Grav Challenge S33

List of items for this season, press the red “+” to unlock the item information. The video is displayed below the item, along with its tierlist, activation and cooldown, if any.

Shimmering Wings Ring

Level 29-30

  • Crit : 664 – 927
  • Dodge : 664 – 927

Burning, poison and acid effects cast by the ring wearer ignore 40 % of the targets’ armor for the duration of the battle.
Once in a while, the unit sets 3 random enemies on fire. The burning enemies take 64 700 magic damage and have their healing rate reduced by 35 % for 4 sec.

Level 39-40

  • Crit : 763 – 1 082
  • Dodge : 763 – 1 082

Burning, poison and acid effects cast by the ring wearer ignore 40 % of the targets’ armor for the duration of the battle.
Once in a while, the unit sets 3 random enemies on fire. The burning enemies take 92 400 magic damage and have their healing rate reduced by 35 % for 4 sec.

Level 53-55

  • Crit : 986 – 1 397
  • Dodge : 986 – 1 397

Burning, poison and acid effects cast by the ring wearer ignore 40 % of the targets’ armor for the duration of the battle.
Once in a while, the unit sets 3 random enemies on fire. The burning enemies take 132 000 magic damage and have their healing rate reduced by 35 % for 4 sec.

Level 67-70

  • Crit : 1 209 – 1 712
  • Dodge : 1 209 – 1 712

Burning, poison and acid effects cast by the ring wearer ignore 40 % of the targets’ armor for the duration of the battle.
Once in a while, the unit sets 3 random enemies on fire. The burning enemies take 176 000 magic damage and have their healing rate reduced by 35 % for 4 sec.

Level 82-85

  • Crit : 1 430 – 2 027
  • Dodge : 1 430 – 2 027

Burning, poison and acid effects cast by the ring wearer ignore 40 % of the targets’ armor for the duration of the battle.
Once in a while, the unit sets 3 random enemies on fire. The burning enemies take 220 000 magic damage and have their healing rate reduced by 35 % for 4 sec.

Level 98-100

  • Crit : 1 653 – 2 342
  • Dodge : 1 653 – 2 342

Burning, poison and acid effects cast by the ring wearer ignore 40 % of the targets’ armor for the duration of the battle.
Once in a while, the unit sets 3 random enemies on fire. The burning enemies take 275 000 magic damage and have their healing rate reduced by 35 % for 4 sec.

Ancient

  • Crit : 2 066 – 2 928
  • Dodge : 2 066 – 2 928

Burning, poison and acid effects cast by the ring wearer ignore XXX1 % of the targets’ armor for the duration of the battle.
Once in a while, the unit sets XXX2 random enemies on fire. The burning enemies take XXX3 magic damage and have their healing rate reduced by XXX4 % for XXX5 sec.


Tier Little Throne : D
Tier Throne 11 : D
Activation : 3 sec
Cooldown : 8 sec

VIDEO

Golden Dragonfly Amulet

Level 29-30

  • Armor : 664 – 927
  • Magic Armor : 664 – 927
  • Health : 3 204 – 4 204

Once in a while, the unit restores 82 300 health and increases their physical and magic armor by 100 % for 4 sec.

Level 39-40

  • Armor : 763 – 1 082
  • Magic Armor : 763 – 1 082
  • Health : 5 461 – 7 281

Once in a while, the unit restores 117 600 health and increases their physical and magic armor by 100 % for 4 sec.

Level 53-55

  • Armor : 986 – 1 397
  • Magic Armor : 986 – 1 397
  • Health : 7 222 – 9 630

Once in a while, the unit restores 168 000 health and increases their physical and magic armor by 100 % for 4 sec.

Level 67-70

  • Armor : 1 209 – 1 712
  • Magic Armor : 1 209 – 1 712
  • Health : 9 551 – 12 734

Once in a while, the unit restores 224 000 health and increases their physical and magic armor by 100 % for 4 sec.

Level 82-85

  • Armor : 1 430 – 2 027
  • Magic Armor : 1 430 – 2 027
  • Health : 12 632 – 16 842

Once in a while, the unit restores 280 000 health and increases their physical and magic armor by 100 % for 4 sec.

Level 98-100

  • Armor : 1 653 – 2 342
  • Magic Armor : 1 653 – 2 342
  • Health : 16 706 – 22 274

Once in a while, the unit restores 350 000 health and increases their physical and magic armor by 100 % for 4 sec.

Ancient

  • Armor : 2 066 – 2 928
  • Magic Armor : 2 066 – 2 928
  • Health : 20 882 – 27 842

Once in a while, the unit restores XXX1 health and increases their physical and magic armor by XXX2 % for XXX3 sec.


