List of items for this season, press the red “+” to unlock the item information. The video is displayed below the item, along with its tierlist, activation and cooldown, if any.
Call of the Abyss Ring
Level 29-30
- Crit : 664 – 927
- Dodge : 664 – 927
When attacking, the unit has a 50 % chance to fire a lightning bolt reduces the target’s magic armor by 15 % for 3 sec, deals 35 300 magic damage, and stuns the target for 1,5 sec. The lightning has a 40 % chance to bounce to 2 random enemies.
Level 39-40
- Crit : 763 – 1 082
- Dodge : 763 – 1 082
When attacking, the unit has a 50 % chance to fire a lightning bolt reduces the target’s magic armor by 15 % for 3 sec, deals 50 400 magic damage, and stuns the target for 1,5 sec. The lightning has a 40 % chance to bounce to 2 random enemies..
Level 53-55
- Crit : 986 – 1 397
- Dodge : 986 – 1 397
When attacking, the unit has a 50 % chance to fire a lightning bolt reduces the target’s magic armor by 15 % for 3 sec, deals 72 000 magic damage, and stuns the target for 1,5 sec. The lightning has a 40 % chance to bounce to 2 random enemies.
Level 67-70
- Crit : 1 209 – 1 712
- Dodge : 1 209 – 1 712
When attacking, the unit has a 50 % chance to fire a lightning bolt reduces the target’s magic armor by 15 % for 3 sec, deals 96 000 magic damage, and stuns the target for 1,5 sec. The lightning has a 40 % chance to bounce to 2 random enemies.
Level 82-85
- Crit : 1 430 – 2 027
- Dodge : 1 430 – 2 027
When attacking, the unit has a 50 % chance to fire a lightning bolt reduces the target’s magic armor by 15 % for 3 sec, deals 120 000 magic damage, and stuns the target for 1,5 sec. The lightning has a 40 % chance to bounce to 2 random enemies.
Level 98-100
- Crit : 1 653 – 2 342
- Dodge : 1 653 – 2 342
When attacking, the unit has a 50 % chance to fire a lightning bolt reduces the target’s magic armor by 15 % for 3 sec, deals 150 000 magic damage, and stuns the target for 1,5 sec. The lightning has a 40 % chance to bounce to 2 random enemies.
Ancient
- Crit : 2 066 – 2 928
- Dodge : 2 066 – 2 928
When attacking, the unit has a 50 % chance to fire a lightning bolt reduces the target’s magic armor by 20 % for 4 sec, deals {195 000 – 375 000} magic damage, and stuns the target for 2 sec. The lightning has a 40 % chance to bounce to 2 random enemies.
Tier Little Throne : B
Tier Throne 11 : C
Activation : / sec
Cooldown : / sec
VIDEO
Nautical Knot Amulet
Level 29-30
- Armor : 664 – 927
- Magic Armor : 664 – 927
- Health : 3 204 – 4 204
For the duration of the battle, a frost aura spreads in a small radius around the unit. All enemies in the aura have their attack speed reduced by 35 %.
Also, every 4 sec, 2 random enemies in the aura are frozen for 2 sec. During this time, the frozen units cannot move or attack, and the cooldown time of their gear and artifact abilities is increased by 2 sec. Also, 2 random allies in the aura remove all effects of freeze and stiffness.
Level 39-40
- Armor : 763 – 1 082
- Magic Armor : 763 – 1 082
- Health : 5 461 – 7 281
For the duration of the battle, a frost aura spreads in a small radius around the unit. All enemies in the aura have their attack speed reduced by 35 %.
Also, every 4 sec, 2 random enemies in the aura are frozen for 2 sec. During this time, the frozen units cannot move or attack, and the cooldown time of their gear and artifact abilities is increased by 2 sec. Also, 2 random allies in the aura remove all effects of freeze and stiffness.
Level 53-55
- Armor : 986 – 1 397
- Magic Armor : 986 – 1 397
- Health : 7 222 – 9 630
For the duration of the battle, a frost aura spreads in a small radius around the unit. All enemies in the aura have their attack speed reduced by 35 %.
Also, every 4 sec, 2 random enemies in the aura are frozen for 2 sec. During this time, the frozen units cannot move or attack, and the cooldown time of their gear and artifact abilities is increased by 2 sec. Also, 2 random allies in the aura remove all effects of freeze and stiffness.
Level 67-70
- Armor : 1 209 – 1 712
- Magic Armor : 1 209 – 1 712
- Health : 9 551 – 12 734
For the duration of the battle, a frost aura spreads in a small radius around the unit. All enemies in the aura have their attack speed reduced by 35 %.
Also, every 4 sec, 2 random enemies in the aura are frozen for 2 sec. During this time, the frozen units cannot move or attack, and the cooldown time of their gear and artifact abilities is increased by 2 sec. Also, 2 random allies in the aura remove all effects of freeze and stiffness.
Level 82-85
- Armor : 1 430 – 2 027
- Magic Armor : 1 430 – 2 027
- Health : 12 632 – 16 842
For the duration of the battle, a frost aura spreads in a small radius around the unit. All enemies in the aura have their attack speed reduced by 35 %.
