List of items for this season, press the red “+” to unlock the item information. The video is displayed below the item, along with its tierlist, activation and cooldown, if any.
Night Pearl Ring
Level 29-30
- Crit : 664 – 927
- Dodge : 664 – 927
Once in a while, the unit fires a magic projectile at a random enemy. The projectile bounces up to 3 times. On hit, the projectile tears through the targets armor. When the enemy’s armor is torn, that enemy takes 70 600 pure damage and has their physical armor reduced by 25 % for 5 sec. Also, that enemy takes 117 600 physical damage over 5 sec.
Level 39-40
- Crit : 763 – 1 082
- Dodge : 763 – 1 082
Once in a while, the unit fires a magic projectile at a random enemy. The projectile bounces up to 3 times. On hit, the projectile tears through the targets armor. When the enemy’s armor is torn, that enemy takes 50 400 pure damage and has their physical armor reduced by 25 % for 5 sec. Also, that enemy takes 168 000 physical damage over 5 sec.
Level 53-55
- Crit : 986 – 1 397
- Dodge : 986 – 1 397
Once in a while, the unit fires a magic projectile at a random enemy. The projectile bounces up to 3 times. On hit, the projectile tears through the targets armor. When the enemy’s armor is torn, that enemy takes 72 000 pure damage and has their physical armor reduced by 25 % for 5 sec. Also, that enemy takes 240 000 physical damage over 5 sec.
Level 67-70
- Crit : 1 209 – 1 712
- Dodge : 1 209 – 1 712
Once in a while, the unit fires a magic projectile at a random enemy. The projectile bounces up to 3 times. On hit, the projectile tears through the targets armor. When the enemy’s armor is torn, that enemy takes 96 000 pure damage and has their physical armor reduced by 25 % for 5 sec. Also, that enemy takes 320 000 physical damage over 5 sec.
Level 82-85
- Crit : 1 430 – 2 027
- Dodge : 1 430 – 2 027
Once in a while, the unit fires a magic projectile at a random enemy. The projectile bounces up to 3 times. On hit, the projectile tears through the targets armor. When the enemy’s armor is torn, that enemy takes 120 000 pure damage and has their physical armor reduced by 25 % for 5 sec. Also, that enemy takes 400 000 physical damage over 5 sec.
Level 98-100
- Crit : 1 653 – 2 342
- Dodge : 1 653 – 2 342
Once in a while, the unit fires a magic projectile at a random enemy. The projectile bounces up to 3 times. On hit, the projectile tears through the targets armor. When the enemy’s armor is torn, that enemy takes 150 000 pure damage and has their physical armor reduced by 25 % for 5 sec. Also, that enemy takes 500 000 physical damage over 5 sec.
Ancient
- Crit : 2 066 – 2 928
- Dodge : 2 066 – 2 928
Once in a while, the unit fires a magic projectile at a random enemy. The projectile bounces up to 3 times. On hit, the projectile tears through the targets armor. When the enemy’s armor is torn, that enemy takes {195 000 – 375 000} pure damage and has their physical armor reduced by 30 % for 5 sec. Also, that enemy takes {650 000 – 1 250 000} physical damage over 5 sec.
Tier Little Throne : A
Tier Throne 11 : B
Activation : 3 sec
Cooldown : 8 sec
VIDEO
Bramble Thorns Amulet
Level 29-30
- Armor : 664 – 927
- Magic Armor : 664 – 927
- Health : 3 204 – 4 204
When taking damage from an attack, the unit has a 70 % chance to cast stiffness on the attacker. The stiff unit’s attack speed is reduced by 40 % for 3 sec. The unit also deals 300 000 magic damage to the target and restores own health equal to 100 % of the damage dealt by the ability.
Level 39-40
- Armor : 763 – 1 082
- Magic Armor : 763 – 1 082
- Health : 5 461 – 7 281
When taking damage from an attack, the unit has a 70 % chance to cast stiffness on the attacker. The stiff unit’s attack speed is reduced by 40 % for 3 sec. The unit also deals 100 800 magic damage to the target and restores own health equal to 100 % of the damage dealt by the ability.
Level 53-55
- Armor : 986 – 1 397
- Magic Armor : 986 – 1 397
- Health : 7 222 – 9 630
When taking damage from an attack, the unit has a 70 % chance to cast stiffness on the attacker. The stiff unit’s attack speed is reduced by 40 % for 3 sec. The unit also deals 144 000 magic damage to the target and restores own health equal to 100 % of the damage dealt by the ability.
Level 67-70
- Armor : 1 209 – 1 712
- Magic Armor : 1 209 – 1 712
- Health : 9 551 – 12 734
When taking damage from an attack, the unit has a 70 % chance to cast stiffness on the attacker. The stiff unit’s attack speed is reduced by 40 % for 3 sec. The unit also deals 192 000 magic damage to the target and restores own health equal to 100 % of the damage dealt by the ability.
Level 82-85
- Armor : 1 430 – 2 027
- Magic Armor : 1 430 – 2 027
- Health : 12 632 – 16 842
When taking damage from an attack, the unit has a 70 % chance to cast stiffness on the attacker. The stiff unit’s attack speed is reduced by 40 % for 3 sec. The unit also deals 240 000 magic damage to the target and restores own health equal to 100 % of the damage dealt by the ability.
