List of items for this season, press the red “+” to unlock the item information. The video is displayed below the item, along with its tierlist, activation and cooldown, if any.
Ruby Ring
Level 29-30
- Crit : 664 – 927
- Dodge : 664 – 927
Once in a while, all of the unit’s attacks cover an enemy with acid. The enemy takes 21 200 magic damage for 3 sec. The Acid corrodes their armor, reducing it by 15 % per second for a total of 3 sec. Once the armor reduction reaches 45 %, the effect lasts for another 3 sec.
Level 39-40
- Crit : 763 – 1 082
- Dodge : 763 – 1 082
Once in a while, all of the unit’s attacks cover an enemy with acid. The enemy takes 30 200 magic damage for 3 sec. The Acid corrodes their armor, reducing it by 15 % per second for a total of 3 sec. Once the armor reduction reaches 45 %, the effect lasts for another 3 sec.
Level 53-55
- Crit : 986 – 1 397
- Dodge : 986 – 1 397
Once in a while, all of the unit’s attacks cover an enemy with acid. The enemy takes 43 200 magic damage for 3 sec. The Acid corrodes their armor, reducing it by 15 % per second for a total of 3 sec. Once the armor reduction reaches 45 %, the effect lasts for another 3 sec.
Level 67-70
- Crit : 1 209 – 1 712
- Dodge : 1 209 – 1 712
Once in a while, all of the unit’s attacks cover an enemy with acid. The enemy takes 57 600 magic damage for 3 sec. The Acid corrodes their armor, reducing it by 15 % per second for a total of 3 sec. Once the armor reduction reaches 45 %, the effect lasts for another 3 sec.
Level 82-85
- Crit : 1 430 – 2 027
- Dodge : 1 430 – 2 027
Once in a while, all of the unit’s attacks cover an enemy with acid. The enemy takes 72 000 magic damage for 3 sec. The Acid corrodes their armor, reducing it by 15 % per second for a total of 3 sec. Once the armor reduction reaches 45 %, the effect lasts for another 3 sec.
Level 98-100
- Crit : 1 653 – 2 342
- Dodge : 1 653 – 2 342
Once in a while, all of the unit’s attacks cover an enemy with acid. The enemy takes 90 000 magic damage for 3 sec. The Acid corrodes their armor, reducing it by 15 % per second for a total of 3 sec. Once the armor reduction reaches 45 %, the effect lasts for another 3 sec.
Ancient
- Crit : 2 066 – 2 928
- Dodge : 2 066 – 2 928
Once in a while, all of the unit’s attacks cover an enemy with acid. The enemy takes {117 000 – 225 000} magic damage for 3 sec. The Acid corrodes their armor, reducing it by 15 % per second for a total of 3 sec. Once the armor reduction reaches 45 %, the effect lasts for another 2 sec.
Tier Little Throne : B
Tier Throne 11 : C
Activation : 4 sec
Cooldown : 8 sec
VIDEO
Ruby Amulet
Level 29-30
- Armor : 664 – 927
- Magic Armor : 664 – 927
- Health : 3 204 – 4 204
Once in a while, the unit’s max health is increased by 38 % of their physical armor and magic armor for 3 sec.
Level 39-40
- Armor : 763 – 1 082
- Magic Armor : 763 – 1 082
- Health : 5 461 – 7 281
Once in a while, the unit’s max health is increased by 40 % of their physical armor and magic armor for 3 sec.
Level 53-55
- Armor : 986 – 1 397
- Magic Armor : 986 – 1 397
- Health : 7 222 – 9 630
Once in a while, the unit’s max health is increased by 42 % of their physical armor and magic armor for 3 sec.
Level 67-70
- Armor : 1 209 – 1 712
- Magic Armor : 1 209 – 1 712
- Health : 9 551 – 12 734
Once in a while, the unit’s max health is increased by 44 % of their physical armor and magic armor for 3 sec.
Level 82-85
- Armor : 1 430 – 2 027
- Magic Armor : 1 430 – 2 027
- Health : 12 632 – 16 842
Once in a while, the unit’s max health is increased by 46 % of their physical armor and magic armor for 3 sec.
Level 98-100
- Armor : 1 653 – 2 342
- Magic Armor : 1 653 – 2 342
- Health : 16 706 – 22 274
Once in a while, the unit’s max health is increased by 48 % of their physical armor and magic armor for 3 sec.
Ancient
- Armor : 2 066 – 2 928
- Magic Armor : 2 066 – 2 928
- Health : 20 882 – 27 842
Once in a while, the unit’s max health is increased by 50 % of their physical armor and magic armor for 3 sec.
Tier Little Throne : D
Tier Throne 11 : D
Activation : 5 sec
Cooldown : 10 sec
VIDEO
Nightcap
Level 25-35
Activation : Once in a while
Puts up to 3 enemies around the enemy who deals the greatest damage. They cannot attack or use abilities for 2 sec.
Also, the cooldown times of their abilities are increased by 2 sec, and they cannot be healed for 2 sec. The sleeping fighters take 15 % less damage.
Level 35-45
Activation : Once in a while
Puts up to 3 enemies around the enemy who deals the greatest damage. They cannot attack or use abilities for 2 sec.
Also, the cooldown times of their abilities are increased by 2 sec, and they cannot be healed for 2 sec. The sleeping fighters take 15 % less damage.
Level 45-60
Activation : Once in a while
Puts up to 3 enemies around the enemy who deals the greatest damage. They cannot attack or use abilities for 2 sec.
Also, the cooldown times of their abilities are increased by 2 sec, and they cannot be healed for 2 sec. The sleeping fighters take 15 % less damage.
Level 60-75
Activation : Once in a while
Puts up to 3 enemies around the enemy who deals the greatest damage. They cannot attack or use abilities for 2 sec.
Also, the cooldown times of their abilities are increased by 2 sec, and they cannot be healed for 2 sec. The sleeping fighters take 15 % less damage.
Level 75-90
Activation : Once in a while
Puts up to 3 enemies around the enemy who deals the greatest damage. They cannot attack or use abilities for 2 sec.
Also, the cooldown times of their abilities are increased by 2 sec, and they cannot be healed for 2 sec. The sleeping fighters take 15 % less damage.
Level 90-100
Activation : Once in a while
Puts up to 3 enemies around the enemy who deals the greatest damage. They cannot attack or use abilities for 3 sec.
Also, the cooldown times of their abilities are increased by 3 sec, and they cannot be healed for 3 sec. The sleeping fighters take 15 % less damage.
Rune of Transformation
Activation : Once in a while
Puts up to XXX1 enemies around the enemy who deals the greatest damage. They cannot attack or use abilities for XXX2 sec. Also, the cooldown times of their abilities are increased by XXX3 sec, and they cannot be healed for XXX4 sec. The sleeping fighters take XXX5 % less damage. Before falling asleep opponents take XXX6 magic damage.
Tier Little Throne : B
Tier Throne 11 : B
1st Activation : 6 sec
Cooldown : 12 sec
: 10 sec
VIDEO