List of items for this season, press the red “+” to unlock the item information. The video is displayed below the item, along with its tierlist, activation and cooldown, if any.
Spiky Hoop Ring
Level 29-30
- Crit : 664 – 927
- Dodge : 664 – 927
Each attack steals 10 % physical armor piercing and fortitude from the target for 6 sec. Stacks up to 10 times. Whenever the ability triggers 3 times, it causes an explosion that deals 70 600 physical damage to the target of the attack.
Level 39-40
- Crit : 763 – 1 082
- Dodge : 763 – 1 082
Each attack steals 10 % physical armor piercing and fortitude from the target for 6 sec. Stacks up to 10 times. Whenever the ability triggers 3 times, it causes an explosion that deals 100 800 physical damage to the target of the attack.
Level 53-55
- Crit : 986 – 1 397
- Dodge : 986 – 1 397
Each attack steals 10 % physical armor piercing and fortitude from the target for 6 sec. Stacks up to 10 times. Whenever the ability triggers 3 times, it causes an explosion that deals 144 000 physical damage to the target of the attack.
Level 67-70
- Crit : 1 209 – 1 712
- Dodge : 1 209 – 1 712
Each attack steals 10 % physical armor piercing and fortitude from the target for 6 sec. Stacks up to 10 times. Whenever the ability triggers 3 times, it causes an explosion that deals 192 000 physical damage to the target of the attack.
Level 82-85
- Crit : 1 430 – 2 027
- Dodge : 1 430 – 2 027
Each attack steals 10 % physical armor piercing and fortitude from the target for 6 sec. Stacks up to 10 times. Whenever the ability triggers 3 times, it causes an explosion that deals 240 000 physical damage to the target of the attack.
Level 98-100
- Crit : 1 653 – 2 342
- Dodge : 1 653 – 2 342
Each attack steals 10 % physical armor piercing and fortitude from the target for 6 sec. Stacks up to 10 times. Whenever the ability triggers 3 times, it causes an explosion that deals 300 000 physical damage to the target of the attack.
Ancient
- Crit : 2 066 – 2 928
- Dodge : 2 066 – 2 928
Each attack steals 10 % physical armor piercing and fortitude from the target for 6 sec. Stacks up to 10 times. Whenever the ability triggers 3 times, it causes an explosion that deals {390 000 – 750 000} physical damage to the target of the attack.
Tier Little Throne : D
Tier Throne 11 : C
Activation : Each Attack
Cooldown : Each Attack
VIDEO
Sharp Edge Amulet
Level 29-30
- Armor : 664 – 927
- Magic Armor : 664 – 927
- Health : 3 204 – 4 204
Once in a while, silences the amulets of all enemies for 5 sec and steals 35 % physical and magic armor from those enemies for 5 sec.
Level 39-40
- Armor : 763 – 1 082
- Magic Armor : 763 – 1 082
- Health : 5 461 – 7 281
Once in a while, silences the amulets of all enemies for 5 sec and steals 35 % physical and magic armor from those enemies for 5 sec.
Level 53-55
- Armor : 986 – 1 397
- Magic Armor : 986 – 1 397
- Health : 7 222 – 9 630
Once in a while, silences the amulets of all enemies for 5 sec and steals 35 % physical and magic armor from those enemies for 5 sec.
Level 67-70
- Armor : 1 209 – 1 712
- Magic Armor : 1 209 – 1 712
- Health : 9 551 – 12 734
Once in a while, silences the amulets of all enemies for 5 sec and steals 35 % physical and magic armor from those enemies for 5 sec.
Level 82-85
- Armor : 1 430 – 2 027
- Magic Armor : 1 430 – 2 027
- Health : 12 632 – 16 842
Once in a while, silences the amulets of all enemies for 5 sec and steals 35 % physical and magic armor from those enemies for 5 sec.
Level 98-100
- Armor : 1 653 – 2 342
- Magic Armor : 1 653 – 2 342
- Health : 16 706 – 22 274
Once in a while, silences the amulets of all enemies for 5 sec and steals 35 % physical and magic armor from those enemies for 5 sec.
Ancient
- Armor : 2 066 – 2 928
- Magic Armor : 2 066 – 2 928
- Health : 20 882 – 27 842
Once in a while, silences the amulets of all enemies for 6 sec and steals 40 % physical and magic armor from those enemies for 6 sec.
Tier Little Throne : A
Tier Throne 11 : S
Activation : 3 sec
Cooldown : 9 sec
VIDEO
Pointed Brooch
Level 25-35
Activation : Once in a while
The unit casts a stone shield on themself and 2 random allies and removes stun and petrification from themself and targeted allies. The shield absorbs 100 % physical damage for 5 sec. After the shield wears off, units restore health equal to 65 % of the damage absorbed by the shield. Also, while the units have a stone shield, they can’t be stunned or turned to stone.
Level 35-45
Activation : Once in a while
The unit casts a stone shield on themself and 2 random allies and removes stun and petrification from themself and targeted allies. The shield absorbs 100 % physical damage for 5 sec. After the shield wears off, units restore health equal to 65 % of the damage absorbed by the shield. Also, while the units have a stone shield, they can’t be stunned or turned to stone.
Level 45-60
Activation : Once in a while
The unit casts a stone shield on themself and 2 random allies and removes stun and petrification from themself and targeted allies. The shield absorbs 100 % physical damage for 5 sec. After the shield wears off, units restore health equal to 65 % of the damage absorbed by the shield. Also, while the units have a stone shield, they can’t be stunned or turned to stone.
Level 60-75
Activation : Once in a while
The unit casts a stone shield on themself and 2 random allies and removes stun and petrification from themself and targeted allies. The shield absorbs 100 % physical damage for 5 sec. After the shield wears off, units restore health equal to 65 % of the damage absorbed by the shield. Also, while the units have a stone shield, they can’t be stunned or turned to stone.
Level 75-90
Activation : Once in a while
The unit casts a stone shield on themself and 2 random allies and removes stun and petrification from themself and targeted allies. The shield absorbs 100 % physical damage for 5 sec. After the shield wears off, units restore health equal to 65 % of the damage absorbed by the shield. Also, while the units have a stone shield, they can’t be stunned or turned to stone.
Level 90-100
Activation : Once in a while
The unit casts a stone shield on themself and 2 random allies and removes stun and petrification from themself and targeted allies. The shield absorbs 100 % physical damage for 5 sec. After the shield wears off, units restore health equal to 65 % of the damage absorbed by the shield. Also, while the units have a stone shield, they can’t be stunned or turned to stone.
Rune of Transformation
Activation : Once in a while
The unit turns 2 random enemies to stone for XXX1 sec. During this time, they can’t move and take XXX2 % more damage. The artifact owner also casts a stone shield on themself and XXX3 random allies and removes stun and petrification from themself and targeted allies. The shield absorbs XXX4 % physical damage for XXX5 sec. After the shield wears off, units restore health equal to XXX6 % of the damage absorbed by the shield. Also, while the units have XXX7 stone shield, they can’t be stunned or turned to stone.
Tier Little Throne : B
Tier Throne 11 : B
1st Activation : 4 sec
Cooldown : 12 sec
: 10 sec
VIDEO