List of items for this season, press the red “+” to unlock the item information. The video is displayed below the item, along with its tierlist, activation and cooldown, if any.
Medusa’s Curse Ring
Level 29-30
- Crit : 664 – 927
- Dodge : 664 – 927
Once in a while, the unit stuns 3 nearby enemies into statues for 3 sec. Every second, they take pure damage equal to 5 % of their max health. The ring wearer is healed, the amount of health restored equaling the damage done by the ring’s ability.
Level 39-40
- Crit : 763 – 1 082
- Dodge : 763 – 1 082
Once in a while, the unit stuns 3 nearby enemies into statues for 3 sec. Every second, they take pure damage equal to 5 % of their max health. The ring wearer is healed, the amount of health restored equaling the damage done by the ring’s ability.
Level 53-55
- Crit : 986 – 1 397
- Dodge : 986 – 1 397
Once in a while, the unit stuns 3 nearby enemies into statues for 3 sec. Every second, they take pure damage equal to 5 % of their max health. The ring wearer is healed, the amount of health restored equaling the damage done by the ring’s ability.
Level 67-70
- Crit : 1 209 – 1 712
- Dodge : 1 209 – 1 712
Once in a while, the unit stuns 3 nearby enemies into statues for 3 sec. Every second, they take pure damage equal to 5 % of their max health. The ring wearer is healed, the amount of health restored equaling the damage done by the ring’s ability.
Level 82-85
- Crit : 1 430 – 2 027
- Dodge : 1 430 – 2 027
Once in a while, the unit stuns 3 nearby enemies into statues for 3 sec. Every second, they take pure damage equal to 5 % of their max health. The ring wearer is healed, the amount of health restored equaling the damage done by the ring’s ability.
Level 98-100
- Crit : 1 653 – 2 342
- Dodge : 1 653 – 2 342
Once in a while, the unit stuns 3 nearby enemies into statues for 3 sec. Every second, they take pure damage equal to 5 % of their max health. The ring wearer is healed, the amount of health restored equaling the damage done by the ring’s ability.
Ancient
- Crit : 2 066 – 2 928
- Dodge : 2 066 – 2 928
Once in a while, the unit stuns 3 nearby enemies into statues for 4 sec. Every second, they take pure damage equal to 7 % of their max health. The ring wearer is healed, the amount of health restored equaling the damage done by the ring’s ability.
Tier Little Throne : B
Tier Throne 11 : C
Activation : 4 sec
Cooldown : 8 sec
VIDEO
Medusa’s Power Amulet
Level 29-30
- Armor : 664 – 927
- Magic Armor : 664 – 927
- Health : 3 204 – 4 204
Once in a while, the unit casts a shield on themself and one on the unit with the lowest health. The shield’s durability equals 200 % of the amulet wearer’s spell power.
Level 39-40
- Armor : 763 – 1 082
- Magic Armor : 763 – 1 082
- Health : 5 461 – 7 281
Once in a while, the unit casts a shield on themself and one on the unit with the lowest health. The shield’s durability equals 200 % of the amulet wearer’s spell power.
Level 53-55
- Armor : 986 – 1 397
- Magic Armor : 986 – 1 397
- Health : 7 222 – 9 630
Once in a while, the unit casts a shield on themself and one on the unit with the lowest health. The shield’s durability equals 200 % of the amulet wearer’s spell power.
Level 67-70
- Armor : 1 209 – 1 712
- Magic Armor : 1 209 – 1 712
- Health : 9 551 – 12 734
Once in a while, the unit casts a shield on themself and one on the unit with the lowest health. The shield’s durability equals 200 % of the amulet wearer’s spell power.
Level 82-85
- Armor : 1 430 – 2 027
- Magic Armor : 1 430 – 2 027
- Health : 12 632 – 16 842
Once in a while, the unit casts a shield on themself and one on the unit with the lowest health. The shield’s durability equals 200 % of the amulet wearer’s spell power.
Level 98-100
- Armor : 1 653 – 2 342
- Magic Armor : 1 653 – 2 342
- Health : 16 706 – 22 274
Once in a while, the unit casts a shield on themself and one on the unit with the lowest health. The shield’s durability equals 200 % of the amulet wearer’s spell power.
Ancient
- Armor : 2 066 – 2 928
- Magic Armor : 2 066 – 2 928
- Health : 20 882 – 27 842
Once in a while, the unit casts a shield on themself and one on the unit with the lowest health. The shield’s durability equals 250 % of the amulet wearer’s spell power.
Tier Little Throne : B
Tier Throne 11 : B
Activation : 3 sec
Cooldown : 9 sec
VIDEO
Merciless Time
Level 25-35
Activation : Once in a while
The unit makes 3 enemies with the lowest health age for 4 sec. They have their max health reduced by 30 %, their spell power by 30 %, and their damage by 30 %.
Level 35-45
Activation : Once in a while
The unit makes 3 enemies with the lowest health age for 4 sec. They have their max health reduced by 30 %, their spell power by 30 %, and their damage by 30 %.
Level 45-60
Activation : Once in a while
The unit makes 3 enemies with the lowest health age for 4 sec. They have their max health reduced by 30 %, their spell power by 30 %, and their damage by 30 %.
Level 60-75
Activation : Once in a while
The unit makes 3 enemies with the lowest health age for 4 sec. They have their max health reduced by 30 %, their spell power by 30 %, and their damage by 30 %.
Level 75-90
Activation : Once in a while
The unit makes 3 enemies with the lowest health age for 4 sec. They have their max health reduced by 30 %, their spell power by 30 %, and their damage by 30 %.
Level 90-100
Activation : Once in a while
The unit makes 3 enemies with the lowest health age for 4 sec. They have their max health reduced by 35 %, their spell power by 35 %, and their damage by 35 %.
Rune of Transformation
Activation : Once in a while
The unit makes XXX1 enemies with the lowest health age for XXX2 sec. They have their max health reduced by XXX3 %,their spell power by XXX4 %, their physical and magic armor by XXX5 %, and their damage by XXX6 %.
Tier Little Throne : D
Tier Throne 11 : C
1st Activation : 4 sec
Cooldown : 15 sec
: 12 sec
VIDEO