List of items for this season, press the red “+” to unlock the item information. The video is displayed below the item, along with its tierlist, activation and cooldown, if any.
Shimmering Wings Ring
Level 29-30
- Crit : 664 – 927
- Dodge : 664 – 927
Burning, poison and acid effects cast by the ring wearer ignore 40 % of the targets’ armor for the duration of the battle.
Once in a while, the unit sets 3 random enemies on fire. The burning enemies take 64 700 magic damage and have their healing rate reduced by 35 % for 4 sec.
Level 39-40
- Crit : 763 – 1 082
- Dodge : 763 – 1 082
Burning, poison and acid effects cast by the ring wearer ignore 40 % of the targets’ armor for the duration of the battle.
Once in a while, the unit sets 3 random enemies on fire. The burning enemies take 92 400 magic damage and have their healing rate reduced by 35 % for 4 sec.
Level 53-55
- Crit : 986 – 1 397
- Dodge : 986 – 1 397
Burning, poison and acid effects cast by the ring wearer ignore 40 % of the targets’ armor for the duration of the battle.
Once in a while, the unit sets 3 random enemies on fire. The burning enemies take 132 000 magic damage and have their healing rate reduced by 35 % for 4 sec.
Level 67-70
- Crit : 1 209 – 1 712
- Dodge : 1 209 – 1 712
Burning, poison and acid effects cast by the ring wearer ignore 40 % of the targets’ armor for the duration of the battle.
Once in a while, the unit sets 3 random enemies on fire. The burning enemies take 176 000 magic damage and have their healing rate reduced by 35 % for 4 sec.
Level 82-85
- Crit : 1 430 – 2 027
- Dodge : 1 430 – 2 027
Burning, poison and acid effects cast by the ring wearer ignore 40 % of the targets’ armor for the duration of the battle.
Once in a while, the unit sets 3 random enemies on fire. The burning enemies take 220 000 magic damage and have their healing rate reduced by 35 % for 4 sec.
Level 98-100
- Crit : 1 653 – 2 342
- Dodge : 1 653 – 2 342
Burning, poison and acid effects cast by the ring wearer ignore 40 % of the targets’ armor for the duration of the battle.
Once in a while, the unit sets 3 random enemies on fire. The burning enemies take 275 000 magic damage and have their healing rate reduced by 35 % for 4 sec.
Ancient
- Crit : 2 066 – 2 928
- Dodge : 2 066 – 2 928
Burning, poison and acid effects cast by the ring wearer ignore XXX1 % of the targets’ armor for the duration of the battle.
Once in a while, the unit sets XXX2 random enemies on fire. The burning enemies take XXX3 magic damage and have their healing rate reduced by XXX4 % for XXX5 sec.
Tier Little Throne : D
Tier Throne 11 : D
Activation : 3 sec
Cooldown : 8 sec
VIDEO
Golden Dragonfly Amulet
Level 29-30
- Armor : 664 – 927
- Magic Armor : 664 – 927
- Health : 3 204 – 4 204
Once in a while, the unit restores 82 300 health and increases their physical and magic armor by 100 % for 4 sec.
Level 39-40
- Armor : 763 – 1 082
- Magic Armor : 763 – 1 082
- Health : 5 461 – 7 281
Once in a while, the unit restores 117 600 health and increases their physical and magic armor by 100 % for 4 sec.
Level 53-55
- Armor : 986 – 1 397
- Magic Armor : 986 – 1 397
- Health : 7 222 – 9 630
Once in a while, the unit restores 168 000 health and increases their physical and magic armor by 100 % for 4 sec.
Level 67-70
- Armor : 1 209 – 1 712
- Magic Armor : 1 209 – 1 712
- Health : 9 551 – 12 734
Once in a while, the unit restores 224 000 health and increases their physical and magic armor by 100 % for 4 sec.
Level 82-85
- Armor : 1 430 – 2 027
- Magic Armor : 1 430 – 2 027
- Health : 12 632 – 16 842
Once in a while, the unit restores 280 000 health and increases their physical and magic armor by 100 % for 4 sec.
Level 98-100
- Armor : 1 653 – 2 342
- Magic Armor : 1 653 – 2 342
- Health : 16 706 – 22 274
Once in a while, the unit restores 350 000 health and increases their physical and magic armor by 100 % for 4 sec.
Ancient
- Armor : 2 066 – 2 928
- Magic Armor : 2 066 – 2 928
- Health : 20 882 – 27 842
Once in a while, the unit restores XXX1 health and increases their physical and magic armor by XXX2 % for XXX3 sec.