Level 98-100
- Armor : 1 653 – 2 342
- Magic Armor : 1 653 – 2 342
- Health : 16 706 – 22 274
When taking damage from an attack, the unit has a 70 % chance to cast stiffness on the attacker. The stiff unit’s attack speed is reduced by 40 % for 3 sec. The unit also deals 300 000 magic damage to the target and restores own health equal to 100 % of the damage dealt by the ability.
Ancient
- Armor : 2 066 – 2 928
- Magic Armor : 2 066 – 2 928
- Health : 20 882 – 27 842
When taking damage from an attack, the unit has a 70 % chance to cast stiffness on the attacker. The stiff unit’s attack speed is reduced by 45 % for 4 sec. The unit also deals {390 000 – 750 000} magic damage to the target and restores own health equal to 100 % of the damage dealt by the ability.
Tier Little Throne : B
Tier Throne 11 : B
Activation : / sec
Cooldown : No Cooldown
VIDEO
Midnight Rose
Level 25-35
Activation : Once in a while
Fires a lightning bolt at a random enemy. The lightning bolt bounces up to 4 times.
On each hit, the lightning bolt deals 47 000 pure damage and applies electric pulse for 5 sec. Whenever a unit affected by the electrical pulse uses an ability, they are struck by a lightning discharge that deals 47 000 magic damage to that unit and all enemies in a small radius around them. Also, all affected unit are stunned for 1 sec. Additionally, the primary target of the ability has their physical and magic armor reduced by 15 % for 5 sec and takes 58 800 magic damage for 4 sec.
Level 35-45
Activation : Once in a while
Fires a lightning bolt at a random enemy. The lightning bolt bounces up to 4 times.
On each hit, the lightning bolt deals 67 200 pure damage and applies electric pulse for 5 sec. Whenever a unit affected by the electrical pulse uses an ability, they are struck by a lightning discharge that deals 67 200 magic damage to that unit and all enemies in a small radius around them. Also, all affected unit are stunned for 1 sec. Additionally, the primary target of the ability has their physical and magic armor reduced by 15 % for 5 sec and takes 84 000 magic damage for 4 sec.
Level 45-60
Activation : Once in a while
Fires a lightning bolt at a random enemy. The lightning bolt bounces up to 4 times.
On each hit, the lightning bolt deals 96 000 pure damage and applies electric pulse for 5 sec. Whenever a unit affected by the electrical pulse uses an ability, they are struck by a lightning discharge that deals 96 000 magic damage to that unit and all enemies in a small radius around them. Also, all affected unit are stunned for 1 sec. Additionally, the primary target of the ability has their physical and magic armor reduced by 15 % for 5 sec and takes 120 000 magic damage for 4 sec.
Level 60-75
Activation : Once in a while
Fires a lightning bolt at a random enemy. The lightning bolt bounces up to 4 times.
On each hit, the lightning bolt deals 128 000 pure damage and applies electric pulse for 5 sec. Whenever a unit affected by the electrical pulse uses an ability, they are struck by a lightning discharge that deals 128 000 magic damage to that unit and all enemies in a small radius around them. Also, all affected unit are stunned for 1 sec. Additionally, the primary target of the ability has their physical and magic armor reduced by 15 % for 5 sec and takes 160 000 magic damage for 4 sec.
Level 75-90
Activation : Once in a while
Fires a lightning bolt at a random enemy. The lightning bolt bounces up to 4 times.
On each hit, the lightning bolt deals 160 000 pure damage and applies electric pulse for 5 sec. Whenever a unit affected by the electrical pulse uses an ability, they are struck by a lightning discharge that deals 160 000 magic damage to that unit and all enemies in a small radius around them. Also, all affected unit are stunned for 1 sec. Additionally, the primary target of the ability has their physical and magic armor reduced by 15 % for 5 sec and takes 200 000 magic damage for 4 sec.
Level 90-100
Activation : Once in a while
Fires a lightning bolt at a random enemy. The lightning bolt bounces up to 4 times.
On each hit, the lightning bolt deals 200 000 pure damage and applies electric pulse for 5 sec. Whenever a unit affected by the electrical pulse uses an ability, they are struck by a lightning discharge that deals 200 000 magic damage to that unit and all enemies in a small radius around them. Also, all affected unit are stunned for 1 sec. Additionally, the primary target of the ability has their physical and magic armor reduced by 15 % for 5 sec and takes 250 000 magic damage for 4 sec.
Rune of Transformation
Activation : Once in a while
Fires a lightning bolt at a random enemy. The lightning bolt bounces up to XXX1 times. On each hit, the lightning bolt deals XXX2 pure damage and applies an electric pulse for XXX3 sec. Whenever a unit affected by the electric pulse uses an ability, they are struck by a lightning discharge that deals XXX4 pure damage to that unit and all enemies in a small radius around them. Also, all affected units are turned to stone for XXX5 sec. They cannot move and take XXX6 % more damage. Additionally, the primary target of the ability has their physical and magic armor reduced by XXX7 % for XXX8 sec and takes XXX9 magic damage for XXX10 sec.
Tier Little Throne : B
Tier Throne 11 : B
1st Activation : 3 sec
Cooldown : 12 sec
: 10 sec
VIDEO