List of items for this season, press the red “+” to unlock the item information. The video is displayed below the item, along with its tierlist, activation and cooldown, if any.
 Symbol of the Chief Ring
 Symbol of the Chief Ring
Level 29-30
- Crit : 664 – 927
- Dodge : 664 – 927
Once in a while, one of the following two effects is triggered :
– The unit has a 60 % chance to increase damage by 25 % for 3 sec to themself and the ally with the greatest damage and deal physical damage equal to 200 % of the ring wearer’s attack to the enemy with the least health.
– The unit has a 40 % chance to increase damage by 35 % for 4 sec to themself and 2 allies with the greatest damage and deal physical damage equal to 300 % of the ring wearer’s attack to 2 enemies with the least health.
Level 39-40
- Crit : 763 – 1 082
- Dodge : 763 – 1 082
Once in a while, one of the following two effects is triggered :
– The unit has a 60 % chance to increase damage by 25 % for 3 sec to themself and the ally with the greatest damage and deal physical damage equal to 200 % of the ring wearer’s attack to the enemy with the least health.
– The unit has a 40 % chance to increase damage by 35 % for 4 sec to themself and 2 allies with the greatest damage and deal physical damage equal to 300 % of the ring wearer’s attack to 2 enemies with the least health.
Level 53-55
- Crit : 986 – 1 397
- Dodge : 986 – 1 397
Once in a while, one of the following two effects is triggered :
– The unit has a 60 % chance to increase damage by 25 % for 3 sec to themself and the ally with the greatest damage and deal physical damage equal to 200 % of the ring wearer’s attack to the enemy with the least health.
– The unit has a 40 % chance to increase damage by 35 % for 4 sec to themself and 2 allies with the greatest damage and deal physical damage equal to 300 % of the ring wearer’s attack to 2 enemies with the least health.
Level 67-70
- Crit : 1 209 – 1 712
- Dodge : 1 209 – 1 712
Once in a while, one of the following two effects is triggered :
– The unit has a 60 % chance to increase damage by 25 % for 3 sec to themself and the ally with the greatest damage and deal physical damage equal to 200 % of the ring wearer’s attack to the enemy with the least health.
– The unit has a 40 % chance to increase damage by 35 % for 4 sec to themself and 2 allies with the greatest damage and deal physical damage equal to 300 % of the ring wearer’s attack to 2 enemies with the least health.
Level 82-85
- Crit : 1 430 – 2 027
- Dodge : 1 430 – 2 027
Once in a while, one of the following two effects is triggered :
– The unit has a 60 % chance to increase damage by 25 % for 3 sec to themself and the ally with the greatest damage and deal physical damage equal to 200 % of the ring wearer’s attack to the enemy with the least health.
– The unit has a 40 % chance to increase damage by 35 % for 4 sec to themself and 2 allies with the greatest damage and deal physical damage equal to 300 % of the ring wearer’s attack to 2 enemies with the least health.
Level 98-100
- Crit : 1 653 – 2 342
- Dodge : 1 653 – 2 342
Once in a while, one of the following two effects is triggered :
– The unit has a 60 % chance to increase damage by 25 % for 3 sec to themself and the ally with the greatest damage and deal physical damage equal to 200 % of the ring wearer’s attack to the enemy with the least health.
– The unit has a 40 % chance to increase damage by 35 % for 4 sec to themself and 2 allies with the greatest damage and deal physical damage equal to 300 % of the ring wearer’s attack to 2 enemies with the least health.
Ancient
- Crit : 2 066 – 2 928
- Dodge : 2 066 – 2 928
Once in a while, one of the following two effects is triggered :
– The unit has a 60 % chance to increase damage by 30 % for 4 sec to themself and the ally with the greatest damage and deal physical damage equal to 210 % of the ring wearer’s attack to the enemy with the least health.
– The unit has a 40 % chance to increase damage by 40 % for 5 sec to themself and 2 allies with the greatest damage and deal physical damage equal to 310 % of the ring wearer’s attack to 2 enemies with the least health.
Tier Little Throne : C
Tier Throne 11 : C
Activation : 4 sec
Cooldown : 8 sec
VIDEO
 Circle of Ages Amulet
 Circle of Ages Amulet
Level 29-30
- Armor : 664 – 927
- Magic Armor : 664 – 927
- Health : 3 204 – 4 204
Once in a while, the unit receives a shield that absorbs 25 000 damage of any type for 5 sec. When the shield absorbs damage, the unit restores health to themself, and all allies in a small radius around them equal to the amount of damage absorbed by the shield.
