Grav Challenge S27

List of items for this season, press the red “+” to unlock the item information. The video is displayed below the item, along with its tierlist, activation and cooldown, if any.

:GravS27_Ring: Scarlet Drop Ring

Level 29-30

  • Crit : 664 – 927
  • Dodge : 664 – 927

Once in a while, the unit launches blobs of water at all units in a small radius around the unit. If a blob hits an enemy, that enemy gains withering. It removes a random buff from that enemy and reduces their damage by 50 % and health by 25 % for 5 sec. Additionally, that enemy takes 35 300 pure damage. If a blob hits an ally, it casts restoration on that ally. It removes a random debuff and restores 35 300 health. Additionally, their damage increases by 50 % and health by 25 % for 5 sec.

Level 39-40

  • Crit : 763 – 1 082
  • Dodge : 763 – 1 082

Once in a while, the unit launches blobs of water at all units in a small radius around the unit. If a blob hits an enemy, that enemy gains withering. It removes a random buff from that enemy and reduces their damage by 50 % and health by 25 % for 5 sec. Additionally, that enemy takes 50 400 pure damage. If a blob hits an ally, it casts restoration on that ally. It removes a random debuff and restores 50 400 health. Additionally, their damage increases by 50 % and health by 25 % for 5 sec.

Level 53-55

  • Crit : 986 – 1 397
  • Dodge : 986 – 1 397

Once in a while, the unit launches blobs of water at all units in a small radius around the unit. If a blob hits an enemy, that enemy gains withering. It removes a random buff from that enemy and reduces their damage by 50 % and health by 25 % for 5 sec. Additionally, that enemy takes 72 000 pure damage. If a blob hits an ally, it casts restoration on that ally. It removes a random debuff and restores 72 000 health. Additionally, their damage increases by 50 % and health by 25 % for 5 sec.

Level 67-70

  • Crit : 1 209 – 1 712
  • Dodge : 1 209 – 1 712

Once in a while, the unit launches blobs of water at all units in a small radius around the unit. If a blob hits an enemy, that enemy gains withering. It removes a random buff from that enemy and reduces their damage by 50 % and health by 25 % for 5 sec. Additionally, that enemy takes 96 000 pure damage. If a blob hits an ally, it casts restoration on that ally. It removes a random debuff and restores 96 000 health. Additionally, their damage increases by 50 % and health by 25 % for 5 sec.

Level 82-85

  • Crit : 1 430 – 2 027
  • Dodge : 1 430 – 2 027

Once in a while, the unit launches blobs of water at all units in a small radius around the unit. If a blob hits an enemy, that enemy gains withering. It removes a random buff from that enemy and reduces their damage by 50 % and health by 25 % for 5 sec. Additionally, that enemy takes 120 000 pure damage. If a blob hits an ally, it casts restoration on that ally. It removes a random debuff and restores 120 000 health. Additionally, their damage increases by 50 % and health by 25 % for 5 sec.

Level 98-100

  • Crit : 1 653 – 2 342
  • Dodge : 1 653 – 2 342

Once in a while, the unit launches blobs of water at all units in a small radius around the unit. If a blob hits an enemy, that enemy gains withering. It removes a random buff from that enemy and reduces their damage by 50 % and health by 25 % for 5 sec. Additionally, that enemy takes 150 000 pure damage. If a blob hits an ally, it casts restoration on that ally. It removes a random debuff and restores 150 000 health. Additionally, their damage increases by 50 % and health by 25 % for 5 sec.

Ancient

  • Crit : 2 066 – 2 928
  • Dodge : 2 066 – 2 928

Once in a while, the unit launches blobs of water at all units in a small radius around the unit. If a blob hits an enemy, that enemy gains withering. It removes a random buff from that enemy and reduces their damage by 55 % and health by 30 % for 6 sec. Additionally, that enemy takes {195 000 – 375 000} pure damage. If a blob hits an ally, it casts restoration on that ally. It removes a random debuff and restores {195 000 – 375 000} health. Additionally, their damage increases by 55 % and health by 30 % for 6 sec.


Tier Little Throne : C
Tier Throne 11 : C
Activation : 3 sec
Cooldown : 11 sec

VIDEO

:GravS27_Amulet: Gorgon’s Gaze Amulet

Level 29-30

  • Armor : 664 – 927
  • Magic Armor : 664 – 927
  • Health : 3 204 – 4 204

Once in a while, the unit turns 3 random enemies to stone for 3 sec. During this time, they can’t move and take 35 % more damage. Also, the amulet wearer steals 50 % magic armor from petrified units for 3 sec.

Level 39-40

  • Armor : 763 – 1 082
  • Magic Armor : 763 – 1 082
  • Health : 5 461 – 7 281

Once in a while, the unit turns 3 random enemies to stone for 3 sec. During this time, they can’t move and take 35 % more damage. Also, the amulet wearer steals 50 % magic armor from petrified units for 3 sec.

