List of items for this season, press the red “+” to unlock the item information. The video is displayed below the item, along with its tierlist, activation and cooldown, if any.
Scarlet Drop Ring
Level 29-30
- Crit : 664 – 927
- Dodge : 664 – 927
Once in a while, the unit launches blobs of water at all units in a small radius around the unit. If a blob hits an enemy, that enemy gains withering. It removes a random buff from that enemy and reduces their damage by 50 % and health by 25 % for 5 sec. Additionally, that enemy takes 35 300 pure damage. If a blob hits an ally, it casts restoration on that ally. It removes a random debuff and restores 35 300 health. Additionally, their damage increases by 50 % and health by 25 % for 5 sec.
Level 39-40
- Crit : 763 – 1 082
- Dodge : 763 – 1 082
Once in a while, the unit launches blobs of water at all units in a small radius around the unit. If a blob hits an enemy, that enemy gains withering. It removes a random buff from that enemy and reduces their damage by 50 % and health by 25 % for 5 sec. Additionally, that enemy takes 50 400 pure damage. If a blob hits an ally, it casts restoration on that ally. It removes a random debuff and restores 50 400 health. Additionally, their damage increases by 50 % and health by 25 % for 5 sec.
Level 53-55
- Crit : 986 – 1 397
- Dodge : 986 – 1 397
Once in a while, the unit launches blobs of water at all units in a small radius around the unit. If a blob hits an enemy, that enemy gains withering. It removes a random buff from that enemy and reduces their damage by 50 % and health by 25 % for 5 sec. Additionally, that enemy takes 72 000 pure damage. If a blob hits an ally, it casts restoration on that ally. It removes a random debuff and restores 72 000 health. Additionally, their damage increases by 50 % and health by 25 % for 5 sec.
Level 67-70
- Crit : 1 209 – 1 712
- Dodge : 1 209 – 1 712
Once in a while, the unit launches blobs of water at all units in a small radius around the unit. If a blob hits an enemy, that enemy gains withering. It removes a random buff from that enemy and reduces their damage by 50 % and health by 25 % for 5 sec. Additionally, that enemy takes 96 000 pure damage. If a blob hits an ally, it casts restoration on that ally. It removes a random debuff and restores 96 000 health. Additionally, their damage increases by 50 % and health by 25 % for 5 sec.
Level 82-85
- Crit : 1 430 – 2 027
- Dodge : 1 430 – 2 027
Once in a while, the unit launches blobs of water at all units in a small radius around the unit. If a blob hits an enemy, that enemy gains withering. It removes a random buff from that enemy and reduces their damage by 50 % and health by 25 % for 5 sec. Additionally, that enemy takes 120 000 pure damage. If a blob hits an ally, it casts restoration on that ally. It removes a random debuff and restores 120 000 health. Additionally, their damage increases by 50 % and health by 25 % for 5 sec.
Level 98-100
- Crit : 1 653 – 2 342
- Dodge : 1 653 – 2 342
Once in a while, the unit launches blobs of water at all units in a small radius around the unit. If a blob hits an enemy, that enemy gains withering. It removes a random buff from that enemy and reduces their damage by 50 % and health by 25 % for 5 sec. Additionally, that enemy takes 150 000 pure damage. If a blob hits an ally, it casts restoration on that ally. It removes a random debuff and restores 150 000 health. Additionally, their damage increases by 50 % and health by 25 % for 5 sec.
Ancient
- Crit : 2 066 – 2 928
- Dodge : 2 066 – 2 928
Once in a while, the unit launches blobs of water at all units in a small radius around the unit. If a blob hits an enemy, that enemy gains withering. It removes a random buff from that enemy and reduces their damage by 55 % and health by 30 % for 6 sec. Additionally, that enemy takes {195 000 – 375 000} pure damage. If a blob hits an ally, it casts restoration on that ally. It removes a random debuff and restores {195 000 – 375 000} health. Additionally, their damage increases by 55 % and health by 30 % for 6 sec.
Tier Little Throne : C
Tier Throne 11 : C
Activation : 3 sec
Cooldown : 11 sec
VIDEO
Gorgon’s Gaze Amulet
Level 29-30
- Armor : 664 – 927
- Magic Armor : 664 – 927
- Health : 3 204 – 4 204
Once in a while, the unit turns 3 random enemies to stone for 3 sec. During this time, they can’t move and take 35 % more damage. Also, the amulet wearer steals 50 % magic armor from petrified units for 3 sec.
Level 39-40
- Armor : 763 – 1 082
- Magic Armor : 763 – 1 082
- Health : 5 461 – 7 281
Once in a while, the unit turns 3 random enemies to stone for 3 sec. During this time, they can’t move and take 35 % more damage. Also, the amulet wearer steals 50 % magic armor from petrified units for 3 sec.
