Welcome to the Ancient Set page! All informations about Executioner of Light Set is on this page! Enjoy!

The design of the complete Ancient set
List of the Materials – Clan Territory
Quantum of Mercy
Source of Light
Fetters of War
Seal
Leather Glove
Effect Offer
Weapon : Increase Damage
Soul Weapon : Increase Crit
Armor : Increase Health 10 sec.
Soul Armor : Heal
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Effect Set
Bonus 2/6
Once in a while, it applies one of the two effects :
-Either bestows the power of light on the ally with the least health (That ally becomes immune to magic damage for 1 sec).
-Deals 22 000 pure damage to and blinds the enemy with the least health for 2 sec. The blinded ennemy has a 75 % chance of missing the target when attacking. The effect is selected at random.
Bonus 4/6
Once in a while, it applies one of the two effects :
-Either bestows the power of light on the ally with the least health (That ally becomes immune to magic damage for 1,5 sec).
-Deals 30 000 pure damage to and blinds the enemy with the least health for 2 sec. The blinded enemy has a 75 % chance of missing the target when attacking. The effect is selected at random.
Units located within a long range of the Executioner of Light are affected by his mighty will :
-Allies deal an extra 15 % damage and take 15 % less physical damage.
-Enemies cannot be resurrected for 3 sec after getting killed.
Bonus 6/6
Once in a while, applies two powerful effects :
-Bestows the power of light on the ally with the least health. That ally becomes immune to magic damage for 2 sec.
-Deals 45 000 pure damage to and blinds the enemy with the least health. The blinded enemy has a 75 % chance of missing the target when attacking.
Units located within a long range of the Executioner of Light are affected by his mighty will :
-Allies deal an extra 25 % damage and take 25 % less physical damage.
-Enemies cannot be resurrected for 3 sec after getting killed. Their weapon abilities take 2 longer than usual to cooldown.
On taking lethal damage, the Executioner of Light moves close to the enemy that was supposed to kill the Executioner to administer justice.
-The Executioner restore 50 % health in himself +35 000 per each live ally (summoned creatures do not count).
-Also, he deals 300 000 damage to and stuns his target for 3 sec.
If the Justice of Light kills the enemy, the effects of the Executioner’s mighty will are enhanced for 6 sec.
Substance Set
Substance of Chaos
Bonus 2/6
Instead of dealing 22 000 pure damage to the enemy with the least health, Executioner of Light deals it to 2 enemies with the least health.
Bonus 4/6
Instead of dealing 30 000 pure damage to the enemy with the least health, Executioner of Light deals it to 2 enemies with the least health.
Enemies under the effect of the mighty will take physical damage equal to 200 % of the Executioner of Light’s physical armor every 2 sec.
Bonus 6/6
Instead of dealing 45 000 pure damage to the enemy with the least health, Executioner of Light deals it to 2 enemies with the least health.
Enemies under the effect of the mighty will take physical damage equal to 200 % of the Executioner of Light’s physical armor every 2 sec.
When administering justice, deals 250 000 pure damage to all enemies in a small radius around the target.
Substance of Harmony
Bonus 2/6
Instead of being blinded, the enemy with the lowest health is stunned for 2 sec.
Bonus 4/6
Instead of being blinded, the enemy with the lowest health is stunned for 2 sec.
Enemies under the effect of the mighty will deal 15 % less damage.
Bonus 6/6
Instead of being blinded, the enemy with the lowest health is stunned for 2 sec.
Enemies under the effect of the mighty will deal 15 % less damage.
When administering justice, stunned enemies take 35 % more damage for 3 sec.
Substance of Greatness
Bonus 2/6
A unit protected by the Executioner of Light from taking magic damage also receives a shield that absorbs 30 % physical damage for 5 sec.
Bonus 4/6
A unit protected by the Executioner of Light from taking magic damage also receives a shield that absorbs 30 % physical damage for 5 sec.
The healing received by allies affected by the mighty will is increased by 75 %.
Bonus 6/6
A unit protected by the Executioner of Light from taking magic damage also receives a shield that absorbs 30 % physical damage for 5 sec.
The healing received by allies affected by the mighty will is increased by 75 %.
When administering justice, the Executioner of Light gains a shield equal to 80 000 for each living ally (summoned creatures do not count). The shield absorbs damage of any type and lasts for 6 sec.
Tierlist : C
Meta Substance

List of Items meta for the set
Links to the items will be added in future updates.
The list of items shown depends on the antique set; we do not promote hybrid versions of sets, if any. If you have a specific request, please contact us via our social media channels.
PLEASE NOTE: This is only a guide.
Please click on the “+” to view the drop-down list of items. #Mathys
Weapon
Tournament Veteran Axe
Forest Keeper Axe
Fiery Spores Axe
Coin Master Axe
Stone Keeper Axe
Soul Weapon
Onslaught Axe’s Soul
Crusher of Will Axe’s Soul Rez + Damage
Decrease Armor
Heal
Armor
Tin Soldier Plate Mail
Power of the Sea Plate Mail
Pumpkin Lord Plate Mail
Ashborn Plate Mail
Living Incunabula Plate Mail
Soul Armor
Indomitable Spirit Plate Mail’s Soul
Gift of Forbearance Plate Mail’s Soul
Dark Rampage Armor’s Soul
Fortitude Plate Mail’s Soul
Flame Plate Mail’s Soul
Ring
Moo Tamer Ring
Spirit Stones Ring
Lucky Beetle Ring
Treasure Hunter’s Ring
Unruly Beauty Ring
Amulet
Cosmodusa Tamer Amulet
Treewing Tamer Amulet
Web of Enchantment Amulet
Beak and Feathers Amulet
Golden Bells Amulet