Level 53-55

  • Armor : 986 – 1 397
  • Magic Armor : 986 – 1 397
  • Health : 7 222 – 9 630

Once in a while, the unit turns 3 random enemies to stone for 3 sec. During this time, they can’t move and take 35 % more damage. Also, the amulet wearer steals 50 % magic armor from petrified units for 3 sec.

Level 67-70

  • Armor : 1 209 – 1 712
  • Magic Armor : 1 209 – 1 712
  • Health : 9 551 – 12 734

Once in a while, the unit turns 3 random enemies to stone for 3 sec. During this time, they can’t move and take 35 % more damage. Also, the amulet wearer steals 50 % magic armor from petrified units for 3 sec.

Level 82-85

  • Armor : 1 430 – 2 027
  • Magic Armor : 1 430 – 2 027
  • Health : 12 632 – 16 842

Once in a while, the unit turns 3 random enemies to stone for 3 sec. During this time, they can’t move and take 35 % more damage. Also, the amulet wearer steals 50 % magic armor from petrified units for 3 sec.

Level 98-100

  • Armor : 1 653 – 2 342
  • Magic Armor : 1 653 – 2 342
  • Health : 16 706 – 22 274

Once in a while, the unit turns 3 random enemies to stone for 3 sec. During this time, they can’t move and take 35 % more damage. Also, the amulet wearer steals 50 % magic armor from petrified units for 3 sec.

Ancient

  • Armor : 2 066 – 2 928
  • Magic Armor : 2 066 – 2 928
  • Health : 20 882 – 27 842

Once in a while, the unit turns 3 random enemies to stone for 4 sec. During this time, they can’t move and take 40 % more damage. Also, the amulet wearer steals 55 % magic armor from petrified units for 4 sec.


Tier Little Throne : A
Tier Throne 11 : A
Activation : 3 sec
Cooldown : 8 sec

VIDEO

:GravS27_Artifact: Ominous Blush

Level 25-35

Activation : For the duration of the battle

Every second, the unit restores health equal to 5 % of their max health to themself and all allies.

Once in a while, a healing spark travels across the battlefield. It restores 18 800 health to all allies for each ally on the battlefield with 50 % or less health. Also, the spark deals 18 800 magic damage to all enemies for each ally on the battlefield with 50 % or more health.

Level 35-45

Activation : For the duration of the battle

Every second, the unit restores health equal to 5 % of their max health to themself and all allies.

Once in a while, a healing spark travels across the battlefield. It restores 26 900 health to all allies for each ally on the battlefield with 50 % or less health. Also, the spark deals 26 900 magic damage to all enemies for each ally on the battlefield with 50 % or more health.

Level 45-60

Activation : For the duration of the battle

Every second, the unit restores health equal to 5 % of their max health to themself and all allies.

Once in a while, a healing spark travels across the battlefield. It restores 38 400 health to all allies for each ally on the battlefield with 50 % or less health. Also, the spark deals 38 400 magic damage to all enemies for each ally on the battlefield with 50 % or more health.

Level 60-75

Activation : For the duration of the battle

Every second, the unit restores health equal to 5 % of their max health to themself and all allies.

Once in a while, a healing spark travels across the battlefield. It restores 51 200 health to all allies for each ally on the battlefield with 50 % or less health. Also, the spark deals 51 200 magic damage to all enemies for each ally on the battlefield with 50 % or more health.

Level 75-90

Activation : For the duration of the battle

Every second, the unit restores health equal to 5 % of their max health to themself and all allies.

Once in a while, a healing spark travels across the battlefield. It restores 64 000 health to all allies for each ally on the battlefield with 50 % or less health. Also, the spark deals 64 000 magic damage to all enemies for each ally on the battlefield with 50 % or more health.

Level 90-100

Activation : For the duration of the battle

Every second, the unit restores health equal to 5 % of their max health to themself and all allies.

Once in a while, a healing spark travels across the battlefield. It restores 80 000 health to all allies for each ally on the battlefield with 50 % or less health. Also, the spark deals 80 000 magic damage to all enemies for each ally on the battlefield with 50 % or more health.

:Rune_of_Transformation: Rune of Transformation

Activation : For the duration of the battle

Every second, the unit restores health equal to XXX1 % of their max health to themself and all allies.

Once in a while, a healing Sparktravels across the battlefield. It restores XXX2 health to all allies for each ally on the battlefield with XXX3 % or less health. Additionally, the spark increases the physical and magic armor of all allies by XXX4 % for XXX5 sec. Also, the spark deals XXX6 pure damage to all enemies for each ally on the battlefield with XXX7 % or more health.


Tier Little Throne : B
Tier Throne 11 : B
1st Activation : 3 sec
Cooldown : 8 sec
:Rune_of_Speed:: 7 sec

VIDEO


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