List of items for this season, press the red “+” to unlock the item information. The video is displayed below the item, along with its tierlist, activation and cooldown, if any.
Ring of Sorrow
Level 29-30
- Crit : 664 – 927
- Dodge : 664 – 927
Once in a while, when an enemy unit uses a resurrection ability, they take 17 600 pure damage and resurrection ability cooldown time is increased by 4 sec.
Level 39-40
- Crit : 763 – 1 082
- Dodge : 763 – 1 082
Once in a while, when an enemy unit uses a resurrection ability, they take 25 200 pure damage and resurrection ability cooldown time is increased by 4 sec.
Level 53-55
- Crit : 986 – 1 397
- Dodge : 986 – 1 397
Once in a while, when an enemy unit uses a resurrection ability, they take 36 000 pure damage and resurrection ability cooldown time is increased by 4 sec.
Level 67-70
- Crit : 1 209 – 1 712
- Dodge : 1 209 – 1 712
Once in a while, when an enemy unit uses a resurrection ability, they take 48 000 pure damage and resurrection ability cooldown time is increased by 4 sec.
Level 82-85
- Crit : 1 430 – 2 027
- Dodge : 1 430 – 2 027
Once in a while, when an enemy unit uses a resurrection ability, they take 60 000 pure damage and resurrection ability cooldown time is increased by 4 sec.
Level 98-100
- Crit : 1 653 – 2 342
- Dodge : 1 653 – 2 342
Once in a while, when an enemy unit uses a resurrection ability, they take 75 000 pure damage and resurrection ability cooldown time is increased by 4 sec.
Ancient
- Crit : 2 066 – 2 928
- Dodge : 2 066 – 2 928
Once in a while, when an enemy unit uses a resurrection ability, they take {97 500 – 187 500} pure damage and resurrection ability cooldown time is increased by 4,5 sec.
Tier Little Throne : C
Tier Throne 11 : D
Activation : 6 sec
Cooldown : 10 sec
VIDEO
Amulet of Sorrow
Level 29-30
- Armor : 664 – 927
- Magic Armor : 664 – 927
- Health : 3 204 – 4 204
Every second the unit restores health to all allies around them equal to 1 % of their max health. The less health an ally has, the more health they restore, up to 4 %.
Level 39-40
- Armor : 763 – 1 082
- Magic Armor : 763 – 1 082
- Health : 5 461 – 7 281
Every second the unit restores health to all allies around them equal to 1 % of their max health. The less health an ally has, the more health they restore, up to 4 %.
Level 53-55
- Armor : 986 – 1 397
- Magic Armor : 986 – 1 397
- Health : 7 222 – 9 630
Every second the unit restores health to all allies around them equal to 1 % of their max health. The less health an ally has, the more health they restore, up to 4 %.
Level 67-70
- Armor : 1 209 – 1 712
- Magic Armor : 1 209 – 1 712
- Health : 9 551 – 12 734
Every second the unit restores health to all allies around them equal to 1 % of their max health. The less health an ally has, the more health they restore, up to 4 %.
Level 82-85
- Armor : 1 430 – 2 027
- Magic Armor : 1 430 – 2 027
- Health : 12 632 – 16 842
Every second the unit restores health to all allies around them equal to 1 % of their max health. The less health an ally has, the more health they restore, up to 4 %.
Level 98-100
- Armor : 1 653 – 2 342
- Magic Armor : 1 653 – 2 342
- Health : 16 706 – 22 274
Every second the unit restores health to all allies around them equal to 1 % of their max health. The less health an ally has, the more health they restore, up to 4 %.
Ancient
- Armor : 2 066 – 2 928
- Magic Armor : 2 066 – 2 928
- Health : 20 882 – 27 842
Every second the unit restores health to all allies around them equal to 2 % of their max health. The less health an ally has, the more health they restore, up to 5 %.
Tier Little Throne : D
Tier Throne 11 : D
Activation : 1 sec
Cooldown : 1 sec
VIDEO
Herald of the Storm
Level 25-35
Activation : Once in a while
The unit releases a sound wave that strikes all enemies, dealing 11 800 pure damage to them and stunning them for 1 sec.
Level 35-45
Activation : Once in a while
The unit releases a sound wave that strikes all enemies, dealing 16 800 pure damage to them and stunning them for 1 sec.
Level 45-60
Activation : Once in a while
The unit releases a sound wave that strikes all enemies, dealing 24 000 pure damage to them and stunning them for 1 sec.
Level 60-75
Activation : Once in a while
The unit releases a sound wave that strikes all enemies, dealing 32 000 pure damage to them and stunning them for 1 sec.
Level 75-90
Activation : Once in a while
The unit releases a sound wave that strikes all enemies, dealing 40 000 pure damage to them and stunning them for 1 sec.
Level 90-100
Activation : Once in a while
The unit releases a sound wave that strikes all enemies, dealing 50 000 pure damage to them and stunning them for 1,5 sec.
Rune of Transformation
Activation : When the battle starts
The unit releases a sound wave that strikes all enemies, dealing XXX1 pure damage to them and stunning them for XXX2 sec. Each enemy hit has a XXX3 % chance to turn to stun. They can’t move and take XXX4 % more damage. Lasts for XXX5 sec.
Tier Little Throne : D
Tier Throne 11 : B
1st Activation : 7 sec
Cooldown : 11 sec
: 9 sec
VIDEO