List of items for this season, press the red “+” to unlock the item information. The video is displayed below the item, along with its tierlist, activation and cooldown, if any.
Branch of Weakness Ring
Level 29-30
- Crit : 664 – 927
- Dodge : 664 – 927
Once in a while, drains the life force from the enemy with the greatest damage for 5 sec. While low on life force, the unit deals 50 % less damage and takes 20 % more damage. Up to 5 effects.
Level 39-40
- Crit : 763 – 1 082
- Dodge : 763 – 1 082
Once in a while, drains the life force from the enemy with the greatest damage for 5 sec. While low on life force, the unit deals 50 % less damage and takes 20 % more damage. Up to 5 effects.
Level 53-55
- Crit : 986 – 1 397
- Dodge : 986 – 1 397
Once in a while, drains the life force from the enemy with the greatest damage for 5 sec. While low on life force, the unit deals 50 % less damage and takes 20 % more damage. Up to 5 effects.
Level 67-70
- Crit : 1 209 – 1 712
- Dodge : 1 209 – 1 712
Once in a while, drains the life force from the enemy with the greatest damage for 5 sec. While low on life force, the unit deals 50 % less damage and takes 20 % more damage. Up to 5 effects.
Level 82-85
- Crit : 1 430 – 2 027
- Dodge : 1 430 – 2 027
Once in a while, drains the life force from the enemy with the greatest damage for 5 sec. While low on life force, the unit deals 50 % less damage and takes 20 % more damage. Up to 5 effects.
Level 98-100
- Crit : 1 653 – 2 342
- Dodge : 1 653 – 2 342
Once in a while, drains the life force from the enemy with the greatest damage for 5 sec. While low on life force, the unit deals 50 % less damage and takes 20 % more damage. Up to 5 effects.
Ancient
- Crit : 2 066 – 2 928
- Dodge : 2 066 – 2 928
Once in a while, drains the life force from the enemy with the greatest damage for 5 sec. While low on life force, the unit deals 60 % less damage and takes 30 % more damage. Up to 5 effects.
Tier Little Throne : C
Tier Throne 11 : B
Activation : 3 sec
Cooldown : 9 sec
VIDEO
Tree Charm Amulet
Level 29-30
- Armor : 664 – 927
- Magic Armor : 664 – 927
- Health : 3 204 – 4 204
Once in a while, the unit becomes immune to freeze and petrification for 8 sec.
Level 39-40
- Armor : 763 – 1 082
- Magic Armor : 763 – 1 082
- Health : 5 461 – 7 281
Once in a while, the unit becomes immune to freeze and petrification for 8 sec.
Level 53-55
- Armor : 986 – 1 397
- Magic Armor : 986 – 1 397
- Health : 7 222 – 9 630
Once in a while, the unit becomes immune to freeze and petrification for 8 sec.
Level 67-70
- Armor : 1 209 – 1 712
- Magic Armor : 1 209 – 1 712
- Health : 9 551 – 12 734
Once in a while, the unit becomes immune to freeze and petrification for 8 sec.
Level 82-85
- Armor : 1 430 – 2 027
- Magic Armor : 1 430 – 2 027
- Health : 12 632 – 16 842
Once in a while, the unit becomes immune to freeze and petrification for 8 sec.
Level 98-100
- Armor : 1 653 – 2 342
- Magic Armor : 1 653 – 2 342
- Health : 16 706 – 22 274
Once in a while, the unit becomes immune to freeze and petrification for 8 sec.
Ancient
- Armor : 2 066 – 2 928
- Magic Armor : 2 066 – 2 928
- Health : 20 882 – 27 842
Once in a while, the unit becomes immune to freeze and petrification for 10 sec.
Tier Little Throne : D
Tier Throne 11 : D
Activation : 5 sec
Cooldown : 16 sec
VIDEO
Flaming Shield
Level 25-35
Activation : Once in a while
A random ally with the least current health gains a fire shield. The shield blocks 5 attacks.
Whenever the shield blocks an attack, all enemies around the unit take 23 500 magic damage and catch fire. The burning units take 47 000 damage and have their healing rate reduced by 35 % for 3 sec.
Level 35-45
Activation : Once in a while
A random ally with the least current health gains a fire shield. The shield blocks 5 attacks.
Whenever the shield blocks an attack, all enemies around the unit take 33 600 magic damage and catch fire. The burning units take 67 200 damage and have their healing rate reduced by 35 % for 3 sec.
Level 45-60
Activation : Once in a while
A random ally with the least current health gains a fire shield. The shield blocks 5 attacks.
Whenever the shield blocks an attack, all enemies around the unit take 48 000 magic damage and catch fire. The burning units take 96 000 damage and have their healing rate reduced by 35 % for 3 sec.
Level 60-75
Activation : Once in a while
A random ally with the least current health gains a fire shield. The shield blocks 5 attacks.
Whenever the shield blocks an attack, all enemies around the unit take 64 000 magic damage and catch fire. The burning units take 128 000 damage and have their healing rate reduced by 35 % for 3 sec.
Level 75-90
Activation : Once in a while
A random ally with the least current health gains a fire shield. The shield blocks 5 attacks.
Whenever the shield blocks an attack, all enemies around the unit take 80 000 magic damage and catch fire. The burning units take 160 000 damage and have their healing rate reduced by 35 % for 3 sec.
Level 90-100
Activation : Once in a while
A random ally with the least current health gains a fire shield. The shield blocks 5 attacks.
Whenever the shield blocks an attack, all enemies around the unit take 100 000 magic damage and catch fire. The burning units take 200 000 damage and have their healing rate reduced by 35 % for 3 sec.
Rune of Transformation
Activation : Once in a while
A random ally with the least current health gains a fire shield. The shield blocks XXX1 attacks. When the shield wears off, the unit casts a restoration on themself, removing a random negative effect and restoring XXX2 health. It also increases their damage by XXX3 % and health by XXX4 % for XXX5 sec.
Whenever the shield blocks an attack, all enemies around the unit take XXX6 magic damage and catch fire. The burning units take XXX7 damage and their healing rate reduced by XXX8 % for XXX9 sec.
Tier Little Throne : D
Tier Throne 11 : C
1st Activation : 3 sec
Cooldown : 10 sec
: 8 sec
VIDEO