Executioner of Light Set

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The design of the complete Ancient set

:ExecutionerOfLight_Axe::ExecutionerOfLight::ExecutionerOfLight_Ring::ExecutionerOfLight_Amulet::iconSoulWeaponAxe::iconSoulArmorWarrior:

List of the Materials – Clan Territory

:iconMaterialsStar: Quantum of Mercy
:iconMaterialsMetalLamp: Source of Light
:FettersofWar: Fetters of War
:iconMaterialsSeal: Seal
:LeatherGlove: Leather Glove

Effect Offer

  • :ExecutionerOfLight_Axe: Weapon : Increase Damage
  • :iconSoulWeaponAxe: Soul Weapon : Increase Crit
  • :ExecutionerOfLight: Armor : Increase Health 10 sec.
  • :iconSoulArmorWarrior: Soul Armor : Heal

As a reminder, to see the content, expand with the “+” on the far right.

Effect Set

Bonus 2/6

Once in a while, it applies one of the two effects :
-Either bestows the power of light on the ally with the least health (That ally becomes immune to magic damage for 1 sec).
-Deals 22 000 pure damage to and blinds the enemy with the least health for 2 sec. The blinded ennemy has a 75 % chance of missing the target when attacking. The effect is selected at random.

Bonus 4/6

Once in a while, it applies one of the two effects :
-Either bestows the power of light on the ally with the least health (That ally becomes immune to magic damage for 1,5 sec).
-Deals 30 000 pure damage to and blinds the enemy with the least health for 2 sec. The blinded enemy has a 75 % chance of missing the target when attacking. The effect is selected at random.
Units located within a long range of the Executioner of Light are affected by his mighty will :
-Allies deal an extra 15 % damage and take 15 % less physical damage.
-Enemies cannot be resurrected for 3 sec after getting killed.

Bonus 6/6

Once in a while, applies two powerful effects :
-Bestows the power of light on the ally with the least health. That ally becomes immune to magic damage for 2 sec.
-Deals 45 000 pure damage to and blinds the enemy with the least health. The blinded enemy has a 75 % chance of missing the target when attacking.
Units located within a long range of the Executioner of Light are affected by his mighty will :
-Allies deal an extra 25 % damage and take 25 % less physical damage.
-Enemies cannot be resurrected for 3 sec after getting killed. Their weapon abilities take 2 longer than usual to cooldown.
On taking lethal damage, the Executioner of Light moves close to the enemy that was supposed to kill the Executioner to administer justice.
-The Executioner restore 50 % health in himself +35 000 per each live ally (summoned creatures do not count).
-Also, he deals 300 000 damage to and stuns his target for 3 sec.
If the Justice of Light kills the enemy, the effects of the Executioner’s mighty will are enhanced for 6 sec.

Substance Set

:Red: Substance of Chaos

Bonus 2/6

Instead of dealing 22 000 pure damage to the enemy with the least health, Executioner of Light deals it to 2 enemies with the least health.

Bonus 4/6

Instead of dealing 30 000 pure damage to the enemy with the least health, Executioner of Light deals it to 2 enemies with the least health.
Enemies under the effect of the mighty will take physical damage equal to 200 % of the Executioner of Light’s physical armor every 2 sec.

Bonus 6/6

Instead of dealing 45 000 pure damage to the enemy with the least health, Executioner of Light deals it to 2 enemies with the least health.
Enemies under the effect of the mighty will take physical damage equal to 200 % of the Executioner of Light’s physical armor every 2 sec.
When administering justice, deals 250 000 pure damage to all enemies in a small radius around the target.

:Purple: Substance of Harmony

Bonus 2/6

Instead of being blinded, the enemy with the lowest health is stunned for 2 sec.

Bonus 4/6

Instead of being blinded, the enemy with the lowest health is stunned for 2 sec.
Enemies under the effect of the mighty will deal 15 % less damage.

Bonus 6/6

Instead of being blinded, the enemy with the lowest health is stunned for 2 sec.
Enemies under the effect of the mighty will deal 15 % less damage.
When administering justice, stunned enemies take 35 % more damage for 3 sec.

:Yellow: Substance of Greatness

Bonus 2/6

A unit protected by the Executioner of Light from taking magic damage also receives a shield that absorbs 30 % physical damage for 5 sec.

Bonus 4/6

A unit protected by the Executioner of Light from taking magic damage also receives a shield that absorbs 30 % physical damage for 5 sec.
The healing received by allies affected by the mighty will is increased by 75 %.

Bonus 6/6

A unit protected by the Executioner of Light from taking magic damage also receives a shield that absorbs 30 % physical damage for 5 sec.
The healing received by allies affected by the mighty will is increased by 75 %.
When administering justice, the Executioner of Light gains a shield equal to 80 000 for each living ally (summoned creatures do not count). The shield absorbs damage of any type and lasts for 6 sec.

Tierlist : C

List of Items meta for the set

Weapon

SOON

Soul Weapon

SOON

Armor

SOON

Soul Armor

SOON

Ring

SOON

Amulet

SOON

Video

SOON