Also, every 4 sec, 2 random enemies in the aura are frozen for 2 sec. During this time, the frozen units cannot move or attack, and the cooldown time of their gear and artifact abilities is increased by 2 sec. Also, 2 random allies in the aura remove all effects of freeze and stiffness.
Level 98-100
- Armor : 1 653 – 2 342
- Magic Armor : 1 653 – 2 342
- Health : 16 706 – 22 274
For the duration of the battle, a frost aura spreads in a small radius around the unit. All enemies in the aura have their attack speed reduced by 35 %.
Also, every 4 sec, 2 random enemies in the aura are frozen for 2 sec. During this time, the frozen units cannot move or attack, and the cooldown time of their gear and artifact abilities is increased by 2 sec. Also, 2 random allies in the aura remove all effects of freeze and stiffness.
Ancient
- Armor : 2 066 – 2 928
- Magic Armor : 2 066 – 2 928
- Health : 20 882 – 27 842
For the duration of the battle, a frost aura spreads in a small radius around the unit. All enemies in the aura have their attack speed reduced by 40 %.
Also, every 4 sec, 2 random enemies in the aura are frozen for 2,5 sec. During this time, the frozen units cannot move or attack, and the cooldown time of their gear and artifact abilities is increased by 2,5 sec. Also, 2 random allies in the aura remove all effects of freeze and stiffness.
Tier Little Throne : D
Tier Throne 11 : D
Activation : 4 sec
Cooldown : 4 sec
VIDEO
Angler’s Eye
Level 25-35
Activation : Every 2 sec.
The unit casts a healing mark on the ally with the least current health (may cast it on themself) for 6 sec and restores 58 800 health to that unit for 6 sec. A unit cannot have more than one healing mark.
Every 4 sec, the unit deals 47 000 pure damage to a random enemy and all enemies in a small radius around the target and reduces their damage by 25 % for 3 sec. The artifact owner also restores health to all allies with healing marks equal to 40 % of the damage dealt by that artifact ability.
Level 35-45
Activation : Every 2 sec.
The unit casts a healing mark on the ally with the least current health (may cast it on themself) for 6 sec and restores 84 000 health to that unit for 6 sec. A unit cannot have more than one healing mark.
Every 4 sec, the unit deals 67 200 pure damage to a random enemy and all enemies in a small radius around the target and reduces their damage by 25 % for 3 sec. The artifact owner also restores health to all allies with healing marks equal to 40 % of the damage dealt by that artifact ability.
Level 45-60
Activation : Every 2 sec.
The unit casts a healing mark on the ally with the least current health (may cast it on themself) for 6 sec and restores 120 000 health to that unit for 6 sec. A unit cannot have more than one healing mark.
Every 4 sec, the unit deals 96 000 pure damage to a random enemy and all enemies in a small radius around the target and reduces their damage by 25 % for 3 sec. The artifact owner also restores health to all allies with healing marks equal to 40 % of the damage dealt by that artifact ability.
Level 60-75
Activation : Every 2 sec.
The unit casts a healing mark on the ally with the least current health (may cast it on themself) for 6 sec and restores 160 000 health to that unit for 6 sec. A unit cannot have more than one healing mark.
Every 4 sec, the unit deals 128 000 pure damage to a random enemy and all enemies in a small radius around the target and reduces their damage by 25 % for 3 sec. The artifact owner also restores health to all allies with healing marks equal to 40 % of the damage dealt by that artifact ability.
Level 75-90
Activation : Every 2 sec.
The unit casts a healing mark on the ally with the least current health (may cast it on themself) for 6 sec and restores 200 000 health to that unit for 6 sec. A unit cannot have more than one healing mark.
Every 4 sec, the unit deals 160 000 pure damage to a random enemy and all enemies in a small radius around the target and reduces their damage by 25 % for 3 sec. The artifact owner also restores health to all allies with healing marks equal to 40 % of the damage dealt by that artifact ability.
Level 90-100
Activation : Every 2 sec.
The unit casts a healing mark on the ally with the least current health (may cast it on themself) for 6 sec and restores 250 000 health to that unit for 6 sec. A unit cannot have more than one healing mark.
Every 4 sec, the unit deals 200 000 pure damage to a random enemy and all enemies in a small radius around the target and reduces their damage by 25 % for 3 sec. The artifact owner also restores health to all allies with healing marks equal to 40 % of the damage dealt by that artifact ability.
Rune of Transformation
Activation : Every 2 sec.
The unit casts a healing mark on the ally with the least current health (may cast it on themself) for XXX1 sec and restores XXX2 health to that unit for XXX3 sec. A unit cannot have more than one healing mark.
Every XXX4 sec, the unit deals XXX5 pure damage to XXX6 random enemies and all enemies in a small radius around the target and reduces their damage by XXX7 % for XXX8 sec. The artifact owner also restores health to all allies with healing marks equal to XXX9 % of the damage dealt by that artifact ability.
Tier Little Throne : A
Tier Throne 11 : A
1st Activation : 2 and 4 sec
Cooldown : 2 and 4 sec: 10 sec
VIDEO