of Darkness attacks a scared enemy, the Executioner of Darkness deals additional damage equal to 100 % of their attack.
Bonus 4/6
For the duration of the battle, when the Executioner of Darkness attacks a scared enemy, the Executioner of Darkness deals additional damage equal to 100 % of their attack.
Instead of dealing pure damage based on the target’s max health when inflicting fear, the Executioner of Darkness tears through the target’s armor. When the enemy’s is torn, that enemy takes 100 000 pure damage and has their physical armor reduced by 20 % for 5 sec. Stacks up to 3 times. The enemy also takes 200 000 physical damage for 5 sec.
Bonus 6/6
For the duration of the battle, when the Executioner of Darkness attacks a scared enemy, the Executioner of Darkness deals additional damage equal to 100 % of their attack.
Instead of dealing pure damage based on the target’s max health when inflicting fear, the Executioner of Darkness tears through the target’s armor. When the enemy’s is torn, that enemy takes 200 000 pure damage and has their physical armor reduced by 25 % for 5 sec. Stacks up to 3 times. The enemy also takes 300 000 physical damage for 5 sec.
When fear wears off, the Executioner of Darkness steals 10 % of physical and magic armor of that unit for 5 sec.
Substance of Harmony
Bonus 2/6
Enemies frightened by the Executioner of Darkness have their physical and magic armor reduced by 20 % for 4 sec. Stacks up to 3 times.
Bonus 4/6
Enemies frightened by the Executioner of Darkness have their physical and magic armor reduced by 20 % for 4 sec. Stacks up to 3 times.
Whenever the Executioner of Darkness casts fear on an enemy, they increase fortitude and dodge to themself and all allies by 5 % until the end of the battle. Stacks up to 10 times.
Bonus 6/6
Enemies frightened by the Executioner of Darkness have their physical and magic armor reduced by 20 % for 4 sec. Stacks up to 3 times.
Whenever the Executioner of Darkness casts fear on an enemy, they increase fortitude and dodge to themself and all allies by 7 % until the end of the battle. Stacks up to 10 times.
When the Executioner of Darkness plunges enemies into darkness, they increase the damage off all allies by 25 % and reduce damage incoming damage by 25 % for 5 sec.
Substance of Greatness
Bonus 2/6
While the Executioner of Darkness accumulates damage, they restore 500 000 health.
Bonus 4/6
While the Executioner of Darkness accumulates damage, they restore 500 000 health.
When fear wears off, the Executioner of Darkness steals 20 % of physical and magic armor of that unit for 4 sec.
Bonus 6/6
While the Executioner of Darkness accumulates damage, they restore 500 000 health.
When fear wears off, the Executioner of Darkness steals 20 % of physical and magic armor of that unit for 4 sec.
When the Executioner of Darkness plunges all enemies into darkness, they restore health to all allies equal to 100 % of the Executioner’s physical armor for 5 sec and increase healing received by all allies by 30 % for 5 sec. If an ally takes lethal damage during this time, they don’t die but continue to fight to the Executioner of Darkness’ side for 3 more sec.
Tierlist : S
List of Items meta for the set
Weapon
SOON
Soul Weapon
SOON
Armor
SOON
Soul Armor
SOON
Ring
SOON
Amulet
SOON
Video
SOON