Level 53-55
- Armor : 986 – 1 397
- Magic Armor : 986 – 1 397
- Health : 7 222 – 9 630
Once in a while, the unit turns 3 random enemies to stone for 3 sec. During this time, they can’t move and take 35 % more damage. Also, the amulet wearer steals 50 % magic armor from petrified units for 3 sec.
Level 67-70
- Armor : 1 209 – 1 712
- Magic Armor : 1 209 – 1 712
- Health : 9 551 – 12 734
Once in a while, the unit turns 3 random enemies to stone for 3 sec. During this time, they can’t move and take 35 % more damage. Also, the amulet wearer steals 50 % magic armor from petrified units for 3 sec.
Level 82-85
- Armor : 1 430 – 2 027
- Magic Armor : 1 430 – 2 027
- Health : 12 632 – 16 842
Once in a while, the unit turns 3 random enemies to stone for 3 sec. During this time, they can’t move and take 35 % more damage. Also, the amulet wearer steals 50 % magic armor from petrified units for 3 sec.
Level 98-100
- Armor : 1 653 – 2 342
- Magic Armor : 1 653 – 2 342
- Health : 16 706 – 22 274
Once in a while, the unit turns 3 random enemies to stone for 3 sec. During this time, they can’t move and take 35 % more damage. Also, the amulet wearer steals 50 % magic armor from petrified units for 3 sec.
Ancient
- Armor : 2 066 – 2 928
- Magic Armor : 2 066 – 2 928
- Health : 20 882 – 27 842
Once in a while, the unit turns 3 random enemies to stone for 4 sec. During this time, they can’t move and take 40 % more damage. Also, the amulet wearer steals 55 % magic armor from petrified units for 4 sec.
Tier Little Throne : A
Tier Throne 11 : A
Activation : 3 sec
Cooldown : 8 sec
VIDEO
Ominous Blush
Level 25-35
Activation : For the duration of the battle
Every second, the unit restores health equal to 5 % of their max health to themself and all allies.
Once in a while, a healing spark travels across the battlefield. It restores 18 800 health to all allies for each ally on the battlefield with 50 % or less health. Also, the spark deals 18 800 magic damage to all enemies for each ally on the battlefield with 50 % or more health.
Level 35-45
Activation : For the duration of the battle
Every second, the unit restores health equal to 5 % of their max health to themself and all allies.
Once in a while, a healing spark travels across the battlefield. It restores 26 900 health to all allies for each ally on the battlefield with 50 % or less health. Also, the spark deals 26 900 magic damage to all enemies for each ally on the battlefield with 50 % or more health.
Level 45-60
Activation : For the duration of the battle
Every second, the unit restores health equal to 5 % of their max health to themself and all allies.
Once in a while, a healing spark travels across the battlefield. It restores 38 400 health to all allies for each ally on the battlefield with 50 % or less health. Also, the spark deals 38 400 magic damage to all enemies for each ally on the battlefield with 50 % or more health.
Level 60-75
Activation : For the duration of the battle
Every second, the unit restores health equal to 5 % of their max health to themself and all allies.
Once in a while, a healing spark travels across the battlefield. It restores 51 200 health to all allies for each ally on the battlefield with 50 % or less health. Also, the spark deals 51 200 magic damage to all enemies for each ally on the battlefield with 50 % or more health.
Level 75-90
Activation : For the duration of the battle
Every second, the unit restores health equal to 5 % of their max health to themself and all allies.
Once in a while, a healing spark travels across the battlefield. It restores 64 000 health to all allies for each ally on the battlefield with 50 % or less health. Also, the spark deals 64 000 magic damage to all enemies for each ally on the battlefield with 50 % or more health.
Level 90-100
Activation : For the duration of the battle
Every second, the unit restores health equal to 5 % of their max health to themself and all allies.
Once in a while, a healing spark travels across the battlefield. It restores 80 000 health to all allies for each ally on the battlefield with 50 % or less health. Also, the spark deals 80 000 magic damage to all enemies for each ally on the battlefield with 50 % or more health.
Rune of Transformation
Activation : For the duration of the battle
Every second, the unit restores health equal to XXX1 % of their max health to themself and all allies.
Once in a while, a healing Sparktravels across the battlefield. It restores XXX2 health to all allies for each ally on the battlefield with XXX3 % or less health. Additionally, the spark increases the physical and magic armor of all allies by XXX4 % for XXX5 sec. Also, the spark deals XXX6 pure damage to all enemies for each ally on the battlefield with XXX7 % or more health.
Tier Little Throne : B
Tier Throne 11 : B
1st Activation : 3 sec
Cooldown : 8 sec
: 7 sec
VIDEO