Grav Challenge S17

List of items for this season, press the red “+” to unlock the item information. The video is displayed below the item, along with its tierlist, activation and cooldown, if any.

:GravS17_Ring: Plantain Ring

Level 29-30

  • Crit : 664 – 927
  • Dodge : 664 – 927

Once in a while, the unit deals 30 600 pure damage to the farthest enemy and disarms them for 3 sec. During this time, the enemy can’t use the weapon’s abilities. After the effect ends, the target is thrown off balance for 3 sec. They are unable to dodge attacks or deal critical damage for the duration.

Level 39-40

  • Crit : 763 – 1 082
  • Dodge : 763 – 1 082

Once in a while, the unit deals 43 700 pure damage to the farthest enemy and disarms them for 3 sec. During this time, the enemy can’t use the weapon’s abilities. After the effect ends, the target is thrown off balance for 3 sec. They are unable to dodge attacks or deal critical damage for the duration.

Level 53-55

  • Crit : 986 – 1 397
  • Dodge : 986 – 1 397

Once in a while, the unit deals 62 400 pure damage to the farthest enemy and disarms them for 3 sec. During this time, the enemy can’t use the weapon’s abilities. After the effect ends, the target is thrown off balance for 3 sec. They are unable to dodge attacks or deal critical damage for the duration.

Level 67-70

  • Crit : 1 209 – 1 712
  • Dodge : 1 209 – 1 712

Once in a while, the unit deals 83 200 pure damage to the farthest enemy and disarms them for 3 sec. During this time, the enemy can’t use the weapon’s abilities. After the effect ends, the target is thrown off balance for 3 sec. They are unable to dodge attacks or deal critical damage for the duration.

Level 82-85

  • Crit : 1 430 – 2 027
  • Dodge : 1 430 – 2 027

Once in a while, the unit deals 104 000 pure damage to the farthest enemy and disarms them for 3 sec. During this time, the enemy can’t use the weapon’s abilities. After the effect ends, the target is thrown off balance for 3 sec. They are unable to dodge attacks or deal critical damage for the duration.

Level 98-100

  • Crit : 1 653 – 2 342
  • Dodge : 1 653 – 2 342

Once in a while, the unit deals 130 000 pure damage to the farthest enemy and disarms them for 3 sec. During this time, the enemy can’t use the weapon’s abilities. After the effect ends, the target is thrown off balance for 3 sec. They are unable to dodge attacks or deal critical damage for the duration.

Ancient

  • Crit : 2 066 – 2 928
  • Dodge : 2 066 – 2 928

Once in a while, the unit deals {169 000 – 325 000} pure damage to the farthest enemy and disarms them for 4 sec. During this time, the enemy can’t use the weapon’s abilities. After the effect ends, the target is thrown off balance for 4 sec. They are unable to dodge attacks or deal critical damage for the duration.


Tier Little Throne : C
Tier Throne 11 : C
Activation : 3 sec
Cooldown : 10 sec

VIDEO

:GravS17_Amulet: Leaf of Justice Amulet

Level 29-30

  • Armor : 664 – 927
  • Magic Armor : 664 – 927
  • Health : 3 204 – 4 204

When taking 58 800 damage, the unit removes random negative effect and restores 31 800 health.

Level 39-40

  • Armor : 763 – 1 082
  • Magic Armor : 763 – 1 082
  • Health : 5 461 – 7 281

When taking 84 000 damage, the unit removes random negative effect and restores 45 400 health.

Level 53-55

  • Armor : 986 – 1 397
  • Magic Armor : 986 – 1 397
  • Health : 7 222 – 9 630

When taking 120 000 damage, the unit removes random negative effect and restores 64 800 health.

Level 67-70

  • Armor : 1 209 – 1 712
  • Magic Armor : 1 209 – 1 712
  • Health : 9 551 – 12 734

When taking 160 000 damage, the unit removes random negative effect and restores 86 400 health.

Level 82-85

  • Armor : 1 430 – 2 027
  • Magic Armor : 1 430 – 2 027
  • Health : 12 632 – 16 842

When taking 200 000 damage, the unit removes random negative effect and restores 108 000 health.

