Welcome to the Ancient Set page! All informations about Red Cape Set is on this page! Enjoy!
The design of the complete Ancient set
List of the Materials – Dark Portal
Royal Medal
Wild Beast Fur
Golden Plates
Beautiful Belts
Grindstone
Effect Offer
- Weapon : Increase Crit
- Soul Weapon : Increase Damage
- Armor : Auto Rez
- Soul Armor : Death Damage
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Effect Set
Bonus 2/6
Once in a while, Red Cape throws a spear at a random enemy. On hit, the spear turns the target to stone for 1,5 sec. During this time. the target of the ability cannot move and takes 15 % more damage. Also, the target and all enemies in a small radius around it take Physical damage equal to 150 % of Red Cape.
Bonus 4/6
Once in a while, Red Cape throws a spear at a random enemy. On hit, the spear turns the target to stone for 2 sec. During this time, the target of the ability cannot move and takes 20 % more damage. Also, the target and all enemies in a small radius around it take physical damage equal to 200 % of Red Cape.
For the duration of the battle, Red Cape and all allies in a small radius around the unit take 15 % less damage.
Once in a while, Red Cape throws 1 to 3 spears at random enemies. On hit, the spear turns the target to stone for 2 sec. During this time, the target of the ability cannot move and takes 20 % more damage. Also, the target and all enemies in a small radius around it take physical damage equal to 20 % of Red Cape.
For the duration of the battle, each spear thrown by Red Cape increases the unit’s max health by 10 % for 3 sec. Stacks up to 15 times.
Bonus 6/6
Once in a while, Red Cape throws a spear at a random enemy. On hit, the spear turns the target to stone for 2,5 sec During this time, the target of the ability cannot move and takes 25 % more damage. Also, the target and all enemies in a small radius around it take physical damage equal to 250 % of Red Cape. For the duration of the battle, Red Cape and all allies in a small radius around the unit take 20 % less damage. Once in a while, Red Cape throws 1 to 3 spears at random enemies. On hit, the spear turns the target to stone for 2,5 sec. During this time, the target of the ability cannot move and takes 25 % more damage. Also, the target and all enemies in a small radius around it take physical damage equal to 250 % of Red Cape.
For the duration of the battle, each spear thrown by Red Cape increases the unit’s max health by 15 % for 3 sec. Stacks up 15 times. For the duration of the battle, damage from spears thrown by Red Cape ignores 40 % of the targets’ armor.
Every 3 spears that Red Cape throws increases the unit’s damage by 25 % for 15 sec. Stacks up to 5 times.
Once in a while, Red Cape links 3 random enemies for 6 sec and throws a spear at each linked enemy. During this time, linked units take 50 % of the damage received by the other linked unit. Also, while the link is active, whenever Red Cape throws a spear, the unit additionally throws a spear at each linked enemy. On hit, the spear turns the target to stone for 2,5 sec. During this time, the target of the ability cannot move and takes 25 % more damage. Also, the target and all enemies in a small radius around it take physical damage equal to 250 % of Red Cape.
Substance Set
Substance of Chaos
Bonus 2/6
The enemy hit by the spear also take 250 000 physical damage for 5 sec. The ability triggers only once per 2 sec.
Bonus 4/6
The enemy hit by the spear also take 250 000 physical damage for 5 sec. The ability triggers only once per 2 sec.
If the spear hits a stunned enemy, Red Cape starts to incinerate that enemy for 3 sec. The enemy takes 70 000 pure damage every second for 3 sec, and all enemies in a small radius around the incinerated enemy take pure damage equal to 65 % of the damage taken by the original target. When the incineration wears off, the ability’s targets are weakened. Their max health, fortitude, as well as physical and magic armor are reduced by 25 % for 3 sec. The ability triggers only once per 4 sec.
Bonus 6/6
The enemy hit by the spear also take 250 000 physical damage for 5 sec. The ability triggers only once per 2 sec.
If the spear hits a stunned enemy, Red Cape starts to incinerate that enemy for 3 sec. The enemy takes 70 000 pure damage every second for 3 sec, and all enemies in a small radius around the incinerated enemy take pure damage equal to 65 % of the damage taken by the original target. When the incineration wears off, the ability’s targets are weakened. Their max health, fortitude, as well as physical and magic armor are reduced by 25 % for 3 sec. The ability triggers only once per 4 sec.
For the duration of the battle, when Red Cape throws a spear, it has a 50 % chance to rip through the target’s armor. When a fighter armor gets ripped, they take 100 000 pure damage and has their physical armor reduced by 25 % for 5 sec. Also, that enemy fighter takes 150 000 physical damage over 5 sec.
Substance of Harmony
Bonus 2/6
The enemy hit by the spear also has their physical armor reduced by 20 % for 5 sec. Stacks up to 3 times.
Bonus 4/6
The enemy hit by the spear also has their physical armor reduced by 20 % for 5 sec. Stacks up to 3 times.
For the duration of the battle, when Red Cape throws their spear, they increase the health of 2 random allies by 15 % for 5 sec. Stacks up 5 times. The ability triggers only once per 1 sec.
Bonus 6/6
The enemy hit by the spear also has their physical armor reduced by 20 % for 5 sec. Stacks up to 3 times.
For the duration of the battle, when Red Cape throws their spear, they increase the health of 2 random allies by 15 % for 5 sec. Stacks up 5 times. The ability triggers only once per 1 sec.
When the link is broken, Red Cape draws life force from enemies that have been linked for 5 sec. While low on life force, enemies deal 25 % less damage and take 25 % more damage.
Substance of Greatness
Bonus 2/6
When petrification wears off an enemy hit by the spear, that unit’s damage is reduced by 20 % for 5 sec.
Bonus 4/6
When petrification wears off an enemy hit by the spear, that unit’s damage is reduced by 20 % for 5 sec.
For the duration of the battle, when Red Cape throws a spear, the unit restores 15 % health. Triggers only once per 1 sec.
Bonus 6/6
When petrification wears off an enemy hit by the spear, that unit’s damage is reduced by 20 % for 5 sec.
For the duration of the battle, when Red Cape throws a spear, the unit restores 15 % health. Triggers only once per 1 sec.
When Red Cape links enemies, the unit resurrects a random ally with 15 % health. also, if linked enemies die within 3 sec after being linked, they can’t be resurrected for 3 sec.
Tierlist : B
List of Items meta for the set
Weapon
SOON
Soul Weapon
SOON
Armor
SOON
Soul Armor
SOON
Ring
SOON
Amulet
SOON
Video
SOON