Tier Little Throne : D
Tier Throne 11 : D
Activation : 5 sec
Cooldown : 7 sec

VIDEO

Jade Butterfly

Level 25-35

Activation : Once in a while

Launches an orb at a random enemy. The orb bounces up to 2 times. On hit the orb reduces the target’s magic armor by 25 % for 5 sec. (Stacks up to 3 times) and deals 58 800 magic damage. The orb has a 40 % chance to instead cast decay on the target’s armor. When the enemy’s armor is decayed, that enemy takes 58 800 pure damage and has their magic armor reduced by 35 % for 5 sec. Also, that enemy takes 58 800 magic damage over 5 sec.
Once in a while, the unit starts launching anti-magic orbs every 0,5 over 4 sec.

Level 35-45

Activation : Once in a while

Launches an orb at a random enemy. The orb bounces up to 2 times. On hit the orb reduces the target’s magic armor by 25 % for 5 sec. (Stacks up to 3 times) and deals 84 000 magic damage. The orb has a 40 % chance to instead cast decay on the target’s armor. When the enemy’s armor is decayed, that enemy takes 84 000 pure damage and has their magic armor reduced by 35 % for 5 sec. Also, that enemy takes 84 000 magic damage over 5 sec.
Once in a while, the unit starts launching anti-magic orbs every 0,5 over 4 sec.

Level 45-60

Activation : Once in a while

Launches an orb at a random enemy. The orb bounces up to 2 times. On hit the orb reduces the target’s magic armor by 25 % for 5 sec. (Stacks up to 3 times) and deals 120 000 magic damage. The orb has a 40 % chance to instead cast decay on the target’s armor. When the enemy’s armor is decayed, that enemy takes 120 000 pure damage and has their magic armor reduced by 35 % for 5 sec. Also, that enemy takes 120 000 magic damage over 5 sec.
Once in a while, the unit starts launching anti-magic orbs every 0,5 over 4 sec.

Level 60-75

Activation : Once in a while

Launches an orb at a random enemy. The orb bounces up to 2 times. On hit the orb reduces the target’s magic armor by 25 % for 5 sec. (Stacks up to 3 times) and deals 160 000 magic damage. The orb has a 40 % chance to instead cast decay on the target’s armor. When the enemy’s armor is decayed, that enemy takes 160 000 pure damage and has their magic armor reduced by 35 % for 5 sec. Also, that enemy takes 160 000 magic damage over 5 sec.
Once in a while, the unit starts launching anti-magic orbs every 0,5 over 4 sec.

Level 75-90

Activation : Once in a while

Launches an orb at a random enemy. The orb bounces up to 2 times. On hit the orb reduces the target’s magic armor by 25 % for 5 sec. (Stacks up to 3 times) and deals 200 000 magic damage. The orb has a 40 % chance to instead cast decay on the target’s armor. When the enemy’s armor is decayed, that enemy takes 200 000 pure damage and has their magic armor reduced by 35 % for 5 sec. Also, that enemy takes 200 000 magic damage over 5 sec.
Once in a while, the unit starts launching anti-magic orbs every 0,5 over 4 sec.

Level 90-100

Activation : Once in a while

Launches an orb at a random enemy. The orb bounces up to 2 times. On hit the orb reduces the target’s magic armor by 25 % for 5 sec. (Stacks up to 3 times) and deals 250 000 magic damage. The orb has a 40 % chance to instead cast decay on the target’s armor. When the enemy’s armor is decayed, that enemy takes 250 000 pure damage and has their magic armor reduced by 35 % for 5 sec. Also, that enemy takes 250 000 magic damage over 5 sec.
Once in a while, the unit starts launching anti-magic orbs every 0,5 over 4 sec.

:Rune_of_Transformation: Rune of Transformation

Activation : Once in a while

Launches an orb at a random enemy. The orb bounces up to XXX1 times. On hit the orb reduces the target’s magic armor by XXX2 % for XXX3 sec. (Stacks up to XXX4 times) and deals XXX5 magic damage. The orb has a XXX6 % chance to instead cast decay on the target’s armor. When the enemy’s armor is decayed, that enemy takes XXX7 pure damage and has their magic armor reduced by XXX8 % for XXX9 sec. Also, that enemy takes XXX10 magic damage over XXX11 sec.
Once in a while, the unit starts launching anti-magic orbs every XXX12 over XXX13 sec.


Tier Little Throne : A
Tier Throne 11 : B
1st Activation : 3 sec
2nd Activation : 5 sec
Cooldown : 12 sec
:Rune_of_Speed:: 10 sec

VIDEO


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