Level 39-40
- Armor : 763 – 1 082
- Magic Armor : 763 – 1 082
- Health : 5 461 – 7 281
Once in a while, the unit receives a shield that absorbs 30 000 damage of any type for 5 sec. When the shield absorbs damage, the unit restores health to themself, and all allies in a small radius around them equal to the amount of damage absorbed by the shield.
Level 53-55
- Armor : 986 – 1 397
- Magic Armor : 986 – 1 397
- Health : 7 222 – 9 630
Once in a while, the unit receives a shield that absorbs 40 000 damage of any type for 5 sec. When the shield absorbs damage, the unit restores health to themself, and all allies in a small radius around them equal to the amount of damage absorbed by the shield.
Level 67-70
- Armor : 1 209 – 1 712
- Magic Armor : 1 209 – 1 712
- Health : 9 551 – 12 734
Once in a while, the unit receives a shield that absorbs 55 000 damage of any type for 5 sec. When the shield absorbs damage, the unit restores health to themself, and all allies in a small radius around them equal to the amount of damage absorbed by the shield.
Level 82-85
- Armor : 1 430 – 2 027
- Magic Armor : 1 430 – 2 027
- Health : 12 632 – 16 842
Once in a while, the unit receives a shield that absorbs 80 000 damage of any type for 5 sec. When the shield absorbs damage, the unit restores health to themself, and all allies in a small radius around them equal to the amount of damage absorbed by the shield.
Level 98-100
- Armor : 1 653 – 2 342
- Magic Armor : 1 653 – 2 342
- Health : 16 706 – 22 274
Once in a while, the unit receives a shield that absorbs 100 000 damage of any type for 5 sec. When the shield absorbs damage, the unit restores health to themself, and all allies in a small radius around them equal to the amount of damage absorbed by the shield.
Ancient
- Armor : 2 066 – 2 928
- Magic Armor : 2 066 – 2 928
- Health : 20 882 – 27 842
Once in a while, the unit receives a shield that absorbs 150 000 damage of any type for 6 sec. When the shield absorbs damage, the unit restores health to themself, and all allies in a small radius around them equal to the amount of damage absorbed by the shield.
Tier Little Throne : B
Tier Throne 11 : A
Activation : 5 sec
Cooldown : 10 sec
VIDEO
 Tribal Offering
 Tribal Offering
Level 25-35
Activation : For the duration of the battle
Damage dealt to the artifact owner is reduced by 20 %.
When an ally dies, the artifact owner deals physical damage to all enemies equal to 35 % of the max health of the deceased unit.
Level 35-45
Activation : For the duration of the battle
Damage dealt to the artifact owner is reduced by 20 %.
When an ally dies, the artifact owner deals physical damage to all enemies equal to 35 % of the max health of the deceased unit.
Level 45-60
Activation : For the duration of the battle
Damage dealt to the artifact owner is reduced by 20 %.
When an ally dies, the artifact owner deals physical damage to all enemies equal to 35 % of the max health of the deceased unit.
Level 60-75
Activation : For the duration of the battle
Damage dealt to the artifact owner is reduced by 20 %.
When an ally dies, the artifact owner deals physical damage to all enemies equal to 35 % of the max health of the deceased unit.
Level 75-90
Activation : For the duration of the battle
Damage dealt to the artifact owner is reduced by 20 %.
When an ally dies, the artifact owner deals physical damage to all enemies equal to 35 % of the max health of the deceased unit.
Level 90-100
Activation : For the duration of the battle
Damage dealt to the artifact owner is reduced by 20 %.
When an ally dies, the artifact owner deals physical damage to all enemies equal to 35 % of the max health of the deceased unit.
 Rune of Transformation
 Rune of Transformation
Activation : For the duration of the battle
Damage dealt to the artifact owner is reduced by XXX1 %.
When an ally dies, the artifact owner deals physical of damage to all enemies equal to XXX2 % the max health of the deceased unit and has a XXX3 % chance to stun each affected enemy for XXX4 sec.
Tier Little Throne : B
Tier Throne 11 : A
1st Activation : For the duration of the battle
Cooldown : No Cooldown: No Cooldown
VIDEO