Level 98-100

  • Armor : 1 653 – 2 342
  • Magic Armor : 1 653 – 2 342
  • Health : 16 706 – 22 274

When taking 250 000 damage, the unit removes random negative effect and restores 135 000 health.

Ancient

  • Armor : 2 066 – 2 928
  • Magic Armor : 2 066 – 2 928
  • Health : 20 882 – 27 842

When taking 250 000 damage, the unit removes random negative effect and restores {175 500 – 337 500} health.


Tier Little Throne : A
Tier Throne 11 : S
Activation : When taking XXX1 damage.
Cooldown : No Cooldown.

VIDEO

:GravS17_Artifact: Frosty Companion

Level 25-35

Activation : For the duration of the battle

The power of ice gives the owner of the artifact special abilities:
The unit can’t be frozen.
When attacking, the unit has a 40 % chance to freeze the target. While frozen, it is unable to move or attack for 1 sec. Also, the cooldown times of the target’s gear abilities are increased by 1 sec.
Whenever an enemy is frozen, the owner of the artifact deals 47 000 magic damage to that enemy.

Level 35-45

Activation : For the duration of the battle

The power of ice gives the owner of the artifact special abilities:
The unit can’t be frozen.
When attacking, the unit has a 40 % chance to freeze the target. While frozen, it is unable to move or attack for 1 sec. Also, the cooldown times of the target’s gear abilities are increased by 1 sec.
Whenever an enemy is frozen, the owner of the artifact deals 67 200 magic damage to that enemy.

Level 45-60

Activation : For the duration of the battle

The power of ice gives the owner of the artifact special abilities:
The unit can’t be frozen.
When attacking, the unit has a 40 % chance to freeze the target. While frozen, it is unable to move or attack for 1 sec. Also, the cooldown times of the target’s gear abilities are increased by 1 sec.
Whenever an enemy is frozen, the owner of the artifact deals 96 000 magic damage to that enemy.

Level 60-75

Activation : For the duration of the battle

The power of ice gives the owner of the artifact special abilities:
The unit can’t be frozen.
When attacking, the unit has a 40 % chance to freeze the target. While frozen, it is unable to move or attack for 1 sec. Also, the cooldown times of the target’s gear abilities are increased by 1 sec.
Whenever an enemy is frozen, the owner of the artifact deals 128 000 magic damage to that enemy.

Level 75-90

Activation : For the duration of the battle

The power of ice gives the owner of the artifact special abilities:
The unit can’t be frozen.
When attacking, the unit has a 40 % chance to freeze the target. While frozen, it is unable to move or attack for 1 sec. Also, the cooldown times of the target’s gear abilities are increased by 1 sec.
Whenever an enemy is frozen, the owner of the artifact deals 160 000 magic damage to that enemy.

Level 90-100

Activation : For the duration of the battle

The power of ice gives the owner of the artifact special abilities:
The unit can’t be frozen.
When attacking, the unit has a 40 % chance to freeze the target. While frozen, it is unable to move or attack for 1 sec. Also, the cooldown times of the target’s gear abilities are increased by 1 sec.
Whenever an enemy is frozen, the owner of the artifact deals 200 000 magic damage to that enemy.

:Rune_of_Transformation: Rune of Transformation

Activation : For the duration of the battle

The power of ice gives the owner of the artifact special abilties:
The unit can’t be frozen.
When attacking, the unit has a XXX1 % chance to freeze the target. While frozen, it is unable to move or attack for XXX2 sec. Also, the cooldown times of the target’s gear abilities and artifact abilities are increased by XXX3 sec.
Whenever an enemy is frozen, the owner of the artifact deals XXX4 magic damage to that enemy.
Once in a while, the owner of the artifact unfreezes a random ally and grants the artifact’s ability to that ally for XXX5 sec.


Tier Little Throne : C
Tier Throne 11 : D
1st Activation : 2 sec
Cooldown : No Cooldown
:Rune_of_Speed:: No Cooldown

VIDEO


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