Grav Challenge S6

List of items for this season, press the red “+” to unlock the item information. The video is displayed below the item, along with its tierlist, activation and cooldown, if any.

:GravS6_Ring: Ring of Sorrow

Level 29-30

  • Crit : 664 – 927
  • Dodge : 664 – 927

Once in a while, when an enemy unit uses a resurrection ability, they take 17 600 pure damage and resurrection ability cooldown time is increased by 4 sec.

Level 39-40

  • Crit : 763 – 1 082
  • Dodge : 763 – 1 082

Once in a while, when an enemy unit uses a resurrection ability, they take 25 200 pure damage and resurrection ability cooldown time is increased by 4 sec.

Level 53-55

  • Crit : 986 – 1 397
  • Dodge : 986 – 1 397

Once in a while, when an enemy unit uses a resurrection ability, they take 36 000 pure damage and resurrection ability cooldown time is increased by 4 sec.

Level 67-70

  • Crit : 1 209 – 1 712
  • Dodge : 1 209 – 1 712

Once in a while, when an enemy unit uses a resurrection ability, they take 48 000 pure damage and resurrection ability cooldown time is increased by 4 sec.

Level 82-85

  • Crit : 1 430 – 2 027
  • Dodge : 1 430 – 2 027

Once in a while, when an enemy unit uses a resurrection ability, they take 60 000 pure damage and resurrection ability cooldown time is increased by 4 sec.

Level 98-100

  • Crit : 1 653 – 2 342
  • Dodge : 1 653 – 2 342

Once in a while, when an enemy unit uses a resurrection ability, they take 75 000 pure damage and resurrection ability cooldown time is increased by 4 sec.

Ancient

  • Crit : 2 066 – 2 928
  • Dodge : 2 066 – 2 928

Once in a while, when an enemy unit uses a resurrection ability, they take {97 500 – 187 500} pure damage and resurrection ability cooldown time is increased by 4,5 sec.


Tier Little Throne : C
Tier Throne 11 : D
Activation : 6 sec
Cooldown : 10 sec

VIDEO

:GravS6_Amulet: Amulet of Sorrow

Level 29-30

  • Armor : 664 – 927
  • Magic Armor : 664 – 927
  • Health : 3 204 – 4 204

Every second the unit restores health to all allies around them equal to 1 % of their max health. The less health an ally has, the more health they restore, up to 4 %.

Level 39-40

  • Armor : 763 – 1 082
  • Magic Armor : 763 – 1 082
  • Health : 5 461 – 7 281

Every second the unit restores health to all allies around them equal to 1 % of their max health. The less health an ally has, the more health they restore, up to 4 %.

Level 53-55

  • Armor : 986 – 1 397
  • Magic Armor : 986 – 1 397
  • Health : 7 222 – 9 630

Every second the unit restores health to all allies around them equal to 1 % of their max health. The less health an ally has, the more health they restore, up to 4 %.

Level 67-70

  • Armor : 1 209 – 1 712
  • Magic Armor : 1 209 – 1 712
  • Health : 9 551 – 12 734

Every second the unit restores health to all allies around them equal to 1 % of their max health. The less health an ally has, the more health they restore, up to 4 %.

Level 82-85

  • Armor : 1 430 – 2 027
  • Magic Armor : 1 430 – 2 027
  • Health : 12 632 – 16 842

Every second the unit restores health to all allies around them equal to 1 % of their max health. The less health an ally has, the more health they restore, up to 4 %.

Level 98-100

  • Armor : 1 653 – 2 342
  • Magic Armor : 1 653 – 2 342
  • Health : 16 706 – 22 274

Every second the unit restores health to all allies around them equal to 1 % of their max health. The less health an ally has, the more health they restore, up to 4 %.

Ancient

  • Armor : 2 066 – 2 928
  • Magic Armor : 2 066 – 2 928
  • Health : 20 882 – 27 842

Every second the unit restores health to all allies around them equal to 2 % of their max health. The less health an ally has, the more health they restore, up to 5 %.


Tier Little Throne : D
Tier Throne 11 : D
Activation : 1 sec
Cooldown : 1 sec

VIDEO

:GravS6_Artifact: Herald of the Storm

Level 25-35

Activation : Once in a while

The unit releases a sound wave that strikes all enemies, dealing 11 800 pure damage to them and stunning them for 1 sec.

Level 35-45

Activation : Once in a while

The unit releases a sound wave that strikes all enemies, dealing 16 800 pure damage to them and stunning them for 1 sec.

Level 45-60

Activation : Once in a while

The unit releases a sound wave that strikes all enemies, dealing 24 000 pure damage to them and stunning them for 1 sec.

Level 60-75

Activation : Once in a while

The unit releases a sound wave that strikes all enemies, dealing 32 000 pure damage to them and stunning them for 1 sec.

Level 75-90

Activation : Once in a while

The unit releases a sound wave that strikes all enemies, dealing 40 000 pure damage to them and stunning them for 1 sec.

Level 90-100

Activation : Once in a while

The unit releases a sound wave that strikes all enemies, dealing 50 000 pure damage to them and stunning them for 1,5 sec.

:Rune_of_Transformation: Rune of Transformation

Activation : When the battle starts

The unit releases a sound wave that strikes all enemies, dealing XXX1 pure damage to them and stunning them for XXX2 sec. Each enemy hit has a XXX3 % chance to turn to stun. They can’t move and take XXX4 % more damage. Lasts for XXX5 sec.


Tier Little Throne : D
Tier Throne 11 : B
1st Activation : 7 sec
Cooldown : 11 sec
:Rune_of_Speed:: 9 sec

VIDEO


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