Tier Little Throne : D
Tier Throne 11 : D
Activation : 5 sec
Cooldown : 7 sec
VIDEO
Jade Butterfly
Level 25-35
Activation : Once in a while
Launches an orb at a random enemy. The orb bounces up to 2 times. On hit the orb reduces the target’s magic armor by 25 % for 5 sec. (Stacks up to 3 times) and deals 58 800 magic damage. The orb has a 40 % chance to instead cast decay on the target’s armor. When the enemy’s armor is decayed, that enemy takes 58 800 pure damage and has their magic armor reduced by 35 % for 5 sec. Also, that enemy takes 58 800 magic damage over 5 sec.
Once in a while, the unit starts launching anti-magic orbs every 0,5 over 4 sec.
Level 35-45
Activation : Once in a while
Launches an orb at a random enemy. The orb bounces up to 2 times. On hit the orb reduces the target’s magic armor by 25 % for 5 sec. (Stacks up to 3 times) and deals 84 000 magic damage. The orb has a 40 % chance to instead cast decay on the target’s armor. When the enemy’s armor is decayed, that enemy takes 84 000 pure damage and has their magic armor reduced by 35 % for 5 sec. Also, that enemy takes 84 000 magic damage over 5 sec.
Once in a while, the unit starts launching anti-magic orbs every 0,5 over 4 sec.
Level 45-60
Activation : Once in a while
Launches an orb at a random enemy. The orb bounces up to 2 times. On hit the orb reduces the target’s magic armor by 25 % for 5 sec. (Stacks up to 3 times) and deals 120 000 magic damage. The orb has a 40 % chance to instead cast decay on the target’s armor. When the enemy’s armor is decayed, that enemy takes 120 000 pure damage and has their magic armor reduced by 35 % for 5 sec. Also, that enemy takes 120 000 magic damage over 5 sec.
Once in a while, the unit starts launching anti-magic orbs every 0,5 over 4 sec.
Level 60-75
Activation : Once in a while
Launches an orb at a random enemy. The orb bounces up to 2 times. On hit the orb reduces the target’s magic armor by 25 % for 5 sec. (Stacks up to 3 times) and deals 160 000 magic damage. The orb has a 40 % chance to instead cast decay on the target’s armor. When the enemy’s armor is decayed, that enemy takes 160 000 pure damage and has their magic armor reduced by 35 % for 5 sec. Also, that enemy takes 160 000 magic damage over 5 sec.
Once in a while, the unit starts launching anti-magic orbs every 0,5 over 4 sec.
Level 75-90
Activation : Once in a while
Launches an orb at a random enemy. The orb bounces up to 2 times. On hit the orb reduces the target’s magic armor by 25 % for 5 sec. (Stacks up to 3 times) and deals 200 000 magic damage. The orb has a 40 % chance to instead cast decay on the target’s armor. When the enemy’s armor is decayed, that enemy takes 200 000 pure damage and has their magic armor reduced by 35 % for 5 sec. Also, that enemy takes 200 000 magic damage over 5 sec.
Once in a while, the unit starts launching anti-magic orbs every 0,5 over 4 sec.
Level 90-100
Activation : Once in a while
Launches an orb at a random enemy. The orb bounces up to 2 times. On hit the orb reduces the target’s magic armor by 25 % for 5 sec. (Stacks up to 3 times) and deals 250 000 magic damage. The orb has a 40 % chance to instead cast decay on the target’s armor. When the enemy’s armor is decayed, that enemy takes 250 000 pure damage and has their magic armor reduced by 35 % for 5 sec. Also, that enemy takes 250 000 magic damage over 5 sec.
Once in a while, the unit starts launching anti-magic orbs every 0,5 over 4 sec.
Rune of Transformation
Activation : Once in a while
Launches an orb at a random enemy. The orb bounces up to XXX1 times. On hit the orb reduces the target’s magic armor by XXX2 % for XXX3 sec. (Stacks up to XXX4 times) and deals XXX5 magic damage. The orb has a XXX6 % chance to instead cast decay on the target’s armor. When the enemy’s armor is decayed, that enemy takes XXX7 pure damage and has their magic armor reduced by XXX8 % for XXX9 sec. Also, that enemy takes XXX10 magic damage over XXX11 sec.
Once in a while, the unit starts launching anti-magic orbs every XXX12 over XXX13 sec.
Tier Little Throne : A
Tier Throne 11 : B
1st Activation : 3 sec
2nd Activation : 5 sec
Cooldown : 12 sec
: 10 sec
VIDEO